There has been a lot of talk about the console versions of Watch_Dogs, but today Creative Director Jonathan Morin gave some information on Twitter for those that are waiting to play the game on PC, also explaining how the game is different from other open world titles.
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With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.
The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.
The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.
From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."
Why did they stop making some of the best games ever? Driver was one of them.
A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.
No txaa isn't too big of a deal, it does add a slight blur to the entire image as well and MSAA tends to be better, of course with a greater toll on your card.
Oh no!! No TXAA???? Oh well.
I don't think AA will be much of an issue. I kinda hope i would be able to use the same kind of AA as Second Son has. SMAA is what i believe its called.
I'll be running it on high 60fps easily.
Good to see it on PC. I a may grab it on PC, I am on PS4.
Maybe I am mistaken but I belief TXAA is exclusive to Nvidia GPUs, so I dont really know why people need to be told AMD GPUs will not get the option in Watch Dogs