Polygon:
"The doctrine of "if you don't like it, just don't buy it" is a useful defense for cynical purveyors of shoddy products. They would prefer that you move along and keep your opinions to yourself.
When used in video games, this cheap line usefully reduces the relationship between products and humans to a base financial transaction. The product has no meaning for those who do not consume it, or so we are supposed to believe.
Fans of the product can be relied upon to take up the same call. "Leave us alone to have our fun," they say. Don't look too closely.
So it's no surprise to see Take-Two trot out this old defense, when its Grand Theft Auto 5 (2013) is once again held up as a nasty example of misogynistic clichés."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
No, they 'must' not do anything. It's their choice, their freedom of expression, deal with it.
Oh for fux sake.. . .
See this is where Anitas bullshit has gotten us and the fact corrupt sites jumping onto the "Gamers hate woman" bandwagon to defend her and Zoe Quin
This is what GamerGate is trying to prevent...yet you either had Anti GG people who were brainwashed into thinking it's something it's not or people who don't like GG simply because they are "sick of hearing about it"...sorry but as a Gamer it's your job to try and defend the freedom developers should be allowed when making a game because you'll be the same people who will complain if the GTA creators for example did tone down the next GTA because of this.
Oh and look at that Polygon, one of the biggest supporters of Anita and white knights to Zoe...how am I not surprised
No. Campbell states "My point is that this portrayal of them reinforces hard ideas about the worthlessness of prostitutes, in ways that are unique to this class of characters in the game."
I just don't subscribe to that theory in any respect.
ANY character in the game has the value that you assign to it - I could easily see the prostitutes as normal parts of the world, I don't know why they're in the field they are, but I imagine it wasn't an easy world that put them there. I've not picked up or killed a prostitute in the game because simply put, they've got their own problems, and I don't need to put any time toward them.
The game doesn't put weight behind "prostitutes are whores and worthless", you do, with your preconceptions and prejudices.
GTA does have work to do with female characters, but it doesn't promote misogyny, it promotes you impressing your story on the world. If you decide to kill all the women, that's on you.
Can we stop posting these nonsense Polygon articles here? GTA V is a game about criminal males who go around robbing and killing other criminal males. I'm pretty sure every character you have to kill in the game are males, even the police officers are all men. Of course there are strip clubs and prostitutes in the game but that is a reflection of the real world. It's not that females are shown in a negative light in this game, but everyone and every part of society is shown in a negative light in this game. If there were no females in these games that would be sexist, if there are females that's sexist too. When someone or some publications are trying to push an agenda you simply can't win. Why isn't every movie that has women especially in a sexual context considered sexist and misoginistic? How about books like 50 shades of grey? Are strippers and prostitutes in real life sexist themselves? No, but lets target video games because of the large male audience and large male development base. This has nothing to do with video games, it is simply an attack on men in society by the far left in journalism.