EndSights:
"Last week, Kotaku ran an interesting piece examining the rising price of Xbox Live Arcade games. Over here at EndSights, it got us thinking: Is the rise in price due to an overall rise in game quality? On average, across the platform, the answer yes - but only slightly so."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."
You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is
That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.
Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.
Lord of the Rings: Battle for Middle-earth II was an intriguing and unique RTS title, that sadly suffered in its console port.
Was just thinking about this game and wishing I had a way to revisit it. The way EA scrubs these titles from existence once their licensing runs out is horrid.
Lol. That is ridiculous. How about giving me more quality as a consumer who expects it, nonetheless... without raising the price.
Stop bending over
Yeah, that's gotta be it.
LMAO Kotaku is spinning the facts up again.
Keep defending Micro$oft you lemmings,its hopeless for that sinking ship.
It's definitely not because of a "rise" in quality. It's more because Microsoft knows that the xbots will pay for anything. I mean they pay for pictures, wallpaper, ads, laggy P2P servers, and now avatar clothes (which they said they wouldn't charge for).