"Since the launch of the PS4 and the Xbox One a lot of agitation has been created about the resolution of every single game that was launched. And it’s not limited just to the PS4 and Xbox One games. The same questions are raised about the games launching on PC and Wii U as well. Of course that everybody wants to play the games they love being able to see the tiniest details and it’s a much more immersive experience to play a game on a big screen with proper image quality. But… I’m afraid there is a but."
The Outerhaven writes: A hunting we will go... Brightcore is important for making Power Cells and other crafting materials.
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Games such as Mad Max, Red Dead Redemption 2, and Batman: Arkham Knight desperately deserve a modern-day revisit.
RDR2 still looks astounding on PS4 Pro. i cannot imagine how it could look with a next gen upgrade.
There is a misconception with this:
"But I don’t understant why a lot of people don’t buy the Xbox One because a lot of games do not run in 1080p. There are much more important reasons to buy or not a system. And I mean exclusive games, online services or the hardware it packs. N64 doesn’t run games in 1080p, it runs them at best in 480p, but mostly 240p or 300p. But it keeps you coming back from time to time. We didn’t love Mario because of the graphics. You could actually count the pixels that displayed him. We loved Mario because of the challenging gameplay, and enjoyable levels."
People have bought a PS4 over the One because the feature are not important to these people. At the end of the day if someone predominantly plus third party games why would they pay more for the system that displays the same game with a lower resolution. I get your overal point but you have neglected price and preformance in that quote (it's a fairly important argument).
Also the Nintendo 64 argument is weak. Sure they are fun games but are you saying you would pay 60 bucks for a Nintendo 64 game? I highly doubt that. Would you pay 60 bucks for a really low resolution game/a 64 looking game? Again, I highly doubt that. Fun? Yes but not modern prices fun
I do agree with the overall argument but the argument you have made is fairly weak. Also mobile site is down (fix)
"On a simple PC screen, that is already huge if it reaches 32″, the difference is so small, that you barely notice. And for a console, how many people connect them to screens that are bigger than 50″, after all? I think that not many. And if you try to notice the difference the game doesn’t make you concentrate that much on the game, but on graphics, which brings me to the most important point of this article." - Sigh not this BS again.
" I strongly doubt that I would enjoy it more in 60FPS than in 30FPS. I would enjoy it more if it had better gameplay" - Strongly disagree. Especially after I started to play on PC more even if it's on a Laptop GPU (HD4000) the difference between 30fps and 60fps in some games can be a deal breaker. It doesn't mean everything has to be 60fps but some genres need/prefer a lot from 60fps.
I really don't think developers will be compromising their vision just to run a game at a higher resolution.
Also the only reason the resolution debate is such a hot topic is because about 80% (made up but majority of games) of games are multiplats so a cheaper console having framerate,resolution, AA etc advantages over the other is important. Obviously for some people that wouldn't matter as much because things like friends, ecosystem matter more to say it doesn't matter or it isn't important is BS.
Also iamnsuperman makes a good point about the nintendo 64 argument.
I want both. K, bro?
@"On a simple PC screen, that is already huge if it reaches 32″, the difference is so small, that you barely notice."
looks like someone dont know how PC monitors work......
the PPI is much much higher on a highgrade monitor than a TV ever will be unless its a 4k tv
its 2014 people, 1080p@60fps should be THE standard no matter what...... i guess im just spoiled with my PC gaming, but this is just sad in my eyes. something that have been a standard for so many years now and consoles cant keep up.
and dont say that Zelda Ocarina of Time dont look better in 1080p either at the higher framerate of an emulator.
Why not both? What if a game has both 1080p and great gameplay? What's your argument then?