Dealspwn writes: As gamers, we really hope VR takes off. Oculus Rift has impressed us since we first put the virtual reality headset on and back in March, Sony announced Project Morpheus, their own brand of VR headset that would let PS4 gamers to get involved. Which, speaking as a non PC gamer, was music to my ears as I was getting dangerously close to investing in a rig so I could play with an Oculus Rift.
But is Project Morpheus doomed to follow the disturbing pattern Sony has dragged itself through over the last few years? The main PlayStation consoles have been huge successes of course; I’m talking about the state of affairs for the PS Move controllers and the PS Vita.
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Whilst its a great article it doesnt need to have a clickbait title with things like it's doomed , its dead ahhhhhh . So anyway how about we let morpheus out first before we judge it and if it is mindblowing like you said in another article and a fantastic piece of hardware then it could see a major support unlike the kinect because it was broken and so bad . I cant believe i bought it and please xbox fans do not justify the purchase of the kinect on the x360 because it downright sucked . The psvita really needs support from Sony but since they are concentrating on the ps4 then i doubt we will see any support soon . Maybe after a couple of AAA games hits the Ps4 then we might see support from them . I hope ...
The Vita is dead?
Sony let the Move die?
Is that why it's compatible with PS4, and with many of the new Project Morpheus demos, and setup to be one of the main control schemes for VR games going forward? I'd argue that there's more game-related stuff happening with Move than there is with Kinect at this moment in time, and that peripheral certainly isn't dead.
Concerning the Vita… it still gets tons of great games on a weekly basis and has loads of exclusives still to come out this year and next. I agree that it needs more direct AAA support from Sony, but it's a wonderful portable.
--------
@ bobthebo
Well, just because you can't be bothered, doesn't mean Vita has only 3 games that are coming in the next 4 years. That's absurd. "Being excited" about certain games is completed opinionated too. This is a more realistic version of Vita releases for the next 12-18 months and just an example of the kind of obfuscation that happens when people say that "Vita has no games":
Hotaru no Nikki (Firefly's Diary), Oreshika: Tainted Bloodlines, Danganronpa 2, Tales of Hearts R, Toukiden Extreme, Sword Art Online: Hollow Fragment, Gravity Rush 2, Murasaki Baby, Akiba's Trip, Senran Kagura Shinovi Versus, Freedom Wars.
Hotline Miami 2, Helldivers, Grim Fandango, Velocity 2X, Axiom Verge, Teslagrad, Rainbow Skies, Assault Android Cactus, Volume. None of these games are available for mobile, OR homogenous in any regard, and they add diversity to a platform's lineup whatever platform it is.
So nothing I said was false. Just because you don't like Japanese games or indie games doesn't mean it doesn't have lots to potentially look forward to depending on who you are as a gamer. I did mention that Sony need to support it more with AAA games, so it's not like I'm giving them a free pass. It just so happens that it has lots of unique content to look forward to.
------
@ gamerfan0909
What am I talking about? Well I didn't mention that PS4 has released games with PS Move compatibility. This article is as much about PS Move as it is Morpheus. By "test games" I think you mean "tech demos".
At every event, Sony has had Morpheus demos that use PS Move, and they work well and have received great feedback, so obviously they will be used in future game releases and it will be one of the primary inputs of Morpheus VR games. No need to get sensitive when we've already had confirmation of Move being used in a Morpheus game setup.
Morpheus is a still born.
gimicky things sell not because of what they can do but because of the fantasies people have in their head about what they can do.... Wii, people have crazy fantasies about motion contorlled ligthsaber battles and stuff like that so it sells, Kinect, people have crazy fantasies about being able to do it like Tony Stark so it sells.... Move, people know exactly what it is, a more precise Wii, doesn't sell, Kinect 2.0, people know exactly what it is, just a bit more precise Kinect, doesn't sell......
VR is still backed my fantasy so it'll sell