150°

NVIDIA: "Ten Million Gamers Around The World Bought Into The GTX680 Class Of GPUs"

During his GAME24 keynote, NVIDIA’s CEO Jen-Hsun Huang revealed that more than ten million gamers have bought into the GTX680 class of GPUs.

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Malphite3503d ago

I have that card. It's really awesome however I can't decide wether I should get another one or get a GTX980 next. I guess I'll wait for proper benchmarks.

MadLad3503d ago

Friend's grabbing my 680 off of me for $220 with SLI in mind. Going to help lower the cost of that shiny new 980.

PeaSFor3503d ago

i still have my msi 580 lightning, still have no plan to upgrade since nothing is worthy right now, last time it was for BF3.

TardcoreGamer3503d ago

Get a 980. Newer tech with lower power consumption, new software features and a really good performance boost over the 680. This is coming from a 670 SLI owner.

I can tell you SLI has its caveats as not all games take advantage of it and it increases heat and power costs as well.

PSN-JeRzYzFyNeSt3503d ago

Sooo how many developers are making games for it exclusively?? None... this is worthless

hiredhelp3503d ago

PSN-JeRzYzFyNeSt
Sooo how many developers are making games for it exclusively?? None... this is worthless

Wow so is your knowledge you don't make games exclusive for graphics cards not how it works.
Its down to drivers Sometimes Nvidia pay company X amount get them to optimise for All there cards sometimes AMD do same its way PC worked for years. then later wait for patch or driver update for other party who has low FPS.
Its ploy get people buy there products.

zero_gamer3503d ago

More developers are making PC exclusives, and designing their cross-platform games on PC as lead.

sinjonezp3503d ago

My two 560ti 448 ultra classifieds can play the likes of bf4 and ac4 , everything turned up at 1080p..however they are super power hungry. I'm looking forward to the 970-980 cards though. Very efficient, run cooler, can over lock more.

ABizzel13503d ago

Get another 680, the 980 is a great car, but the boost it offers isn't really worth upgrading from the 680 unless power draw is really that important to you (you'll get a good boost, but not a huge one).

Buy another 680 if you can, SLI and wait for the real Maxwell.

NewMonday3503d ago

@Malphite

wait for a killer game that needs the upgrade

bumnut3503d ago

980 because 2GB VRAM is no longer sufficient, especially once you go beyond 1080p.

jmc88883503d ago

Plenty of benchmarks out there for 970 and 980, literally dozens.

Everything you can imagine. How it compares at 1080p/1440/4k. Stock and overclocked.

You can see how much it's better then a 670, 680, how it compares versus 680 SLI.

The 980 is above the 780ti. When overclocked it goes quite a bit past.

The 970 when overclocked, can even beat the 980 at stock clocks.

So yes, a 970 overclocked can beat a 780ti stock.

Which also means it beats a Titan, Titan Black, etc.

$329 for a video card that beats a card that released in February for $999 (and higher).

Not bad. Plus you have all the newer tech that those won't have, and when utilized (which is this year, and even for some of last years games will have some of the stuff patched in) will make the gap even wider.

+ Show (8) more repliesLast reply 3503d ago
starchild3503d ago (Edited 3503d ago )

Yeah, but it is interesting that 10 million PC gamers have a GTX 680 class graphics card (660, 670, 680, 690...GK104 chipset). Then you have to consider all the 700 series cards that were sold, and now all of the GTX 980s and 970s. Not to mention all the equivalent cards from AMD.

That would add up to tens of millions of PC gamers with mid to high end graphics cards. That's a heck of a lot of PCs with better-than-console performance. This is in stark contrast to the claims of console fanboys who have tried to convince people that the number of PC gamers with powerful PCs is extremely small.

PeaSFor3503d ago (Edited 3503d ago )

still using my good old msi gtx580

VJGenova3503d ago

Yeah. All signs point to a growing pc market. I'm going to be replacing my crossfire 6990s as they won't support DX12. Might grab a GTX 970 and wait til the r9 390x launches then grab that. Still undecided at this point but it's time for a new rig with DDR4 memory.

The number of powerful computers is impressive even if you cut that number in half for sli and crossfire.

MrPink20133503d ago (Edited 3503d ago )

Bubble to you. It is so disingenuous how extreme console fans try and downplay the importance of PC gaming. Obviously there is a market for high end graphic cards used mainly for gaming. It's just too bad most of the advertising is on consoles. That cost is also being passed onto the consumer, higher software prices.

SniperControl3503d ago (Edited 3503d ago )

Still rocking my overclocked 4gb GTX670s in sli with a GTX570 for PhysX, all combined, can produce GTX Titan performance.
Only downside is the fan noise, but those graphics.... Damn!

Have no plans to upgrade yet.

cyclindk3503d ago (Edited 3503d ago )

Biggest downside for PC-only users is the exclusives that never make it to PC at all... imagine what that power could do on something like The Last of Us or a true Killzone PC - version.

Apart from Civilization game I can't think of a single upcoming PC-only game that I am remotely interested in investing in.

Str8Chaos743503d ago (Edited 3503d ago )

I got news for you, outside of this site no one cares about Killzone. And Star Citizen looks like a pretty good PC exclusive. Not to mention most games, and the most popular ones are multi-platform. And they look miles better on a PC.

+ Show (3) more repliesLast reply 3503d ago
Future_20153503d ago

There are more PC exclusive games on steam than any console so i dont see the point of the argument saying pc has no games? bringing knifes and a gun fight?

ATi_Elite3503d ago

More like bringing a knife to a Nuclear War. Not only does the PC have the most Exclusive games we also have Eclusive game genres like Moba, Rts, space trading/combat, and my personal favorite fps/rts

GundalfDeGrej3503d ago

Then watch as they they say they've won because the knife is cheaper.

PeaSFor3503d ago (Edited 3503d ago )

you are obviously Robin, using a I_am_Batman username.

Bhuahahaha3503d ago

hey b-man is it true that alfred do weird stuff on you when you where 12?

lol just kidding

3503d ago Replies(1)
zero_gamer3503d ago

690 user since it came out (long before the release of the current console generation) and I don't feel the need to replace my card yet. I tell this to anyone saying "PC gaming requires $3000 for yearly upgrades" which that is just willful ignorance.

3503d ago
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330°

Nvidia DLSS 3.7 drives a further nail in the coffin of native performance

Nvidia DLSS 3.7 is the latest update to the long-running AI upscaling technology, and it further shows native performance doesn't matter.

DustMan12d ago

I think hardware development is at a point where they need to figure out how to draw less power, These beefy high end cards eat wattage, and I'm curious if using DLSS & AI in general will lower the power draw. It would seem like the days of just adding more VRAM & horsepower is over. Law of diminishing returns. Pretty soon DLSS/FSR will be incorporated into everything, and eventually the tech will be good enough to hardly notice a difference if at all. AI is the future and it would be foolish to turn around and not incorporate it at all. Reliance on AI is only going to pick up more & more.

Tapani12d ago (Edited 12d ago )

DLSS certainly lowers power consumption. Also, the numbers such as the 4090 at 450W does not tell you everything, most of the time the GPU stays between 200-350W in gameplay, which is not too different from the highest end GPU of 10 years ago. Plus, today you can undervolt + OC GPUs by a good margin to keep stock performance while utilizing 80% of the power limit.

You can make the 4090 extremely power efficient and keep 90% of its performance at 320W.

However, in today's world the chip manufacturing is limited by physics and we will have power increases in the next 5-10 years at the very least to keep the technology moving forward at a pace that satisfies both businesses and consumers.

Maybe in 10 years we have new tech coming to the markets which we are yet to invent or perhaps we can solve existing technologies problems with manufacturing or cost of production.

On the other hand, if we were to solve the energy problem on earth by utilizing fusion and solar etc. it would not matter how much these chips require. That being said, in the next 30-40 years that is a pipedream.

MrBaskerville12d ago

I don't think fusion is the way forward. It will mosy likely be too late when it's finally ready, meaning it will probably never be ready. Something else might arrive before though and then it becomes viable.

Firebird36012d ago

We need to stop the smear campaign on nuclear energy.
We could power everything forever if we wanted too.

Tacoboto12d ago

PS4 Pro had dedicated hardware in it for supporting checkerboard rendering that was used significantly in PS4 first party titles, so you don't need to look to PC or even modern PC gaming. The first RTX cards released nearly 6 years ago, so how many nails does this coffin need?

InUrFoxHole12d ago

Well... its a coffin man. So atleast 4?

Tacoboto12d ago

PSSR in the fall can assume that role.

anast12d ago

and those nails need to be replaced annually

Einhander197212d ago

I'm not sure what the point you're trying to make is, but PS4 Pro was before DLSS and FSR, and it still provides one of the highest performance uplifts while maintaining good image quality.

DLSS is it's own thing but checkerboarding om PS5 still is a rival to the likes of FSR2.

Tacoboto12d ago

Um. That is my point. That there have been so many nails in this "native performance" coffin and they've been getting hammered in for years, even on PS4 Pro before DLSS was even a thing.

RaidenBlack12d ago

Don't know what's OP's point is either but ... checkerboard rendering was good enough for its time but in terms of image quality its wayy behind what's DLSS 3 or FSR 3 is currently offering.
The main point of the article and what OP missed here is that DLSS 3.7 is soo good that its nearly undisguisable from native rendering and basically throws the "its still blurry and inferior to native rendering" debacle, (that's been going around in PC community since 2019), right out of the window.

Einhander197211d ago

RaidenBlack

DLSS is as i said a different thing from FSR and checkerboard.

But you're talking about FSR 3 which probably is better than checkerboard, but FSR 3 has only started to get games this year, so checkerboard which was the first hardware upscaling solution was and is still one of the best upscaling solutions.

Give credit where credit is due, PlayStation was first and they got it right from the get go, and PSSR will almost certainly be better than it will be given credit for, heck digital foundry is already spreading misinformation about the Pro.

Rhythmattic12d ago

Tacoboto
Yes... Its amazing how many talekd about KZ2 deferred rendering, pointing out the explosions were lower res than the frame itself..
And of course, Then the idea of checkerboard rendering, not being native....
For sure, maybe this tech makes it minimal while pixel counting, but alas, seems performance and close enough , and not native now matters.....
I want to see it run native without DLSS.. why not?

RonsonPL12d ago

Almost deaf person:
- lightweight portable 5$, speakers of 0,5cm diameter are the final nail in coffin of Hi-Fi audio!

Some people in 2010:
- smartphones are the final nain in the console gaming's coffin!

This is just the same.
AI upscalling is complete dogshit in terms of motion quality. The fact that someone is not aware of it (look at the deaf guy example) doesn't mean the flaws are not there. They are. And all it takes to see them, is to use a display that handles motion well, so either gets true 500fps at 500Hz LCD TN or OLED (or faster tech) or uses low persistence mode (check blurbusters.com if you don't know what it means) also known as Black Frame Insertion or backlight strobing.

Also, image ruined by any type of TAA is just as "native image" as chineese 0,5$ screwdriver is "high quality, heavy duty, for professional use". It's nowhere near it. But if you're an ignorant "journalist", you will publish crap like this article, just to flow with the current.

There's no coffin to native res quality and there never will be. Eventually, we'll have enough performance in rasterization to drive 500fps, which will be a game changer for motion quality while also adding other benefit - lower latency.
And at 500fps, the amount of time required for upscalling makes it completely useless.
This crap is only usable for cinematic stuff, like cutscenes and such. Not for gaming. Beware of ignorants on the internet. The TAA is not "native" and the shitty look of the modern games when you disable any TAA, is not "native" either as it's ruined by the developer's design choice - you can cheat by rendering every 4th pixel when you plan to put a smeary TAA pass on it later on. When you disable it, you will see a ruined image, horrible pixellation and other visual "glitches" but it is NOT what native would've looked like if you'd like to honestly compare the two.

Stay informed.

RaidenBlack12d ago

Main point of the article is how far DLSS has come with v3.7 since 2018. If this is what we're getting already, then imagine what we'll get within next ~3 years. Yes parity will obviously be there compared to the then native rendering tech but it'll slowly narrow down to the point it'll be indistinguishable.
Something similar is like the genAI Sora ... AI generative videos were turd back when they were introduced (the infamous Will Smith eating video) ... but now look at Sora, generating videos that just looks like real life.

11d ago
Yui_Suzumiya12d ago

How much VRAM is standard today? My laptop has a 1080p QLED display but only an Intel Iris Xe with 128MB of VRAM. I currently do all my gaming on it but certain titles do suffer because of it. I plan on getting a Steam Deck OLED soon to play the newer and more demanding titles.

purple10112d ago

Maybe better to get a budget gaming laptop and link a dualsense to it

= Portable console with far better graphics than a steam deck! + bigger screen and able to use it for work / etc

170°

Why I'm worried about the Nvidia RTX 50 series

Aleksha writes: "Nvidia has established itself as a dominant force in the world of AI, but I can't shake the worry of what this means for the RTX 50 series."

Tal16915d ago

Echo sentiment here - I think the way GPUs are going, gaming could be secondary to deep learning. Wonder if the 40 series was the last true generation of GPUs?

Number1TailzFan15d ago

No.. Jensen believes GPUs should stay expensive. Those wanting a top end GPU will have to splash out for it, or play at just 1080p and 60fps or something if you can only afford a low end option.

On the other hand if you don't care about RT or AI performance then there's always AMD that are doing ok at the mid range.

Christopher15d ago

***or play at just 1080p and 60fps or something***

My over 2-year-old laptop GPU still runs fine. I think this is more a reason why GPUs are going to other things in priority, because the market reach for new users is shrinking as more PC gamers focus less on replacing older and still working parts that run RT/AI fine enough as it is. Not to say there aren't people who still do it, but I think the market is shrinking for having the latest and greatest like it has been the past two decades. Problem is we aren't growing things at a rate as we were, we're reaching the the flattening of that exponential curve in regards to advancement. We need another major technological advancement to restart that curve.

D0nkeyBoi15d ago

The irremoval ad makes it impossible to read article

Tzuno15d ago (Edited 15d ago )

I hope Intel takes some lead and do a big dent to nvidia sales

Jingsing15d ago

You also need to consider that NVIDIA are heavily invested in cloud gaming. So they are likely going to make moves to push you into yet another life subscription service.

Kayser8115d ago

NVIDIA will never change their price point until AMD or intel makes a GPU that is comparable and cheaper than them .
it happend before in the days of gtx280 which they changed the price from 650$ to 450$ in a matter of 2 weeks because of rx4870 which is being sold at 380$.

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230°

Nvidia AI Demo Unwittingly Proves that Human Voice Actors, Artists, and Writers are Irreplaceable

Nvidia presented Covert Protocol, a tech demo aiming to showcase the "power" of the Nvidia Ace technology applied to video game characters.

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techraptor.net
Eonjay35d ago (Edited 35d ago )

They look like they are in pain. Almost begging to be put down. It was uncomfortable to watch.

PRIMORDUS36d ago

The tech. is too early. Come back in 10+yrs and see what it can do then.

N3mzor36d ago

That presentation sounds like it was written by an AI using corporate buzzwords.

CS736d ago

I don’t know why people keep thinking of it as AI vs no AI.

A much more likely scenario is the use of AI alongside human work.

Eg. AI voices used during side quests or banter to boost the lines of dialog.

AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs

Smellsforfree35d ago

"AI generating additional pre determined branches in dialog tree options for more freedom in conversations with NPCs"

I'm wondering about that last one. Will that make a game more fun or more immersive? In the end, how can it possibly be more than filler content and then if it is filler content how much do I really want to engage with conversing with it if I know it will lead no where?

MrBaskerville35d ago

It's one of those things that sounds cool on paper. But will probably get old fast.

DivineHand12535d ago

The tech is now available, and it is up to creators to create something unique with it.

Profchaos36d ago (Edited 36d ago )

The biggest thing to talk about here is that every interaction requires communication to inworld servers so there's three big impacts here
1) games are always online no question about it
2) delays in processing on inworld servers, outages or unexpected load as a result of some astronomically popular game will cause real time game delays ever wait for a chat got response this will be similar as the context must be pulled via the llm.

Now as for the other impact the artistic one no I don't think writers can be replaced I've mentioned before often AI generated writing is word soup I still standby that it's also evident in the video to.
AI can not convery accurately human emotions and I don't think ever will.

I know publishers are looking to cut down on development costs but what happens when inworld decide to charge per interaction or update their pricing a year after your game goes live you have no choice but pay it or shutter it.

Ive felt for a while that we are heading towards this place of games being disposable entertainment and now it's feeling more and more accurate

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