fauxbuzz-It has been revealed in Geff's final hour of Titanfall, that Sony had multiple opportunities to get the game on their platform but failed to do so, and Microsoft funded the rest of the game's development.
Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.
Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.
Lol
All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.
XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games
Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."
Sales for the original Titanfall are being discontinued.
It will be pulled from subscription services on March 1, 2022.
Physical media. Unfortunately the way games are going these days game servers will eventually be shut down and you can stare at the menu and wish you could play the game again.
No offence but why should someone else fund the rest of the game when Respawn are under EA...they have tons of money and were the ones to start Respawn in the first place.
Not the complete story here but yes MS did save TF from completion in the beginning hence the 13 month exclusivity. Sony were overly protective/secretive of the PS4 and lost out on getting a game that could have widen the gap quite a bit. In the end MS seeing the buzz around TF around E3 came in and locked TF to MS platforms. Which is why we got this tweet from Vince Zampella when the deal was made because he and his team where indeed not aware of the full exclusivity.
https://twitter.com/VinceZa...
"The way Respawn saw it, the developer had never agreed to full exclusivity for Titanfall on Xbox platforms, only an exclusive window of up to 13 months. Zampella maintains that the team only found out that EA had turned an exclusive window deal into permanent exclusivity in the summer of 2013, weeks after the game's spectacular showing at E3. The deal was a complicated one as Respawn wasn't dealing directly with Xbox. Instead, terms were negotiated through EA, which signed a larger, overarching partnership deal with Microsoft for the Xbox One. In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet. Xbox now has one of the biggest games of the year as an exclusive to it's platforms, although it lays no claim to any sequels."
http://www.neogaf.com/forum...
"A couple different reasons. Essentially, Microsoft was talking with them about Durango very early on and courting them to move Titanfall over to that. They asked Sony if they could talk to them about the next Playstation, but Sony constantly said they weren't ready to discuss. It even mentions Sony were willing to help Respawn to get a Vita version of the game. It mentions that they essentially pleaded with Sony, saying "Listen, things are about to be locked in behind the scenes. If you want this, please talk to us", which Sony again declined.
It also mentions that at a point later in development, Zampella and West sat down with Riccitiello to tell him that they didn't have enough manpower to develop for any consoles other than Xbone and, maybe, PC, and that Respawn was essentially out of money and the game would need to be delayed and that they'd cut single player. EA ended up having to find the funding for the project with a first party, and Microsoft were willing to put up the money to actually finish the game."
http://www.neogaf.com/forum...
Well good job MS
I'm not mad at Sony for using that money on other things tho.
Same thing they did with GTA IV. They funded some of the development
O come on, Microsoft the saviours? This is the game from the people who made call of duty what it is today. While I'm happy Microsoft stepped it up and helped them, if it wasn't them, someone else would have done so especially after E3.