Making any game massively multiplayer is a huge investment, and Destiny is the biggest gamble yet in the genre. Activision bet $500 million on the idea and reportedly made it back, but there are still a lot of unanswered questions about what to expect for the future of this unusual first-person shooter. As of this review posting, Destiny’s raid content still hasn’t gone live, and without playing it we can’t factor it into this review score. This is where Destiny stands here and now, and based on what you’re expecting it to be, why you should or should not play it right this minute.
Destiny
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Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
"Destiny has not achieved greatness, yet. It is however, extremely fun to play."
So true.
GameSpot gave a low "6" score condescendingly as if THEY are good.
Gametrailers, playing it safe as usual.
Meh, I'm disappointed in you Bungie. I expected no less than greatness from your first new original IP in years...
8/10 for a game that has
- a very loose disjointed story
- Cheesy Dialogue
- Bad narrative
- Bad voice Acting
- repetitive enemies
- Complete Lack of content
- Bad loot system with very little variety in loot
- Closed off spaces
- MP based around OP supers and vehicles
OK Gametrailers lol ok...
inb4 people telling me my opinion is wrong trying to defend their purchases.