310°

How Microsoft Will Respond to the PlayStation Experience

Richard Bailey Jr. of The Koalition writes:
This past weekend, gamers from around the world received an onslaught of industry news from both the The Game Awards show and Sony’s impressive PlayStation Experience event in Las Vegas. Brand new gameplay footage from Uncharted 4 and the official confirmation that Street Fighter V will be a PlayStation 4 console exclusive easily overshadowed everything and had diehard Sony supporters on cloud nine. Shortly after all this news was revealed, many analysts and fanboys turned their attention to Microsoft and begin to question if the Xbox One was still capable of competing with both the PS4 and Wii U. I personally think the console is more than capable of doing so and wanted to express my candid thoughts on what Microsoft will do now to reach this goal.

Read Full Story >>
thekoalition.com
Romudeth3423d ago

This is a really good editorial. I agree. Microsoft needs to focus on getting their pre-existing IPs rebooted as well as launching completely new IPs that rival those of Sony's.

Ezz20133423d ago (Edited 3423d ago )

No more buying exclusives games from both sides
this has to stop

Microsoft can start working on making their own games and revive some of it old games
Going by PSX alone
Sony is making tons of amazing exclusives for Ps4/Ps3
and Microsoft should do the same

Unspoken3422d ago

Considering there was practically no good news to come from the $ony Play$tation Experience, Microsoft needs to continue their focus on the games library they are building.

I was under the impression gamers were over the hype train? Are you guys finally feeling the burn of yet another remake? Final Fantasy VII?! And it isn't even remastered... it the same exact game from before!

This isn't acceptable from $ony. My PS4 collects dust because their are barely any games to play. I'll play the occasional indie game but I seriously did not need a PS4 to do so.

What happen to the days of the PS1 and PS2? I remember playing G Police, Parasite Eve, Intelligent Qube, Xenosaga, Star Ocean, Tactics...

Why not take Knights of Sidonia and turn that into a PS4 exclusive action-adventure-rpg-space sim? I'd be first in line to buy it.

LonDonE3422d ago (Edited 3422d ago )

@Ezz2013
Agreed! Just look at the stupidity of Microsoft! they spent $60 million on 60 minutes worth of cgi cut scenes in the Halo 2 anniversary on the Halo master chief collection compilation! Just what were they thinking? $60 million could of given us a new ip's for xbox, why waste that sort of money on cgi cut scenes? cgi never impresses me, render that in game in real time and that will be impressive!

Or better yet they should of spent some of that $60 million on beta testing the online portion of the master chief collection.
Maybe then the game wouldn't have been such a broken mess.

And then we have the $2 billion they spent on minecraft, hey i love the game too, my 8year old is a complete addict but $2 BILLION is ludicrous!!!!

Just think of the amount of new ips we could of gotten with that sort of money.
Microsoft needs to sort out their priorities and fast.
I love my xbox one but i want more varied franchises which are true system exclusives! not timed third party, not shared with pc but true system exclusives which can only be played on xbox.

That's one area Nintendo and Sony have absolutely nailed! If you want to play Sony First party games you have no choice but to buy a playstation system, and its the same for Nintendo if you want to play the new zelda/mario/metroid etc you have no choice but to buy a nintendo platform!

True system exclusives add value to the brand and platform and give people a reason to buy said platform! they need to stop with the shared games with pc and no people stop with the ms owns windows yadda yadda nonsense! while true that ms has allot invested in pc, its their console they need to strengthen compared to their competition Sony and nintendo.

And with regards to wasting money on third party timed temporary exclusives, what more can i say? at least if it needs to be done then all three companies (Sony/Microsoft and Nintendo)need to ensure said third party is giving them a life time exclusive or its worthless! and the timed dlc first is just a complete joke.

miyamoto3423d ago (Edited 3423d ago )

Release the Kra$hken!!!!!!

That seems to be in order.
Release more cash! Billions of cash!

M$ seems to always bank on what is the "in thing" what is "hot", what is selling today.

They have never been seen as creative people like the PlayStation camp. Buying is always their answer to anything.

Buy! Buy! Buy!

Instead of using their brains and actually creating something new they chose the easy route...buy.

Like Nintendo, M$ thinks new IPs are too risky and costly.

darthv723423d ago

you make it sound like they HAVE to do what the other companies do.

what works for one company does not mean it must be adhered to by the rest.

with that in mind...if shelling out $$ is what they do, and it works for them, then so be it. All these companies that just get paid to make games for xbox arent complaining. they are getting paid regardless.

Charybdis3423d ago (Edited 3423d ago )

they should buy more instead of investing in ips. with this beeing their third console they could use more of their own exclusive ips. Hope they will also revive some of the old ips from the original xbox.

gangsta_red3423d ago (Edited 3423d ago )

It seems $ony is taking the BUY! BUY! BUY! route also.

Timed DLC for Destiny, timed exclusive games, porting high rated old PC titles, porting over a PS3 title that was only a year old, buying a well established sequel to a popular IP as well as releasing sequels for old titles for their launch line up. Unlike MS who went with more new AAA IP's in it's first year.

I think a lot of people were mistaken about how broke $ony actually was because they seem to be throwing their money around a lot and at anything with a pulse.

blackout3423d ago (Edited 3423d ago )

And as a business model, how has that worked out for Sony. Not good. I'll take the # two business and business model in the US over anything Sony has ever done in there entire life span. Sony is hardware and nothing else. They don't make money and continously try to mock the competition. How do you continue to support anything that CAN'T GET RIGHT. I don't want to here anything from any Sony fan until they at least post a profit. Sony is supposed to be a beats of a company. Talk about washed up, Sony fans check the figures.

FriedGoat3422d ago

@blackout, Are you referring to the Microsoft who have been last in the console industry every generation?

Oh right yeah, I forgot, according to you Windows profits mean their console business is the best.

+ Show (2) more repliesLast reply 3422d ago
christocolus3423d ago

i agree. very good article. great points and very straight forward. Phil definitely knows what has to be done,he has achieved alot in such a short time.i must say the future of the console is in very safe hands. They just need to keep making the right decisions and Nadella needs to keep giving Phil his full support.

2015 will be a grande year.

Romudeth3423d ago

Phil Spencer becoming the head of Xbox has been the best thing that has happened for the console. It's seen a big turn around. I predict they will keep this momentum up but they have to be on guard because Sony is making moves too. The Street Fighter V announcement proves this.

zero_gamer3423d ago

Given the quality of Sony's first party PS4 exclusives in 2014, that's not too hard for MS. Sunset Overdrive is a really good rival for inFamous, and Forza Horizon 2 wiped the floor sparkling clean with Driveclub.

thanhgee3422d ago

Because Sony had one bad year that means the quality of all their other games is now bad? Sunset Overdrive isn't even close to selling 1 million units, tell me one game that is actually worth buying an XB1 for..

The first half of 2015, the XB1 has no games that make the XB1 worth owning. Obviously E3 around the corner, Microsoft will reveal some great games like Scalebound, QB, Halo 5, Crackdown, Tomb raider but those don't come out until the freakin holiday season.

PSX was Sony's pre-e3, they have at least 8 different first party studios ready to reveal games (some of which have been in development for a 2-3 years). From a business perspective, one would assume that they're saving up their new IPs to compete with Microsoft/Nintendo at E3/Gamescom since MS have a lot to announce.

PONTIAC08G8GT3422d ago

One game worth buying an X1 for? How about 5, which have all received mostly 9's for reviews. Your welcome.

Forza Horizon 2, Forza 5, Titanfall, Halo: Masterchief Collection, and Sunset Overdrive

blackout3423d ago

With what is going on now I say your wrong. Sony not to long ago had a two to one lead, that lead has been chipped into with just one of the three holidays. Things look really good for ms without any reboots.

MRMagoo1233423d ago

they are still more than 2 to 1 lead, they still win world wide every week.

otherZinc3422d ago (Edited 3422d ago )

@Romudeth,

I disagree. You guys are exaggerating all this.

Sony announced Uncharted 4 for 2015, I think. M$ has a Halo 5 beta for the world to play on December 27th for a game releasing November 2015. I'll take the beta.

Sony gives Knack, Killzone, Drive Club, & LBP3, 2 holiday seasons consecutively.
M$ gives Rise, Killer Instinct, Dead Rising 3, Forza Motorsport 5 (still, the only AAA next gen title running 1080p 60fps Locked!), Sunset Overdrive, Project Spark, Forza Horizon 2, & Halo Master Chief Collection.

M$ clearly has the better exclusives!

2015 The Order 1886 looks to be featureless, just like Drive Club. What does the game do? Nothing. No Campaign Co-op, No Multiplayer, No Horde Mode. That isn't acceptable in 2015 with all those characters in a Wannabe Gears of War game.

TheMeatPuppet0073422d ago

Never underestimate Microsoft and especially not Phil. Look what Phil has accomplished so far! It is quite an amazing turnaround and I believe MS has many more tricks up their sleeve in 2015. I do agree that MS needs some more new IPs. New Ips can never hurt a company and especially not a company that relies on old Ips to continuously carry them through.

JMyers3422d ago

@ Romudeth

What old IPS do MS own?

+ Show (5) more repliesLast reply 3422d ago
stephburdo3423d ago

The revival of old franchises and brand new I.Ps is something that the Xbox One definitely needs to succeed. Great editorial.

rbailey3423d ago

Microsoft picking up the publishing rights to Rise of the Tomb Raider was crazy overall, but I hope neither side has to resort to this in the long run. Sony of course has a ton of IPs to pull from so they shouldn't be worried about third-parties quite as much. The same goes for Microsoft too if they actually look deeper into what they have and start making new IPs altogether. Either way it def will be interesting to see how this all turns out as the years go by.

badboyz093423d ago ShowReplies(7)
LOL_WUT3423d ago (Edited 3423d ago )

Microsoft is going to make amends by making another multiplat an exclusive. My only concern is I just hope Sony is up for the challenge. Next year is going to be full of surprises especially at E3 that its kinda scary to even think about. ;)

mkis0073423d ago (Edited 3423d ago )

You misread the tweet. He was talking about making a new conker or banjo...not to say they wont try to throw money at their troubles, but that is not what he meant in that instance.

It is going to be very difficult for ms to find 3Rd party devs willing to go full exclusive with them considering how much they would need to pay to make up for the larger ps4 install base lost sales, including dlc.

Dudebro903423d ago (Edited 3423d ago )

@master
Cept its not...

MasterCornholio3423d ago (Edited 3423d ago )

Actually 56% of copies from last Tomb Raider game sold on the Playstation platform with 37% belonging to the Xbox platform and 4.21% to PC.

In other words the majority of Tombraider 2013 sales were on the PlayStation platform.

Mind you I used VGs but if you have anything better feel free to link it.

KiwiViper853422d ago

@Mastercornholio

Tomb raider next gen released just as PS4 owners were starving for a decent game to play. I'm not surprised it sold well.

mkis0073423d ago (Edited 3423d ago )

It's just a business deal hence the "it has a duration". And "they are free to do what they want when it ends".

MakinBaconXD3422d ago

Off topic: Chris,are you ok? Just makin' sure o.o

+ Show (2) more repliesLast reply 3422d ago
HisRoyalFlyness3423d ago

Competition always breeds success and it seems like the after the whole Tomb Raider thing, both companies are looking to one up each other.
Hopefully it benefits the gamers

Show all comments (78)
320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

Read Full Story >>
purexbox.com
Christopher18d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack18d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher18d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack18d ago

Didn't Sony help with SoT port?

Christopher18d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack18d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher18d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz14918d ago (Edited 18d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander197217d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 17d ago
darthv7218d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty17d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref18d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher18d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman18d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood18d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

romulus2317d ago

What's it considered if it just sells 1.8 million copies like it did?.

FinalFantasyFanatic17d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref17d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 17d ago
MontyeKristo18d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher17d ago (Edited 17d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos17d ago (Edited 17d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies17d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 17d ago
isarai18d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer18d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow18d ago (Edited 18d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher18d ago (Edited 18d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

romulus2317d ago

Your comment literally contradicts itself but troll statements typically do. If Sony is so greedy for money as you proclaim than wouldn't it behoove them to not only release the first game on their console but a sequel as well, as that would be a way for them to make profit and that's apparently their focus according to you? Speaking of profit and greed, I suppose Microsoft bought all those Developers and Publishers in hopes that they wouldn't make any money from it, right? Your ability to troll on this site with impunity is whats sad, but it is what it is.

+ Show (1) more replyLast reply 17d ago
PhillyDonJawn18d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger18d ago

Very fun game that need a sequel.

-Foxtrot18d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto18d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher18d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv7218d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz14917d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv7218d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad18d ago

This game was so fun. Me and my brother put many hours into this one.

Show all comments (52)
120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

Read Full Story >>
gamingbolt.com
anast45d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

Terry_B49d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box49d ago (Edited 49d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein48d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh48d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

48d ago
Lightning7748d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN48d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb3348d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box48d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander197248d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB48d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

+ Show (6) more repliesLast reply 48d ago
Obscure_Observer49d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows9048d ago

Because they have a choice right?

48d ago
Christopher48d ago

That's not by Sony's choice... This is a poor argument.

notachance48d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer48d ago (Edited 48d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

48d ago
Elda48d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider162448d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

48d ago
48d ago
Futureshark48d ago

What an Obscure Observation!!?!!

1Victor48d ago (Edited 48d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb3348d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B48d ago

I don't think many of your comments are thought out.

Christopher48d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic188148d ago

Obscure

At it again huh LMAO

48d ago
48d ago
+ Show (17) more repliesLast reply 48d ago
Neonridr49d ago (Edited 49d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box49d ago (Edited 49d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr49d ago (Edited 49d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr49d ago

I bought the collection on my Switch. Love these games.

darthv7248d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx11648d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame81848d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds48d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove48d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris48d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip48d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies48d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic47d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH48d ago (Edited 48d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz14948d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay48d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

Show all comments (73)