"Jumping into the new and exciting world of virtual reality has more dangers than just suffering from motion sickness or bumping your knee on the coffee table while wearing a giant set of goggles. Sticker shock is a very real side effect of the devices leading this first generation of virtual experiences." - Cnet
It's sometimes claimed that PC VR usage on Steam is shrinking, but here's why that isn't actually true.
Vr is dope. Idk know why people wanna hate. It's definitely a dope next step. Even if it's a sidestep. I really wish more developers would throw down. Imagine a last of us with vr, or a final fantasy game, all kinds of stuff. It would be incredible.
Viveport, the VR retail platform from HTC is now giving developers 90% of their game revenue, instead of a 70/30 spilt like Steam.
It could be free and it wouldn't matter at this point. There isn't really a PCVR Market and I say that as a PCVR user. It is modders and enthusiasts with a few retail products on Steam.
The Flat2VR community is taking the next step and announced a studio that will develop and commercialize licensed VR ports.
This is great news I love virtual reality and my psVR2 however it's clear that the current bespoke way of building VR games is not working. There's some great games that have been released Absol but they are few and far between and if they are native they are clearly lower in budget and scope then at least I would like. It's definitely jarring to.go from high quality games like Spider-Man 2 to the biggest VR releases like Arizona sunshine 2 and see the huge gulp in quality.
This company aims to streamline porting older games into VR and make them feel as VR native as possible.
And to be honest some of my favourite VR experiences have been traditionally flat screen games ported into VR like resident evil 7, 8 4, doom 3 with the aim controller or borderlands 2.
And I'm not saying that there isn't great native VR games to be found I'm saying more traditional games ported over would be very welcome we have decades of amazing games that we all love and VR presents an opportunity to truely bring us into the world.
Amazing news, there're so many forgotten gems out there, these guys have been consistently porting old games like Return to Wolfenstein, Quake 4, jedi knight, etc. Sounds great that they can earn a living by doing official ports, publishers dust off some old properties, gamers get great games in VR, we all win.
Awesome news! Which popular Steam and Switch game do you think is their first project?
I really have no interest in VR.
VR is way too expensive for me at the moment, so thanks, but no thanks.
Ooooooohhhhh! There's no possible way I could afford that!
The issue with VR isn't cost and hardware. It's the content. The content is garbage right now and does not justify the cost. You're basically spending hundreds of dollars to play casual indie games. There isn't a single killer app in any of them.
Yeah, no. I'm not spending that kind of money lol.
I have yet to see a VR game that truly excites me, and even if there was, if there was a 'standard' version, I'd still end up taking that.
VR just seems like a rich-kid's play thing right now. Still waiting to see if it has any standing power like analogue sticks, rumble and wireless controllers. Those were all 'new advances in technology' at one point, but they stuck around for the long haul. VR gaming needs to become much more affordable, and not to mention practical (not everyone has a big open space to play in), for the average Joe to take serious notice.