Executive producer Sang Youn Lee talks about how the PS4 version is shaping up.
How did publisher Gameforge's Kingdom Under Fire 2 go from free to paid? And what does that mean for the game and its future for the players?
DSOGaming writes: "Today, and prior to our Top 10 Most Optimized PC Games of 2019, we are presenting you our Top 10 Worst Optimized PC Games of 2019."
Red Dead 2 should be on here as well. The game literally did not work or launch for some people. Rockstar launcher crashes. Game still randomly crashes. Mouse cursor glitches. One of the worst PC ports in recent years. you would think a big budget game like rdr2 R* would give a damn lazy port ffs
Following a successful launch merely a few weeks ago, publisher Gameforge and South Korean developer Blueside's MMO-RTS hybrid title "Kingdom Under Fire 2" is set to receive its first content update (the said content update brings Christmas to its players and much more).
Well, if that's the case, the dev team is absolute shit. OR the just didn't give a shit about pc. If I can't run a game on my 780ti better than my ps4, something is wrong there. The power difference, well like the console fanboys like to say, shouldn't be compared.
Translation: "PC gamers, please pirate our games".
This is either a lie or they purposefully gimped the PC version. In either case your game sucks anyway and no one cares.
whoa!!
what is happening to these devs!!
I mean it might look amazing(the PS4 version),but it can NEVER beat pc!! NEVER!!!!!!
"Lee also revealed that they will like to bring to the Xbox One but that depends on Microsoft."
Probably depends on the parity clause, as they'd have to delay the PS4 (and maybe the PC) version if they were to do a simultaneous release.