Often in open world games, settings and backdrops are expansive, but in reality there isn’t very much to do in them. This isn’t the case with The Crew.
IGN: "If our two-hour hands-on preview is any indication of the rest of the game, then Visions of Mana's fresh take on battle and class systems not only gives it the potential to meet the success of the originals but possibly even the chance to surpass them."
Launching alongside Cities Skylines 2 mods, the new DLC for Colossal Order’s sequel sits at the very bottom of the entire Steam chart.
Just a fyi you still need for a mid/high end pc to get decent frame rate/smooth experience at 1080p on a large city.
Sense october last year they have been trying to get it out of alpha still have not tossed out the premium version of dlc and now are charging for dlc on top of that.
Cities 2 has lower number of players than the first one also.
14700k/4070ti medium some high settings 1080p this person is stoked small city can get past that 60fps threshold
https://youtu.be/0Z-WvhQled...
In the battle between Baldur's Gate 3 and Dragon's Dogma 2, Baldur's Gate 3 wins in more ways than players would expect.
That is one crazy concept. Is Ubisoft developing this in-house or is there another developer involved?
Ivory Tower, a development studio consisting of the Test Drive Unlimited handled development.
It looks good but I'm kinda disappointed with the micro-transactions
"Ubisoft’s massive open world racing game The Crew may turn new fans onto the racing genre";
In all its 30fps, microtransactioned glory.
i want a racing game on pc that has more than 10 people online for 1 hour out of the day. i miss playing need for speed most wanted ORIGINAL on PC and doing the drag races,those were a lot of fun online.