VVV: "So far, all of the screenshots and video coverage surrounding the perpetually pretty Project CARS have showcased the PC and PS4 versions, but these latest shiny screenshots give us a first glimpse of how it's shaping up on Xbox One.
Fears that the Xbox One version won't achieve the magic 60 fps (unlike the PS4 version which has has already been confirmed to run at the optimum 60 frames), have also now been quashed after it was previously reported that developer Slightly Mad Studios were encountering difficulties. The developer has now officially confirmed that the Xbox One version will indeed run at 60 fps, as showcased in the latest build that was floating around at various recent exhibitions in Dubai, London, Madrid, and Paris, thus putting it in-line with Forza Motorsport 5 which is currently the only next-gen console racing game you can play at 60 fps."
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
Sounds good to me. But I know there is a negative side. One if my friends will soon be along to make sure I am informed.
Every racing game should be at 60fps. I seriously couldn't imagine playing a racing game any less than that.
Good to see these devs going for it and not sacrificing frames per second for resolution.
See what happens when devs know how to develop for the system! Stoked...
Seen enough footage of PCars to know it looks boring and bland imo. Hope others enjoy it though.
so looking forward to this one.