Despite the positive buzz stemming from the 2016 Electronic Entertainment Expo, the data shows an alarming decline in original ideas.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.
I was happy with this E3. The analysis here asks if we should be happy with that kind of drop? Well I would like more. I would like E3 to be more about new games than Call of Duty 17, but the mix felt good this year.
'As much as the gaming community rallies around the big brands it has come to love, it’s in the development of new IP that gaming as an artistic endeavour has the most room to grow and capture new audiences."
This may be true, but you can also reinvent old IPs, like what happened with God of War. That way, it doesn't necessarily have to stifle creativity.
I'm curious. Does new IP in this case mean it hasn't been released or hasn't been seen before?? What I mean is does the likes of horizon zero dawn and scalebound count as new IP in this case or are they excluded because we saw them last year??
Ubisoft and Microsoft especially very few
EA announced Fe 2016, missing from list
http://www.ign.com/articles...