60°

The History of The Sims

The Sims was just a natural extension of ideas Will Wright had been playing with since the first Sim City game in 1989. Having incorporated social behavioural models into Sim Ant, and created rudimentary Sims to populate the streets for the otherwise forgettable 1996 effort Sim Copter, crafting a game based around the actions of simulated virtual people was a logical next step.

But while the concept seemed obvious to Wright, it didn't exactly catch the imagination of his fellow Maxis developers, corporate overlords Electronic Arts or even the general public.
TnS - supercontributor
Published: 623 days 1 hour ago | Article | Wii | Sony PSP | Nintendo DS | Xbox | PlayStation 2 | GameCube | PC
 
 
 

Industry News
GameStop Stock Falls Following Wal-Mart Price Cuts
Industry News | News
Stock in GameStop fell 7.7 per cent to $22.01 in New York Stock Exchange composite trading, Bloomberg reports. The drop is being attributed t...

Industry News
Nintendo Wii criticised for 'substandard software'
Industry News | News
The chief executive of Lightning Fish Games, Simon Prytherch, said that the Nintendo Wii's market from a third-party software developer and publish...

Industry News
Retailer price war sees $40 games, $50 gift car...
Industry News | News
Wii owners weren't left out, as Mario and Sonic at the Winter Olympic Games and The Beatles: Rock Band are selling for $40 each. Reuters reports th...

Gaming
Game Rant's 2009 Game of the Year Round-Up
Gaming | Article
Every year, publishers push to get their high-profile titles into gamers' hands before Black Friday, leaving a quality-title dead zone until the be...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News