One of the most common refrain we hear from some fans of PC gaming is that PC gaming can never reach its true potential- consoles are holding PC gaming back, since they are a large market, and developers use them as a least common denominator, even when developing a game that will also be on PC. Console gaming, they lament, is holding PC gaming back.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
No, market fragmentation is.
Oh, and the fact not everybody want to sit on their own at a keyboard. Console is far more social and fits in to the way people live around film, tv etc
Lol...wait so the " pesents" are holding the " master race" back....lol nice
I say consoles keep PC in check. Without consoles devs would be maxing out components making gamers have to upgrade even more constantly. Especially when you have Intel and Nvidia with their shit monopoly, that wouldn't be any good for us
No it cost hundreds of millions to produce a High quality triple a title. If anything all markets work together to fund it consoles and pc sales combine to help make investors more money adding to more funding.
Without consoles pc gaming would be much more limited