Some game journalists just plain suck at playing video games, and that's a problem for the industry.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
As a reviewer myself, I have a strange opinion on this. Reviewers need to be able to work outside their comfort zones. If you have an FPS head review Doom, they might find the nuances worth pointing out, but a side scroll lover might just see things that bar newbies from getting in on the genre. It provides a fresh outlook. Game reviews are interesting in that it’s an interactive medium: you change the experience based on how you deal with it. News reporters can be biased, so can game reviewers.
This doesn’t defend those bad reviews. A fresh perspective can and will help but it should NOT change a review. The writer can take time to learn, or ask of his team instead of just saying LOL THAT SUX. It speaks of a company’s merit to publish a Mass Effect article decrying difficulty when they didn’t know how to level. That should have been at the very least discussed in some team meeting. When something is glaringly “”wrong” I always go to the team and ask before dropping the score.
A good reviewer is thorough, and researched. They don’t just put in the game and go. A fresh perspective can make for a more interesting article. Just take the time to learn before you burn.
If game journalists aren't allowed to suck at video games, then what does that say about players? Because I suck with keyboard and mouse I shouldn't be allowed to play Battlefront 2 or any PC FPS then? If we can find joy in something we aren't good at, that speaks to how good the game is.
If you're a game journalist, its highly likely you've been playing games all of your life. That's all that matters really. At least have the experience. I couldn't give a stuff how good they are.
They need to have balls and not give perfect scores because of the name of the game. Games that dont bring nothing new from the last one, games with lack of story, lack of online and so on that get a free pass on everything else.
I dunno... it’s important to having an understanding, and a knowledge of the industry, etc... but I don’t think it’s necessary for them to be good at the games.
Art critics, for example, aren’t artists themselves, but they bring a depth of knowledge, an exceptional degree ignorance critical thinking, and an understanding of the History of art that informs their opinions.
Art critics aren’t expected to be able to draw/paint/sculpt very well or even at all, and I don’t think that games journalists should necessarily have to be all that great at the games, either.