160°

Ubisoft on Vivendi Takeover Threat, Reinventing Assassin's Creed, Bringing Back Beyond Good & Evil

Co-founder and CEO Yves Guillemot opens up about the importance of staying independent.

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gamespot.com
ApocalypseShadow2765d ago (Edited 2765d ago )

The only way this would effect me is if they were taken over and scrapped the idea of beyond good and evil 2 and wild. But it's not like they are making and finishing those games to begin with now. He talks about creativity but the same shooting games keep come out of the company over anything else with copy and paste.

When you show images of the game, concept videos of Jade and Peyj, then absolutely nothing for a long time, even a hint of caring about it, then gamers will lose hope and move on. I don't even buy Ubisoft games anymore because of that. Same with EA. Can't get a burnout, road rash or any previous fun games, but we get the same yearly shooters and sports games with no innovation. Don't buy their games anymore either besides the license buy ups.

If they get bought, wouldn't be any different than any developer being bought. It would be just another day in the game industry. If you can't take some profits to finish the smaller franchises or take risks on them, you lose me as a customer because those were the games I played.

DarkOcelet2764d ago

Wild has nothing to do with Ubisoft. It's developed by Wild Sheep studio and published by Sony for the Ps4.

The only connection to Ubisoft is that the Producer used to work there on Rayman.

omegaheat2764d ago

Well said. I lost love for Ubisoft as well, but it was a long time ago. The last Ubisoft game I bought was Splinter Cell Conviction. I think that was the name of it. I was begging too long for the return of games like Prince of Persia, Splinter Cell and Beyond Good & Evil. Eventually I began to accept that the magic that Ubisoft once had was no more. Whenever a company let's money interfere with creativity, the magic runs dry. So far we've had a generation of remasters. It seems like the devs and publishers aren't even trying to earn our money.

fenome2764d ago

I really, really want the sequel to Beyond Good and Evil to happen! They give us a cinematic tease a long time ago and then it just falls off the radar, wth

jay22764d ago

Nothing on bgae2 is probably had about 20 operations that been scrapped the team need to stop smelling farts and make your game not make it wait 15 years for it scrapping about 45 million concepts come up with an idea and get it done this has been going on for too long now and we need this came out and about

Maxor2764d ago

I wonder what risk Ubisoft is taking to make staying independent even matters.

skulz72764d ago

Finally he recognises that assassins creed can be phenomenal once again now that they have scrapped the stupid annual cycle.

Garethvk2764d ago

Vivendi pretty much destroyed Sierra when they took them over. When they sold them they were gone within a couple of years.

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150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack1d 5h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast1d 4h ago (Edited 1d 4h ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine1d 4h ago

Short answer, nope. Long answer, f*ck nope.

robtion11h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher1d 4h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers11h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing691d 3h ago

Probably not, but maybe… just maybe…

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30°

Human Fall Flat 2 Delayed, Devolver Details Major 2023 Sales Decline

As part of its latest financial report, Devolver Digital has announced that upcoming physics platformer Human Fall Flat 2 has been delayed beyond 2025.

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techraptor.net
260°

Microsoft has ‘let Blizzard be Blizzard’ following its acquisition, studio says

Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.

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videogameschronicle.com
Kaii2d ago

Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.

kythlyn19h ago

Microsoft needs to be guiding Blizzard to be what it USED to be, not allowing it to continue to be the greedy bastardization of itself that it has become.

XiNatsuDragnel1d 23h ago (Edited 1d 23h ago )

Okay i will be interested if they become old Blizzard but might as well be dead.

Rynxie1d 8h ago

They will never be old blizzard. Most of all the OG's left from developers to those on the top (even some decision making folks left).

Vits1d 23h ago

Shame most of the people that made Blizzard what they were, have already left a while ago.

ApocalypseShadow1d 23h ago

I was about to say this. How can they be blizzard when they're no longer blizzard from yesteryear?

Hofstaderman1d 13h ago

Just like Rare and Bioware...

blacktiger1d 13h ago

Rare was the thing I lost heart

victorMaje1d 10h ago

Exactly. Blizzard hasn’t been Blizzard for a long time.
Oh how the mighty have fallen.

Knightofelemia1d 19h ago

Blizzard is not the same Blizzard like it use to be.

PassNextquestion1d 13h ago

Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...

Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.

thesoftware7301d 7h ago

Wow, PassNextquestion,

You fully understand what that saying means, unlike some people on here who just have to say negative garbage talk.

When someone says, "Just let *blank* be *blank*, "they are just letting them operate how they operate.

It's pretty much how Sony "let Bungie be Bungie."

This comment section is full of outright haters, but you have to "let N4G be N4G"

GamerRN1d 5h ago

This site leans so heavily in one direction...

BISHOP-BRASIL20h ago

I don't think people commenting are necessarily blaming MS for anything here, this is just collective longing for what Blizzard/Vivendi was before Activision's meddling.

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