Grab It Mag:
"Despite the initial groundswell of support, the OUYA microconsole faded from the limelight just as quickly as it sprang up.With such momentum behind it, how could the OUYA fall from grace so spectacularly in only a few short years? Now that the dust has well and truly settled – even if the bitterness still lingers – we thought it might be a good chance to reflect on the little console that couldn't. So, why did the OUYA fail to connect with gamers?"
Supercell has released its new squad-building action game Squad Busters in Spain, Mexico, Finland, Sweden, Norway, Denmark, Canada, and Singapore. This game features characters from different Supercell titles, such as Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
The only reason I bought an OUYA was because I heard it was good at emulation and I found one at Goodwill for $20. Turns out it is great at emulation, XBMC and works with the Dualshock 3 controller. If you're looking for a cheap and easy way to get emulation on your TV, I highly recommend getting one. It emulates just about every retro console and game.
Well the wack ass name didn't help anything
"Why Did the OUYA Fail?"
is that a rhetorical question?
It tried to push crap mobile games into the home space when the people who play those by nature do it on the go.
It failed because the company chose not to actively promote it or find ways of drawing people's interest beyond that of their initial Kickstarter. At the height of this thing's life, I wrote for a few sites that found a decent amount of readership interested in indie games and other elements of gaming that the Ouya should've been able to attract very well. They never responded to any request for interviews or features that would explore ways in which the Ouya could deliver the sort of indie, DIY gaming experience that there was And still is a market for. Not one returned email from them, ever. And I should also add that I was writing for sites that were easily given review codes for games. We were struggling to turn a profit, but could easily demonstrate regular readership, and Ouya simply couldn't be bothered to realize there was a market growing in these scenes.