480°

Will Microsoft's Scorpio have the same problems as the PS4 Pro?

On September 7 the world finally got to see the PlayStation 4 Neo, now called the PlayStation 4 Pro, and the PlayStation 4 Slim, the worst kept secret by any company in recent memory. Along with the reveals came pricing and release date. Aside from that, not a whole lot happened. The conference itself was a snooze-fest. It was set up for informative purposes rather than entertainment but man, was it dry. I don’t know if it was the speakers or the information, but it was overall lackluster. If you haven’t seen it; just read the cliff notes of it. The only thing Sony was really trying to sell everyone on is how much prettier the games are going to look on the PS4 Pro. With double the power the games should look better

darthv722781d ago

Probably. It certainly will get criticized for upscaling some things and its price and lack of exclusives. But at the end of the day it will still be a good system to get just as the Pro is.

2781d ago Replies(16)
Gazondaily2781d ago

I imagine that will be the case too.

But with those beastly specs it stands a far greater chance at Native 4k.

zombiewombie2781d ago

What specs? I'm honestly asking. From what I saw they only said 6tf and nothing else.

S2Killinit2781d ago (Edited 2781d ago )

would it be burdened by xbox one's power since they don't want to leave the xbox fanbase behind? Or will it have exclusives to showcase this power and leave the xbox one owners behind? I mean, since its so much more powerful, will they make the games for xbox one and then port them over to the scorpio or will they just make 2 games from scratch every time they make a new game?

nX2781d ago

Not if you pay your developers their monthly salary to make them, that's normal industry. Timed exclusive marketing garbage is evil, essentially paying money to keep content away from your competition.

Yetter2781d ago

Halo 6 native 4K. 343 is working on it right now and faces will melt, heads will explode

candystop2781d ago

Yes I'm sure it will look fabulous but will the single player feel like Halo and not this different take on the series. :(

Goldby2780d ago

those sound like some pretty bad bugs and glitches. 343 should look into those before releasing it

Bigpappy2781d ago

Before Phil mentioned Scorpio, he made a statement stating he had no interest in an incremental upgrade. So Scorpio had to be a significant upgrade to stay in keeping with what he promised. When it releases, it will be at least 6tf, and will run 4K games natively.

+ Show (2) more repliesLast reply 2780d ago
BLizardXD2781d ago

for graphics they should support 3 simple modes -
4k native
1440p
1080p

FPS limit should be separate, to be used with these combinations. nothing complex.

2781d ago Replies(1)
ONESHOTV22781d ago

BLizardXD----- and this is why pc is a thing console dont go to 1440p and can not do native 4k and dont forget monitors that support higher refresh rates such as 100HZ-144HZ console dont support that as well G-SYNC & FREESYNC console dont support this.

343_Guilty_Spark2780d ago

I think it's more likely

4k native
1800p
1080p

DevilOgreFish2781d ago (Edited 2781d ago )

@ darthv72
I believe the company addressed that they won't be doing any 4k up-scaling. any outputting in 4k will be native. so it's either 1080p native or 4k native when switching between the two.

IRetrouk2781d ago

Didnt micro say it was up to devs? There will be upscaled 4k content, there just isnt enough power in 6tf to do a modern game in 4k unless we are talking about smaller ones or having the games look almost the same as their last gen versions( in 4k). Either way i hope not too many peps are expecting AAA games to run native 4k because there will be disapointment. But upscaled is fine, im looking more forward to the extra visuals than a 4k output.

Lennoxb632781d ago (Edited 2781d ago )

They said "4K uncompromised." So there will likely be no drops in graphic fidelity.

@Aenea @IRetrouk

We can only take their word for it as of right now since we have no way to disprove that statement. You can only make inaccurate comparisons to PC architectures of today. The Scorpio will be using a brand new architecture when it releases. So who knows how efficient it is to output 4k by next year?

IRetrouk2781d ago

What?? Are you saying every game on scorpio is gonna be native 4k? Ok but you are only setting urself up for dissapointment, i think upscaled will be fine as long as there is a jump in fps and textures.

Aenea2781d ago

@Lennox

Keep dreaming... Not gonna happen...

Yetter2781d ago

I've got a 980ti (5.6 tflops) and I can run games at 4K. A dev can usually get 30% or so more power out of a console with the same paper spec as a PC due to optimizations. The Scorpio will indeed do native 4k. Forza 7 is going to be glorious

GrubsterBeater2781d ago

@Yetter

So can I, but tell me, what FPS are you getting with that on a highly demanding game? 20 to 25 FPS?

Because with one 980ti, you are NOT getting 4K with a nice, steady framerate.

+ Show (2) more repliesLast reply 2781d ago
Aenea2781d ago

So it isn't doing what the Xbox One S is doing and try to upscale 1080p content to 2160p?

And games can't render to a framebuffer that is slightly below 2160p and then upscale to 2160p?

I really highly doubt that! Because if true all that power will go to waste as most games will still not be able to hit native 4k so they will all be at 1080p max.

Conclusion: you're not right, it will do upscaling of both 1080p content AND any content that is between 1080p and 2160p...

What is this aversion for upscaling suddenly coming from?

sammarshall1022781d ago

A certain fan base started the negative connotation with upscaling

Aenea2781d ago

@sam

I know you're referring to Sony fans here, but I can't seem to recall they were actually saying upscaling is a bad thing, just making jabs at Xbox One's lower resolutions for some games which isn't the same thing.

Even so, no matter if I misremember or not, upscaling is even done on several PS4 titles, think Battlefront and the upcoming Battlefield 1 so it's weird to even think upscaling is bad.

My biggest issue lately is that Xbox fans are now making it a negative because of the PS4 Pro which is even weirder because the Xbox One had to use upscaling to even show games at 1080p.

Also I rather dislike the notion that upscaling is upscaling, while it makes a huge difference from which source resolution you're upscaling from. Some even have said (you too perhaps?) stuff like "Xbox One S does the same thing!" which is not quite true either when the source resolutions are very different in quality...

candystop2781d ago (Edited 2781d ago )

Aenea, "I know you're referring to Sony fans here, but I can't seem to recall they were actually saying upscaling is a bad thing, just making jabs at Xbox One's lower resolutions for some games which isn't the same thing. "

Really? Let's not misconstrue the truth. Everyone knows that if a game on X1 released at 900p or whatever it was upscaled to 1080 but still ridiculed as if it didn't count. Now all of a sudden it's ok if ps4pro doesn't. What I just don't get is why some of you simply can't be reasonable. It's always Sony can't do wrong or they are the best even when we all know that's not the truth.

Aenea2781d ago

@candystop
Unreasonable fans are on both sides, nothing new. Go have a look in all those PS4 Pro articles, it's messy.

And please look what I said, I said that I didn't see any negative mentions about the upscaling technique, only remember people dishing the X1 about a lower resolution. This is in contrast to what now seems to be a rather negative idea surrounding upscaling technique as a whole.

And Sony does wrong things, but so does MS, no company can be all good but many fans can't see to fathom that.

I also always dislike that people are way too quick with drawing conclusions, there seems to be a lack of even trying to think about other scenarios for decisions being made by companies, this can be decisions that are being perceived as good or bad, both happens equally.

Add in that fans of one brand aren't really that interested in things from the other brand and people come up with the wrong conclusions even quicker and tend to spout nonsense.

This whole fanboy crap needs to stop, it's annoying. Also when someone says something negative or tries to tell someone that they aren't correct needs to be ok, even if you know that person might be more of a fan of the opposite brand. Think about it, research it, don't automatically assume the other is wrong.

It's nothing new tho, this fanboy crap has been going on since the 80s on BBSes :)

DigitalRaptor2781d ago (Edited 2781d ago )

@ Sammarshall102

Tell me how Xbox One's bog-standard, black-crushed, upscaling of games to 1080p or higher even remotely compares to what Sony's dedicated and innovative hardware-based checkerboard rendering form of upscaling is going to be doing with PS4 Pro. You won't be able to because:

1) You're not technical, and more often than not get things wrong.
2) You will not be honest about it.

I'm tired of these false equivalences that only Xbox fanboys are capable of dreaming up.

+ Show (2) more repliesLast reply 2781d ago
Cohagen4202781d ago

Smh, they already said there would probably be upscaled content because its ultimately up to the developers.

Hedstrom2781d ago

If people are expecting every Scorpio title to be 4k native they will be dissapointed. If Ps4 pro have a title running at say 1440p/60fps (i imagine BF1 will be in that ballpark), then Scorpio would need twice the power to get it running in 4k. That would mean the Scorpio would need to have 8,4 Tflops of power, now we know the Scorpio will have 6 Tflops. Therefore it doesnt have what it takes to run it in 4k.

It will probably be more like the correlations between ps4 and XOne, but this time the Scorpio will have the Upper hand.

I think MS need to balance there PR attacks against Sony. If they go out to hard and attack Sony for not giving true 4k it will bite them. Because they will have Some 4k games, but a Long way from all games. However they still need to discourage people from buying Ps4 pro and await the Scorpio.

Shubhendu_Singh2781d ago

You are right. People expecting every Scorpio title to be native 4K is on for disappointment.

Hell,..even GTX 1080 is not the 4K killer all across the board in every title. Nope.
Yes, 4K will be possible for those title if they ease up on visual effects like not taking a huge jump in Global Lightning, MSAA and other effects...sacrificing them for getting the 4K resolution first, and the effects and fps next. (which is wrong approach)

FlyingFoxy2781d ago

There won't be a killer GPU for 4K for quite a while yet if you're talking 60fps in new games with no drops, 4K 30fps isn't really an issue even on cheaper GPU's.

Basically though if you care about frame rate you would stay clear of 4K for now and go 1440p high refresh rate or something, it's arguably better for games because of the higher possible frame rates making games smoother in visuals and control response.

We are kind of at a crossroads between 1080p/1440p/4K because there really are no single GPU's to handle new games at a solid 60fps, never mind higher.

343_Guilty_Spark2780d ago

I'm expecting it to flat out look and perform better. Which it will.

S2Killinit2781d ago

I think their biggest problem will be that for a console deemed as "beastly" it wont show anything significantly better than PS4 Pro.

IRetrouk2781d ago (Edited 2781d ago )

With an extra 2 tfs? Of course there will be diffs, and if a multi dev really used the extra it would deffo show in the graphics, nothing wrong with that, id say we will here about the ps5 either just before or just after scorpios launch, no need for the pro to compete with the scorpio, two diff gens.

Aenea2781d ago

1.8, not 2.

Yes, there will be differences, but they will be as noticeable as the whole 720p/900p and 900p/1080p differences several 3rd party titles now have on the X1 and PS4, just the other way around.

IRetrouk2781d ago

Well i think it will be a bit more but do agree with what you are saying overall, i just dont see the need to downplay either, both consoles are better than whats come before, sony has impressed me with adding to the gen rather than starting new one, i like the idea behind it, micro seems to be trying almost to start a new gen with scorpio, which i understand but its still exciting no?

zivtheawesome2781d ago

actually what matters is not numbers but the percentage difference.
scorpio/ps4pro = 6/4.2 = 1.42 times stronger.
ps4/xbox one = 1.84/1.23 = 1.50 times stronger
from that we can assert that the difference although seeming bigger, will have smaller affect, add to that the crazy optimization sony's first party developers support and the difference get even smaller. so to close the effect of the 1.8 TF lead Scorpio has does not mean much, and even to add that up, scorpio is being seriously held back by the xbox one becasue the scorpio is stronger than the xbox one by 6/1.23 = 4.9 times which is a huge number for the same generation.

kstuffs2781d ago (Edited 2781d ago )

4.2 TF Polaris vs 6 TF (rumored Vega)
217 GB/s vs 320 GB/s
8 core Jaguar vs rumored 8 core Zen
8 GB GDDR5 vs rumored 12 GB GDDR5
$399 vs. ???? (going to be expensive)

Of course the rumored CPU & memory have nothing to substantiate but if MS is really targeting native 4K then they'll need the CPU & memory.

+ Show (1) more replyLast reply 2781d ago
sammarshall1022781d ago

They've already said there will be a significant difference from the PS4 Pro and they have 2 tflops extra to make it happen

zivtheawesome2781d ago

because that is not obvious for them to say in order to sell their product right ;)

the_dark_one2781d ago

yes, you must be one of those naive person who believe everything you ear, probably if they told you you could put it in water to keep the heat down while you game you would do it

DigitalRaptor2781d ago (Edited 2781d ago )

Teraflops alone don't define what a console is capable of.

Xbox fanboys refuse to see the bigger picture and thus, we're in this situation.

Microsoft also said that the cloud power would make the Xbox One 3-4 times more powerful to try and sell you on it. That hasn't happened and now they need a whole dedicated piece of hardware to do it. What does that tell you about Microsoft's claims about their products?

Aenea2781d ago (Edited 2781d ago )

@sam
It's 1.8 not 2

@the_dark_one

You're wrong, when Sony says something Sam is one of the first to say it's incorrect or that they are lying or downplaying it. Only when MS says something it always is the truth. :)

Sorry Sam, couldn't resist :)

343_Guilty_Spark2780d ago

@Digital Raptor

You're right.

6 TF > 4.2 TF
12 GB ram > 8 GB ram
320 Gb/s > 216 GB/s
Zen CPU > Jaguar CPU
Vega GPU > Polaris GPU

Only one refusing to see the big picture is you. There is nothing to dissuade me that Microsoft isn't dead serious on delivering a true 4K experience. You are just a butt hurt and bitter fanboy. Enjoy your superclocked PS4Pro....it'll be obselete come Fall 2017 and the Scorpio will be the most powerful console for the next 4 years or at least until Scorpio 2 drops.

+ Show (2) more repliesLast reply 2780d ago
SweatyFlorida2781d ago

yah, the comparison shots for Pro and maxed out native 4k tomb raider screens showed little difference (enough to matter for graphic connoisseurs obviously, but not some "blow out the water" bullshit). Scorpio is not on par with the power the maxed out pc was doing, so scorpio would be somewhere within the range of Pro and a solid power house card/rig, which is to say, will offer subtle differences if even the pc didn't do so much other than be more crisper/sharper due to being native.

Tobsesan2781d ago

Unlike PS4 Pro it will have a new chipset with way better CPU and RAM in it. Don't think it will be 6,0 Tflop, we will see when it releases.

shiva12780d ago

When 0.5 tf made such a difference in this world how much would 1.8tf make a difference. Relax ponies... All those multiplats will start looking better on your competition box. So think about that than other games which u r competition has.

So please remember this. Come next year you guys need to stop saying about power even if its 0.00001 less its still less right. Strike it off your list to defend. This time its no secret sauce.

+ Show (2) more repliesLast reply 2780d ago
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Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

Read Full Story >>
gamingbolt.com
-Foxtrot12h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack10h ago(Edited 10h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo6h ago(Edited 6h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack51m ago(Edited 50m ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke196h ago(Edited 6h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--3h ago(Edited 3h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke192h ago(Edited 2h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf3h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor5h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave4h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor2h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

Duke192h ago

I mean you aren't wrong. People are going to complain about anything

isarai4h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris3h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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