530°

The Last of Us Was Written From The Middle; Druckmann Resisted Troy Baker's Take on Joel at First

Neil Druckmann shared some details on writing the script of The Last of Us and casting Joel's character with Troy Baker.

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wccftech.com
Mostafeto2835d ago

That is a really interesting way to write one of the best stories in video game history.

cfc832835d ago

A story which they 'borrowed' from a book.

ravinash2835d ago

many good stories are "borrowed" or "inspired" from other media.

It doesn't change how well the game was written.

Edito2835d ago

You and many other industry pros can do the same but instead he did it brilliantly... So your frustrated attempt do downplay his great work wont work...

Alexious2835d ago

Inspiration is a crucial part of the creative process. As long as it doesn't steer into plagiarism, I don't see the problem

medman2835d ago (Edited 2835d ago )

It's very different from The Road...and it's not as if The Road is the first book to do post apocalyptic/catastrophe survival. Everything borrows from everything...there are very few new ideas left in media that haven't been touched by someone else.

OhMyGandhi2835d ago (Edited 2835d ago )

@cfc83

Dude. One quick look at your comment history can allow one to deduce that your an xbox apologist, on a tirade against anything pertaining Sony, and that's really unfortunate.
For one, I'd recommend you actually play the game, and read "The Road".
Besides basic themes and visual storytelling, I don't get a Road vibe from Last of Us anymore then any other post apocalyptic book/movie that's been produced. I will say that the influences are far reaching, and the best part of inspiration, hell, even pure adaptation is that it's surprisingly easy to screw up.

Watch "Grounded: The Making of The Last of Us" and tell me that it was simply "borrowed from a book".
For the same reason that Uncharted may be inspired by classic adventure movies and pulp fiction of the 40's and 50's, Last of Us was a game that reveled in subversion. That is ultimately what makes Naughty Dog such an impressive company.

And guess what? I have both an Xbox One and a PS4. But I refuse to down play a game that gave a very pleasant middle finger to other developers and publishers within the game industry, showing off the idea that single player gaming is far from dead, and that the well of videogame narrative has not run dry.

Play the game if you haven't already, take off the tin foil hat, and understand that it's okay to have a dissenting opinion if you have the means to back it up with something constructive.

2835d ago
+ Show (3) more repliesLast reply 2835d ago
ccgr2835d ago

Haven't played this series yet, ti's on my bucket list though

kaiserfranz2835d ago

I hope Troy and Joel are in The Last of Us 2, it wouldn't feel the same otherwise

The_Sage2835d ago

I would rather see a completely different story, if the do another game in that universe. I think the story of Joel and Ellie ended in the best way possible. I do love both characters, which leads me to wish that well enough is left alone.

Chris_Wray2835d ago

This style of writing and adapting to Troy's take on Joel certainly worked for TLoU.
I don't doubt that writing a full story beforejand also works in some games too, though this type and the mixture in mechanics seems to have demanded the approach.

Goldby2835d ago

it can work, but i've found in experience, that if you create the story first, you may somewhat limit your game if you stick straight to the script, halfway through dev, a programmer might figure out something that can add alot of features or a nice set piece but if the story is already written and the director doesnt like to stray, that work wont be added it.

as he put it, very organic to build the story as your building the game.

ArchangelMike2835d ago

The writing and the pacing of the whole script was brilliant in TLOU. I don't think I've played a game yet that so gripped me from a story perspective. Bioshock Infinite came close, but apart from that, not many more.

Next_gen_20152835d ago (Edited 2835d ago )

TLOU is a masterpiece and im still playing its MP till this day. Nothing quite like it tbh

Alexious2835d ago

True. If there was a persistent open world with factions though, it would be perfect, I'd play that game non-stop!

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60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com
50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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finalboss.io
ZeekQuattro2d ago (Edited 2d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss2d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg5h ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast2d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake1d 13h ago

shining force.

but indont see that happening unfortunately.