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820°

Electronic Arts downgraded by Morgan Stanley on disappointing ‘Star Wars’ Sales

Morgan Stanley downgraded Electronic Arts  from Overweight to Equalweight with a price target of $120.00 (from $126.00).

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MaximusPrime_2285d ago WhoDisagree(0)Agree(0)
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Community2286d ago
AizenSosuke2286d ago

Ouch EA this is what you get when you bite the hand that gives.

kamper2286d ago

Still a fun game. Been destroying with Iden Versio

xX-oldboy-Xx2286d ago

It's not a fun game at all, their first crack at it was better and even that was dull.

JBaby3432286d ago

It is fun. I love using Iden in MP. The phone is great too. Hopefully they add space battles to the offline portion.

JBaby3432286d ago

Meant to say the "offline" is great too.

-Foxtrot2285d ago

Not really. I mean if you take away all the shit surrounding the game like the MTs or Lootboxes the game is pretty buggy and looks pretty generic. Star Cards, Loadouts and weapon mods need to go.

RacerX2285d ago

Ironic: EA implements a loot system to increase their stock price and please investors. Instead, gamers massive backlash leads to decreased stock price and angry investors.

TheMuffDiver2285d ago

Here for the down votes....The game is fun...

indyman77772285d ago (Edited 2285d ago )

Most people did not sell out buying this game, and most of the ones that got the game got it used, or late. By getting it used they benefited from us FORCING them to take out most of the micro transactions before releasing it.

Where are all the sellouts that said we accomplished nothing but delaying the inevitable?

Where are all the sellouts that said it was just a temporary stock drop?

Where are all the fools that defend greed and wickedness because they had some fun selling out because they liked a game?

Where are you now sellouts?

Billions$ of dollars lost will speak for the future, and to future EA's and EA about what we will allow in our industry. No thanks to the sellouts.

indyman77772285d ago (Edited 2285d ago )

There is only one thing that I have plenty of on my PS4, , XBOX, AND PC and not on my SWITCH and that is EA.

EA is the reason that SWITCH is doing so good.
https://www.gamespot.com/ar...

LOL I kid,,,,,I kidding!.....(or am I?)

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MaxiPower902286d ago

couldn't have put it better.

2285d ago
ZeekQuattro2286d ago

EA just can't help themselves. They have to needlessly do things that ultimately damages their games and now its costing them money in overall sales and the value of the company. Nice work EA.

Kosic2285d ago

Hopefully this is a trend us gamers keep with all microtransaction bullshit. We need companies to understand that MT is acceptable in small amounts (cosmestics). But when your premium game is 50% MT after the original purchase. That's taking g the piss, and we won't stand for it.

Hopefully enough damage is done for EA to tread lightly next time.

LightofDarkness2285d ago (Edited 2285d ago )

Disagree. MTs are not acceptable in any full priced retail game. It was a business model designed to fund free to play games and that is the only place where they are justifiable. Outside of that they are pure greed and little else.

Kosic2285d ago

@lightofdarkness (can't seem To reply directly). I agree no microtransaction should be in any games. But we know that their going to be there.

If it's just for cosmetic stuff. Then it won't effect the game in any shape or form. It's when we have characters and special moves locked behind a pay wall or a special weapon. It's where the line has been crossed.

I miss the good old days where everything was an unlockable. But we have long moved on from that and I doubt we'd ever get back to that point again.

T2X2285d ago

Many times, corporations end up screwing themselves, because in this idiotic age of "Continuous improvement" they hire fools to make everything better and better and better. Never realizing that sometimes they should follow the old rule set and not fuck with everything unnecessarily just for the sake of change. While calling it an improvement, and meanwhile what it really is is just a nice way of saying we're going to milk this for everything it's worth. This happens in every corporation that answers to shareholders.

Ittoittosai2285d ago

Sometimes there is no room left for improvement. Business especially American businesses have a problem with a "if it worked here it will work every where" approach and it literally takes them losing major deals or almost going out of business before they learn not everything is one aize fits all.

Barneyco2285d ago

It's so true. The company I work for actually has the phrase "continuous improvement" in the mission statement. They change things just for the sake of change.

lotta2286d ago

This may seem good, but this type of wall street bullshit is what caused this in the first place. These guys dont see battlefront as a game, but as a means to make more money. Remember to support your favorite indie devs, because every public AAA game company will eventually turn into the shareholder's bitch.

chris2352285d ago

i'm so shocked to hear that gaming is a business, not a charity.

Ristul2285d ago (Edited 2285d ago )

Remember BioWare before EA bought them... yeah, it was three guys that had a passion for making games, and they invested all their money to start the company and make that dream come true. That is the differense between BioWare of then and BioWare of now, back then they started with passion, now under EA it starts with "how do we make as much money as possible on this next game". It's not a dream of minds anymore, it's suits with a hunger for that green paper.

Wrex3692285d ago

Well said, and all their artistic integrity will be gone as well.

megatron007332286d ago

Well, that's sad. EA should start taking games seriously.

xX-oldboy-Xx2286d ago

They should start taking gamers seriously more to the point. Greed has got them by the spuds.

Rachel_Alucard2285d ago

They should, but they can't. Their companies structure is reliant on shareholders hands and they can't take creative risks or they stand to lose money in their eyes.

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110°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

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Community3h ago
Aphrodia2h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman1h ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

60°

Embracer Group Re-organizing Into 3 Separate Companies

Hopefully this gets Embracer group back on track

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Community11h ago
TheColbertinator1d ago

Embracer really destroyed itself faster than I ever expected.

Hedstrom9h ago

Yea! But thats what happens when you have 2,2 billion dollar in debt and the interest rise from 0,5% to 5% in a year

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

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Community5d ago
RaidenBlack5d ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast5d ago (Edited 5d ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine5d ago

Short answer, nope. Long answer, f*ck nope.

robtion4d ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

RiseNShine2d ago (Edited 2d ago )

This is simply not true, probably the most capitalistic company in the world is Ubisoft right now, actually claiming that we have to get used to not owning games and asking 130$ for the ultimate edition of star wars outlaws with paywalled day one exclusive DLC, and they are from France, which is a socialist country with all kind of public services for everything, so it's not something exclusive to America or directly related to highly capitalist countries.

Of course, communist countries like China don't have problems like this, since workers don't have rights to strike since 1982 and unions are affiliated to the national government, so you'll never hear of any labour rights issues on these non-capitalist countries, they simply can't make their voices heard on their working conditions, neither by strikes or independent unions, that's better for you i suppose.

Christopher5d ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers4d ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing695d ago

Probably not, but maybe… just maybe…

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