As good as Destiny is, it has flaws that need to be corrected to ensure it does not die off similar to other games with the same issues
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
I don't know if they can be corrected. For me, it comes down to the scope of the game and what it was hyping itself up to achieve.
Repition
A.I behaviours
Lack of 'real MMO' elements
Only an illusion of a persistent online world
Lacklustre PvP design
Sorry to say it, but this is a case where the developers failed to fulfill their own ambitions or grossly over-hyped what their title was setting out to do. A shame really because it's been so long since we waited for this.
Honestly, I'm having an absolute blast with the game. While I agree it has many faults, it still doesn't detract from the amount of fun I'm having. I don't usually enjoy pve content in multiplayer games however the first time me and my friends tried the heroic strike, it just scratched an itch I never knew I had. Thanks largely to the gunplay mechanics, cruicible is damn addictive and I could spend all day in there without getting bored.
I think the main problem with this game is that Bungie tried to sell it as something it's not. I've been playing MMOs for nearly 15 years now and there is very little about this that makes me think it's an MMO. Bungie should have just called it their latest FPS game which borrowed heavily from MMORPG based mechanics.
For me so far it's a very solid FPS. But for something as social as it was advertised, it's far from it. The lack of text chat, matchmaking missing from events like dailies/weeklies or from story missions. Even something as creating a team is a pain, since you first need to send a PSN message to someone, and the other player has to go to the PSN messages (!) and join through there. There's no such thing as party making via in-game.
Does anyone still remember Defiance? One of the reasons it failed was because of how hard it was to get parties, and at release story missions were solo only. It seems Bungie repeats the same mistake with Destiny, and actually goes further with it. I give Destiny a month before it dies down, just like Defiance.
That's why this game is a fail. When I played the beta it was stupid the way they set it up to join other people.
As an FPS with MMO elements it's great fun.
I really hope in future updates they make more use of the larger environments for larger player lists and 4 to 6 x Fireteam matches.