GP: "This is setting a dangerous precedent for developers, who might now worry about their imagine and resolution more than gameplay. Don't you think it's a worrying factor that developers have to come out in open and make announcements and comments on Resolution/FPS figure rather than detailing fans some finer new features and points about the game."
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
Behavior Interactive Inc. revealed a new content update for Dead By Daylight, with a Chatoic Modifier, Store Update, and TOME 19: SPLENDOR.
Today’s 1.46 update includes ŠKODA Vision Gran Turismo, two other cars, new Café Menu, and World Circuit Events.
The consoles have upscalers which even it out between them too.
But this quote from the artical i like...
" Don't you think its high time now that fan war should stop, arguing and fighting on these pity issue. This current-gen gaming has evolved in reverse direction, nowadays gameplay is not much important, it's about which game runs at higher resolution, pixels and FPS. What exactly happened to the love for the gameplay? it took a back-seat.".
Not the point
If 1080p is there and a console can do it then you would want it. Developers should push themselves, they wanted better specs and moaned about wanting next gen yet when they have those new specs in front of them it's like "Meh...we'll see want we can do"
I think the atuhor missed the point. The difference may not be that big, but the point is to not let them lower standards period. Just because they expect people to 'buy it anyway' and come on man: "This is setting a dangerous precedent for developers, who might now worry about their image and resolution more than gameplay." that's just a dumb statement, gameplay is always a priority, but games have for the most part always tried to maximize visuals on top of that anyway. Look at Shadows of mordor its the complete opposite of ACU and it still manages to maximize its potential with pretty good reviews.
From Eurogamer about Shadows of mordor:
"The Xbox One release is immediately on the back foot, with our pixel count tests highlighting an upscaled 1600x900 resolve for the platform. In contrast with the full native 1920x1080 output on PS4,"
http://www.eurogamer.net/ar...
the author is correct to some extent, developers also have another option which is offer what is best i.e. 1080p or 900p for each consoles...
It's all about "my console is better than yours".
Besides that, no one really cares.