220°

Sony let the Vita and Move die. Is Project Morpheus already doomed?

Dealspwn writes: As gamers, we really hope VR takes off. Oculus Rift has impressed us since we first put the virtual reality headset on and back in March, Sony announced Project Morpheus, their own brand of VR headset that would let PS4 gamers to get involved. Which, speaking as a non PC gamer, was music to my ears as I was getting dangerously close to investing in a rig so I could play with an Oculus Rift.

But is Project Morpheus doomed to follow the disturbing pattern Sony has dragged itself through over the last few years? The main PlayStation consoles have been huge successes of course; I’m talking about the state of affairs for the PS Move controllers and the PS Vita.

Read Full Story >>
dealspwn.com
DarkOcelet3532d ago (Edited 3532d ago )

Whilst its a great article it doesnt need to have a clickbait title with things like it's doomed , its dead ahhhhhh . So anyway how about we let morpheus out first before we judge it and if it is mindblowing like you said in another article and a fantastic piece of hardware then it could see a major support unlike the kinect because it was broken and so bad . I cant believe i bought it and please xbox fans do not justify the purchase of the kinect on the x360 because it downright sucked . The psvita really needs support from Sony but since they are concentrating on the ps4 then i doubt we will see any support soon . Maybe after a couple of AAA games hits the Ps4 then we might see support from them . I hope ...

ShowGun9013532d ago

also, the move isn't "dead"... the move will be used for Morpheus! the ps4 camera tracks the lights on the Morpheus headgear for your "head", and the 2 move controllers are tracked for your "hands"... add this up and it looks like it will be alot more immersive than the oculus that only track your head.

Move was a test. Morpheus is the main event. I wanna try this SOOO bad, but for now I'll have to take the word on the numerous people who have tried it and said it was awesome!

UltimateMaster3532d ago

According to sales chart; kinect was a success.

According to satisfaction polls; it's a piece of crap.

Had Sony released their PS Move a year ealier; the kinect still would have outsold it, but more people would have said that the Move was significantly better. They still do today.

UltimateMaster3532d ago

The Vita isn't dead.
If people are saying that the Vita is dead because one game (final fantasy Type-0) isn't coming to the platform, then maybe it wasn't so alive for those people in the first place.

If you can't find great games on the Vita, you're not trying and don't own one.

Freedom Wars is coming in oct. Helldivers TBA.

It's only natural that they would be focused on the PS4 for it's first year.

Project Morpheus needs to be in Uncharted 4.

mikel10153532d ago

Do you realize how expensive that will be just for the price of entry? You will need: A PS4, Move, AND PS Camera. Who would willingly purchase all that for something that could be dropped like the Vita and Move?

modesign3532d ago

mike the ps4 camera is on backorder, they are selling out faster than they are being put on shelves, which is a stark contrast to the kinect. the kinect is dead in the water.

fr0sty3532d ago

Sony already clearly stated that the main reason they created Move was for Morpheus, the whole motion control thing was only half of the intended purpose.

user56695103531d ago

Pc is not tied down or forced to one control scheme. There are motion controllers out right now and a ton of them in development. Morphed has no advantages over rift besides Sony devs for making exclusives

+ Show (3) more repliesLast reply 3531d ago
bouzebbal3532d ago

if we consider the history of gimmiks on consoles yes it is doomed, but all depends how gimmicky Sony are going to make Morpheus.
As i said some days ago, i am not buying it even if it's an amazing tech if games and heavy support don't follow.
i really have doubts on how they're gonna support a VR headset because they need to sell tons of it in order to make it attractive so 3rd parties start making games for it because it is an extra dev kit required for it.

when i see how supportive the gaming industry is towards 3D gaming which is pretty simple to implement i dont think morpheus will be a huge success.

amiga-man3532d ago (Edited 3532d ago )

Morpheus will gain from devs developing for Oculus, VR finding it's feet it will make sense for devs to target VR in whatever form, I'm sure Sony will have some VR games up their sleeve, but one thing that is also a distinct possibility, that games created for the PS4 could be created for gamers with and without with VR as an option for those with the device

Silent Hill maybe?

LOGICWINS3532d ago

Its not dead, but its destined to have a super niche userbase for the rest of its lifetime UNLESS Sony decides to do some serious marketing for it. This guarantees that there won't be a Vita 2.

Sony is extremely focused on the PS4 right now, which is a good thing IMO.

MrSwankSinatra3532d ago (Edited 3532d ago )

When people say it's dead they only mean in terms of commercial success, similar to what people were/are saying about the Wii U. The Vita is a great device, but it deserves way better.

bothebo3532d ago (Edited 3532d ago )

Do me a favor and pull that bong away from your mouth. Yes, it is dead. Look at sales, 3rd party support, the fact that indies are pushed so much (risk free software) , the lack of presence in every Sony media outlet, the "unconscious" transition from PS4 to the Vita mentioned by Sony execs, and it is DEAD.

Which one of you idiots will mention remote play first? Sony's rhetoric for saying "BUY A PS4". Better yet, find a 3D indie game for me on the Vita other than Flower and Proteus since we hit that mile marker over two decades ago. Or are we going to mention that all of the foregrounds and backgrounds are different in all of these crap 2D platformers.

I have been on this site for years letting all of you retards know this was our future with the Vita. You were sucking on Sony too hard to see the reality.

TongkatAli3532d ago (Edited 3532d ago )

Everyday people are on it using it, playing its games, but because it hasn't sold a huge number of units it's dead, get that hate stick outta your mouth, you deepthroat that.

You see when you go to friends list on the Vita there is a chart below that keeps track everything your friends are playing and buying. The Vita is far from dead, the user base buys too many games for it. Small user base that buys mostly digital, it's all good in three years time when it's still getting games, you're going to keep repeating it's dead.

I guess it's the Walking Dead of devices.

joeorc3532d ago

@bothebo

yes its so dead , that new games are being released on the system, its so dead that instead of Sony not choosing to release yet another playstation vita product into the market..IE: the playstation TV. yet its so freaking dead that when Sony releases the playstation system in the market in China its main market mover for release will be the playstation TV, yes even over the vaulted PS4! ..lol yes its so dead right now, the most ironic thing too boot

Even with all of the money, and market strength and development studios that Microsoft has, they cannot gather more games on two platforms, while Sony with such a low Amount of money to spare, with such limited resources as they have and yet 4 platforms not only are out selling Microsoft's two platforms but also has more games not just on the PS4, but right now even the PSVita ie: a dead platform is getting more games released for it over the xbox360 and the xboxone...LMAO go figure

InTheLab3532d ago

I think so. No coverage at GC or E3 shows that Sony believes Vita isn't worth the time or money. Of course there will be people that post the 20 or so niche titles and expect such a small offering to satisfy the millions that bought one, but this isn't what I signed up for.

They pushed this thing as a portable ps3 and gave us a few 1st party titles then washed their hands of it. So the most powerful handheld has no games to showcase that power and all that's left if niche and indies. How about a more complete platform like the 3ds which receives a ton of first party support. Instead, Sony taps a terrible dev to push out two ridiculously bad shooter, and a few B Teams to do the rest.

Yes there has been a few standouts. Gravity Rush, Soul Sac, etc. but there's really been nothing since other than Borderlands.

No one bought the thing and Sony never really tried, so yes. vita is dead.

+ Show (1) more replyLast reply 3532d ago
DigitalRaptor3532d ago (Edited 3532d ago )

Sony let the Move die?

Is that why it's compatible with PS4, and with many of the new Project Morpheus demos, and setup to be one of the main control schemes for VR games going forward? I'd argue that there's more game-related stuff happening with Move than there is with Kinect at this moment in time, and that peripheral certainly isn't dead.

Concerning the Vita… it still gets tons of great games on a weekly basis and has loads of exclusives still to come out this year and next. I agree that it needs more direct AAA support from Sony, but it's a wonderful portable.
--------

@ bobthebo

Well, just because you can't be bothered, doesn't mean Vita has only 3 games that are coming in the next 4 years. That's absurd. "Being excited" about certain games is completed opinionated too. This is a more realistic version of Vita releases for the next 12-18 months and just an example of the kind of obfuscation that happens when people say that "Vita has no games":

Hotaru no Nikki (Firefly's Diary), Oreshika: Tainted Bloodlines, Danganronpa 2, Tales of Hearts R, Toukiden Extreme, Sword Art Online: Hollow Fragment, Gravity Rush 2, Murasaki Baby, Akiba's Trip, Senran Kagura Shinovi Versus, Freedom Wars.

Hotline Miami 2, Helldivers, Grim Fandango, Velocity 2X, Axiom Verge, Teslagrad, Rainbow Skies, Assault Android Cactus, Volume. None of these games are available for mobile, OR homogenous in any regard, and they add diversity to a platform's lineup whatever platform it is.

So nothing I said was false. Just because you don't like Japanese games or indie games doesn't mean it doesn't have lots to potentially look forward to depending on who you are as a gamer. I did mention that Sony need to support it more with AAA games, so it's not like I'm giving them a free pass. It just so happens that it has lots of unique content to look forward to.
------

@ gamerfan0909

What am I talking about? Well I didn't mention that PS4 has released games with PS Move compatibility. This article is as much about PS Move as it is Morpheus. By "test games" I think you mean "tech demos".

At every event, Sony has had Morpheus demos that use PS Move, and they work well and have received great feedback, so obviously they will be used in future game releases and it will be one of the primary inputs of Morpheus VR games. No need to get sensitive when we've already had confirmation of Move being used in a Morpheus game setup.

bothebo3532d ago Show
gamerfan09093532d ago

Wait, what? The move has zero games compatible with it and it's used simply at test showing on games at conferences that aren't even out yet and are simply test games. What are you talking about?

DualWielding3532d ago

gimicky things sell not because of what they can do but because of the fantasies people have in their head about what they can do.... Wii, people have crazy fantasies about motion contorlled ligthsaber battles and stuff like that so it sells, Kinect, people have crazy fantasies about being able to do it like Tony Stark so it sells.... Move, people know exactly what it is, a more precise Wii, doesn't sell, Kinect 2.0, people know exactly what it is, just a bit more precise Kinect, doesn't sell......

VR is still backed my fantasy so it'll sell

ShowGun9013532d ago

pretty good way to look @ it, never thought of it like that! heck, the DS was the first thing i owned with a touchscreen, i bought one just for that pretty much... "think of all the cool things you could do with a touchscreen!"

i know better now lol! (mobile touchscreen stuff tries, but fails pretty hard 98% of the time!)

Show all comments (59)
90°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos8h ago(Edited 8h ago)

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers5h ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

z2g1h ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing49m ago

Cmon where's the pictures of your children. Don't hold out on them.

H91h ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

SegaSaturn6696m ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg17h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos16h ago

Souls games will be like that players struggling make it harder

PassNextquestion15h ago(Edited 15h ago)

I think if used correctly it could work well

jambola11h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (8)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies21d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91320d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit20d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 20d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit20d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit20d ago (Edited 20d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)