During a panel at PAX West in Seattle, Rise of the Tomb Raider Franchise Creative Director Noah Huges, Senior Designer Chad Armstrong and Designer Alisha Thayer gave more information on the upcoming Rise of the Tomb Raider: 20 Year Celebration, which will finally bring the game to PS4 on October 11th.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
It might be important for Crystal (they should have thought about that a year ago) but it's not important to me anymore.
If they think I would EVER pay full price for a game that is now a year old they are delusional.
Sorry Crystal you lost a Tomb Raider fan when you sold out.
Sucks it wasn't important enough to them to release it last year along with the Xbox One version. I still remember how poorly they handled it as well saying, " PS4 owners get to play the downloadable TR game". Yall didn't want my money a year ago, and you sure ain't getting it now. I'll be renting this from Gamefly. Timed exclusive games regardless of which console manufacturer is anti consumer.
Yes.....I'm sure it was. We'll
see how 'important' it is when the price cuts and sales incentives get released.
What a load of crock! Talk about spin....
Imagine as the following:
"The release for PS4 was so important we decided that rather than release it when the largest fan base for the game on the Playstation was ready and willing to spend money on Day One, we would delay the release to make them wait for nearly a year longer while in the meantime, the console that has barely supported the franchise will have timed exclusivity to allow the Xboners to claim bragging rights as well as hopefully sell a few more of their console. This decision was aided by the donation of a very large cheque for a lot of money from the management of Microsoft to Square Enix.
However, rather than the success on both platforms that was hoped for, Square Enix and Crystal Dynamics found that the hasty and ill-conceived decision borne out of greed has resulted in negligible sales on the favoured console resulting in the game being sold at bargain bin prices within four months and currently available for $7 on Steam. The game is also being soundly rejected by what was expected to be the biggest market for the game, the PS4 gamers after their 20 year loyalty to the franchise was rejected during Holiday 2015 when they were not allowed to also partake in the release of Rise of the Tomb Raider. It seems a year is a very long time and now the game has almost been forgotten and considered unnecessary. Just desserts."
Ohh no.. not this old game again, who cares