70°

Silent Hills shouldn’t need episodes

Joe Yang: "Assuming that Silent Hills really is under serious onsideration as an episodic story, I'm intrigued about the reasoning that led to such a decision. From a cynical point of view, it's an easy cash-grab on the Silent Hill franchise. The critical and fan-favorite might of the older Silent Hill games firmly roots the series as a horror king of cash-grabs, just behind Resident Evil.

But, if we take money out of the equation, the idea of an episodic Silent Hill is quite interesting: Silent Hill has always been an objective, fearsome enemy. The town is vile and vicious, but it's never waxed philosophical. Like the Dionaea House, it lures its victims in and never lets them out. It's a force of nature."

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continue-play.com
CloudRap3504d ago

Never been a fan of Silent Hill but that PT demo certainly made the franchise some new fans myself included.

ceedubya93504d ago

It is really well done. I actually hope they keep the 1st person viewpoint for the final game. I think it adds more to the dread you feel while playing.

CloudRap3504d ago (Edited 3504d ago )

Yeah they should definitely keep the 1st person view its just so much more immersive hell, while they're at it they should add Morpheus support now that would be terrifying.

jc485733504d ago

Kojima is aiming for both perspectives.

aCasualGamer3504d ago

I reaaally don't want this game to be episodic. We'll get those 1 hour experiences and then have to wait months before the next episode is out.

I just want to sit down and play this game over a weekend with my boys and turn them into tiny screaming school girls.

Can't they just make the whole experience? If Silent Hills is the franchise they chose... then you'd expect a fully outlined story from start to finish. Sure, leave some room for sequels but i really don't want those short 1 hour experiences.

Thanks.

-Foxtrot3504d ago (Edited 3504d ago )

No

It shouldn't force you to be in First Person, optional yes but standard no

Silent Hill has always been third person, why change it, you may aswell make a new horror franchise if that's the case

Not to mention why get Norman Reedus for motion capturing then hide his face in first person.

Outside on the map and other places it should be third person. If you go into a house you have the option between first person and third.

+ Show (1) more replyLast reply 3504d ago
MysticStrummer3504d ago

"Each game is about a specific person, and how they deal with their personal demons. Episodic gaming removes this cohesion in favor of a shotgun approach; but doing so limits the amount of time each character has to evolve. It also changes the nexus from the person to the town itself."

That's assuming each episode is about different people. The article mentions The Walking Dead, which was mainly about Lee and Clementine, so an episodic Silent Hill could also mainly focus on one or two or few characters overall. Having the town viewed as a central character isn't a necessarily bad thing in my opinion. Rockstar has always said the cities are characters in GTA, and they've done fine with those games. As always everything hinges on how the developers bring their ideas to life. I enjoyed the cliff hanger aspect of the Walking Dead episodes and eagerly looked forward to the next one, and I can see the same thing happening with Silent Hill. Some weird revelation… fade to black… "To be continued".

ContinuePlay3504d ago (Edited 3504d ago )

That's a very good point.

Another question is how he defines episodic; does he mean dividing the game itself into chapters on the disc with catch-ups (I.E Alone in the Dark), does he mean individual episodes focusing on speficic characters, or does he mean DLC?

Time will tell.

Interestingly, the first-person perspective we've seen so far suggests a single outlook, unless there are introductory cutscenes to establish context.

Either way, we're looking forward to it. If only the TGS trailer was playable....

That arm thing? Terrifying.

Ocsta3504d ago

Episodic? There goes my anticipation.

zsquaresoff3504d ago

I agree. Same goes for walking dead. I haven't played the 2nd season yet because of that reason itself.

I heard the new resident evil revelations 2 is going to be a weekly thing as well.

I hope not.

FullmetalRoyale3504d ago

Yep. I'll be buying season two to play in my PS4 on Halloween. Their release of these games are too sporadic. If they actually even remotely kept to a time schedule it would perhaps be a different story. But I learned after season one to just wait for the while thing.

TekKing3504d ago

If this is episodic then Kojima just killed the franchise. Downpour looked like it was getting closer to its roots and now here comes Kojima to destroy any progress (much like how he is destroying MGS with the new terrible English VAs).

ContinuePlay3503d ago

Silent Hill 4: The Room (yes, we know it was originally meant to be a different game) toyed with 1st person, and it worked well (time has been a lot kinder on that game than its initial release).

Since then, games like Outlast and Amnesia have shown that a 1st person perspective can actually do wonders for the genre, by removing the barrier of feeling as though there's something separating you from the action.

The big question is: if it's 1st person, will the player be a silent protagonist, or will there be a predefined character they're simply controlling?

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60°

Since The Contra Revival Shows Konami Still Cares, How About A New Castlevania?

Hanzala from eXputer: "Contra: Operation Galuga is a classic revival done right, but why hasn't Konami done the same yet for the bigger and more popular Castlevania?"

shinoff218319d ago

Slowdown. Let them get these suikoden games done first. Alot of us are still waiting for those

XiNatsuDragnel19d ago

Castlevania fighting game for wii needs to be remade plz

Aphrodia19d ago

well, the new C ontra was made by Wayforward, who have been taking sooooo many of these classic franchises and making new iterations of them. Imo they aren't very good at it. And I don't see operation galuga being a large enough success to possibly give them Castlevania.

120°

20 Awesome Canceled Games You'll Never Get To Play

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.

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culturedvultures.com
-Foxtrot47d ago

"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"

The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.

I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.

As for Eight Days...Sony really needs to pick this up

If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.

isarai47d ago (Edited 47d ago )

I thought that was awesome too, and honestly i wish people werent so damn critical about cultural variety in games. I feel like people try to ruin devs lives if even one detail is off about their culture in a game and so everyone is too scared to try anymore

isarai47d ago (Edited 47d ago )

One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere

shinoff218346d ago (Edited 46d ago )

Practically done? Jeez that fking blows because that looked much more interesting then what bethsada made. Don't get me wrong I enjoyed the one bethsada made.

Lmno looked interesting.
I'd knock titanfall and fez off the list. Add something else. Scarface 2 man only if would've been awesome. Prey 2 should be higher to. Either way not a bad list. Out of 20 there's only 2 I'd hate on.

isarai46d ago

That gen got a lot of games canned right before the finish line. Cipher Complex, Battlefront 3, legacy of kain dead sun just to name a few

XiNatsuDragnel46d ago

Games that need to come out: Battlefront 3, 8 days, and timesplitter 4.

Skuletor45d ago

One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.

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110°

Canceled Video Game Sequels That Never Happened

Anticipation can turn into disappointment so often in the video game world. Canceled video game sequels can feel devastating, especially those that promise to expand upon the thrilling stories of their predecessor. Wealth of Geeks runs down some of the most disappointing cancelations that kept anticipated sequels in the dark.

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wealthofgeeks.com
shinoff218369d ago (Edited 69d ago )

The orginal prey 2 better be on this list.

And it is. Man if could've got this instead. Wonder why no one's step up to do this kinda game yet. I think there's one in development for pc, it's cyberpunk Era but it takes place in some huge apartment complex I think. Anyway I'm saying this not knocking the prey that came out cause I did enjoy that to but really wanted prey 2 (canceled)

Skuletor69d ago

I wonder if they never happened because they were cancelled 🤔 (stupid headline)

Rockstar69d ago

Was just thinking the same thing...