Microsoft has revealed its new iteration API called DirectX 11.3. Interestingly it appears to be the feature set of DX12 minus the overhead reduction.
Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."
Farbridge's upcoming VR RTS Homeworld: Vast Reaches will be available for Meta Quest headsets from 2nd May 2024.
The official launch of Eiyuden Chronicle: Hundred Heroes is finally upon us! The game is now available for PlayStation, Xbox, Switch and PC.
Now the question is if both with be locked to Windows 9.
This seems terribly redundant if they are both releasing in late 2015. And they both support older GPUs. Looks like it will be easy for developers to support both, but why have 2 APIs anyway?
Wtf? Another windows already? Why not optimize windows 8 instead of launching another iteration full of bugs and incompatibility with several programs?
I really don't get it, do a proper update and include this S***!
It has been already confirmed that the XO will have full DX12 support so that means:confirmed that the XO's GPU is a truly next gen GPU.
Great days await.The devs will be porting games easily from PC to XO from XO to PC.Which means many upcoming games with the release of DX12 will be developed on XO because two platforms using the same API imo.