If there’s one thing I have a habit of doing, it’s not finishing my games before moving onto the next. It’s something that I’ve never really thought of before, but I recently cast my thoughts to my pile of shame. Being honest, we all have one, some larger than others, but we’re all guilty of leaving one or more games unfinished.
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The issues I've had are open world fatigue and some games just not doing much to keep my attention in the final 1/3 of the game. Later stages often seem like thrown-together afterthoughts, and open worlds are sometimes just so boring and lifeless. The industry needs to do better as a whole.
Personally I finish almost every game (if it's story based at least).
For me it's like watching a tv show with my finger on the remote control button ready to turn the channel at the slightest hint of boredom.
I do unless it's too difficult or stupid. The GTA games were too stupid and boring to warrant more than a few hours and Killzone: Shadow Fall was too hard. Funny since I completed the others relatively easily.
Most games today just aren't interesting enough to finish.