160°

Planetside 2 PS4 Release Coming Soon, Warfare on a Larger Scale

An article that discusses the upcoming release of Sony Online Entertainment's FPS, Planetside 2.

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airherald.com
BlingBlaine3573d ago

This game will push alot of consoles.

I cant wait.

Blackleg-sanji3573d ago

Between this coming out the last of us bundle, destiny bundle and the driveclub bundle looks like ps4 might reach 10 mil

Kingthrash3603573d ago

My moneys on 12 mil by Christmas.

KinjoTakemura3573d ago (Edited 3573d ago )

"Between this coming out, The Last Of Us bundle, Destiny bundle, and the DriveClub bundle, looks like PS4 will reach 10 mil before the end of September."

Fixed it for you.

+ Show (1) more replyLast reply 3573d ago
Cupid_Viper_33573d ago

I don't know about moving a lot of consoles, but it certainly is another great addition to the PS4's library of games.

LAWSON723573d ago

It is pretty good f2p game but move consoles? I doubt it

MysticStrummer3573d ago

The right commercial, with "Free Download" at the end, could sell some PS4s.

Something similar to this…

https://www.youtube.com/wat...

The game did win a lot of awards, including GotY from at least one site or magazine. If the commercial mentions those things and shows the right footage it could be effective.

Whether or not it's the type of FPS that will hold the attention of console players for very long is another matter…

I know I'm looking forward to it very much, and if it releases before Destiny I'll be buying a PS4 specifically for Planetside 2.

one2thr3573d ago

@Lawson

Once people here "2000 player, maps" at a premium price of $Free.99, those same people would probably want to get a piece of that pie.

LAWSON723573d ago (Edited 3573d ago )

@mysticstrummer
Sure it could say free download however as far as moving units for this game alone goes technically it is $400.

@dirtypimp

Whatever helps you sleep at night...

@one2thr

How did that high player count go for MAG,lol (PS2 is better but still). If you seriously think a lot of people want a piece of that pie (a la buying a $400 console for that sole purpose) I think you are mistaken.

It seems a lot of you do not know but this game is on PC and it has hardly been some huge hit. It launched well with many people impressed however the game had no legs and like most F2P games it lost the momentum once every one gave the big new shiny F2P game a try. It has presentation but feels lacking like most F2P games. The fact that PC gamers are big fans of games like BF and this game still failed (as far as longevitity goes especially on PC where 10 year old games still have communities) is a red flag that it is not as great as those hyped make it out to be. It also is the place home to the most successful F2P games. So even on a platform with probably the biggest audience it still did not do very well.

Not only that but the game had everything going for it visuals, player count/map size, and a decent F2P model, yet still managed to lose most of its players in probably 2-4 months. If that does not demonstrate how this game is not what it is hyped up to be I don't know what will.

Dont get me wrong it is decent game and I do not wish it to fail but its past is something that continues to be ignored by PS4 fans when it shouldn't be. That and I seriously do not see this game being a system seller.

This is just my opinion but I dont see a huge player count PvP game kicking off because even PS2 could not even pull it off. As I said the game had almost everything going for it. It lacks that umph (lol) a shooter needs (for example like TF but for different reasons) to keep people playing.

I think it has to do with you playing such a small part in the battle taking the competitive edge out of it. Perhaps I am wrong about it but from my experience with many shooters this is the case for me at least.

bigbic3573d ago (Edited 3573d ago )

It's a very fun game, with better AAA multiplayer qualities than anything released so far this year imo. It's so fun and strategic, everyone has a blast when they are on, you can tell. It is far more enjoyable than other tiny player count FPS shooters out, with so much more to do, explore, ways to fight, strategies and actually being a part of something big. Rather than being offered some illusion of a bigger fight with very poor AI bots like in other "multiplayer" games.

I think with the right advertising, directed at shooter and multiplayer gamers Planetside 2 could easily move consoles.

MysticStrummer3573d ago (Edited 3573d ago )

Of course the console is still $400.

The point is it's an award winning game that's free. If someone was going to buy either an XB1 or a PS4 for some multi plat, then saw a commercial that did a good job of showing off Planetside 2's big battles, large maps, and large player count, it could sway them to PS4.

I agree that many may only play the game for a short while and then move on, but what I'm talking about is the initial wow factor of those big battles, seeing the game in action at a friend's or in a commercial and then learning that it's free.

I agree with what you said there at the end. Many players want to feel like they can carry their team to victory, and that's not what Planetside 2 is. I won't bother trying to get my little brother to play it because he's definitely that type. He refuses to play any game with classes and teamwork. When we played co-op Resistance 2 he wouldn't even consider playing as a medic. It used to bug me but that's just not his style of game.

+ Show (3) more repliesLast reply 3573d ago
generic-user-name3573d ago

None of this is news, just the same info rehashed. The title basically tells you everything of interest in this article and even then it's info we've known for a long time.

MysticStrummer3573d ago

It's not even current information. They don't mention the new continent, Hossin, which will also be playable on PS4.

TheFutureIsBlue3573d ago

https://imgflip.com/i/aalqx

Lol I had to make this meme just because I keep seeing these articles. Plus I'm so ready for this to come to the PS4!!

3573d ago Replies(2)
Vantage3573d ago

Just you watch, "sorry, the PS4 can only hold 600 players per server". Huehuehue

one2thr3573d ago (Edited 3573d ago )

I remember something being said that there will in fact, be 2000 player maps but only 500 players be shown on a screen at once, and going by my short experience on the PC version I can tell you even though the game supports 2000 player matches, I only seen at most about 90 to 120 people on my screen during a instance of playing.(Could have been more, but I was to busy trying to stay alive)

Somewhat the same method "M.A.G." did; it supports 256 player matches but at most you'll only see about 32-64 players at any given time due to the scale of the game, and that you more than likely will be fixated on finishing your immediate objective....

Unless, you choose to go the route I did and explore the map to then fall in a spawn area where 64 guys open fire on you....

Take about a massacre..

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg14h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos14h ago

Souls games will be like that players struggling make it harder

PassNextquestion13h ago(Edited 13h ago)

I think if used correctly it could work well

jambola9h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91320d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p