As a large part of Ubisoft's marketing campaign, some have moaned that the flamboyant antagonist isn't in Far Cry 4 as much as he should be. Steve argues that his absence is integral, not detrimental.
Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.
I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel
India is a culturally rich and beautiful land which is a perfect setting for a video game. Here are some of the best games set in India.
Since the first game was released in 2004, Far Cry has set the standard on fantastic open-world shooters.
I would put 5 above 6 but agree with the other ratings. Though 6 has more refined gameplay compared to 5 it's lack of a compelling story really does hurt it imo but if you are a gameplay fiend and don't really care about story it makes sense.
Nope. He should have appeared more and had more of an impact on the story. After the introduction scene you dont even see him for about 4 or 5 hours! I thought Ubisoft learned their lesson after people complained how little screentime Vaas had in FC3 but Pagan Min gets even LESS screentime than Vaas did!
Not really, With what a success Vaas was in FC3, people complained that he wasn't in the game enough. Pagan Minn had the potential to be a success just like Vaas, but ultimately falls flat because of his lack of appearance in the game. Because of this, I think that FC4's narrative was not even remotely comparable to FC3, just my opinion though.
How did these devs fail by committing the same mistake again with a potentially great villain? I mean didn't they even acknowledge in interviews that they messed up with Vaas and that they wanted to improve with that aspect this time around? So…what happened? Dropped the ball again
am i the only one who felt vaas being redicolously overrated and embarrassing as villain? so clischee and boring
15hr campaign for me, he appeared 4 times in-game. Twice at the start and twice at the end.
Then throughout, you are scatter-shot with 5-6 extremely undeveloped characters who may be introduced and killed within the same hour.
Seemed like the developers had written down interesting characters but failed to implement them in the game.