CCC Says: "I want you to close your eyes and picture yourself watching one of those old black and white classic Universal Studios monster movies. As the moon rises over a rundown village, the villagers storm a gloomy castle with torches in hand. Inside, Dr. Frankenstein awakens his grotesque creation after a few thunderous bolts of lightning. While naturally his intent was pure (or pure-ish), they say the path to hell is paved with intentions such as these. The course of events set in motion would eventually lead to his undoing. Not exactly a happy ending for the poor doctor or his monstrous creation.
And what the hell was the point of that little exercise you might ask? Simple! This essentially mirrors the tale of the Xbox One and PlayStation 4! WE are Dr. Frankenstein and Sony is Frankenstein’s monster."
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!
Wow, this is probabaly the worst articles I have ever read. His simile couldn't have been more confusing if he tried. This just comes of as a meager attempt to fan the fanboy flames by making assumptions and presenting them as fact. For example, Sony assumes that many are first time PS owners, however in reality most people simply created new accounts as they didn't have PS+ on PS3. Lastly, gamers change sides every generation, there aren't "xbox gamers" they are just gamers who owned an xbox product. There shouldn't be some assanine expectation that they MUST remain loyal to that company or else they are "helping sony."
A fanboy impersonating a reporter. LOL
How can a consumer be blamed for the success or failure of any particular product? This article is a shining example of how a fanboy can go from rational to nitwit in under 10 seconds.
how childish, no ones beating anyone, we are all gamers