130°

Over 15 Million Copies of Naruto Ultimate Ninja Games Shipped

Bandai Namco Entertainment has, today, announced over 15 million copies games from the Ultimate Ninja franchise have been shipped worldwide.

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saiyanisland.com
Game4r2862d ago

This is great, so happy to see Ultimate Ninja do well!

DanzoSAMA2861d ago

yeah great game, I love Ninja Storm games.

Shubhendu_Singh2862d ago

For a second I thought they sipped 15M copies of that last naruto game alone....woah! (erased my written comment)

Still..15M is a massive number. Good for you Bandai Namco.

tayz2861d ago

15 million for Storm 4 would have been insane!

pompombrum2861d ago (Edited 2861d ago )

I wonder how much they credit the Western market for it's success.. It's great to see just how big Naruto has become over in the West.. I was watching it back when I was still in school, now I'm hearing how my friend's children are getting into it, crazy how long it's been going on for.

dohji2861d ago

It's like Dragonball Z all over again lol. ROF premiered in the States, not even in its homeland. People always say how great One Piece is, but it has still hasn't achieved what these to series have which is taking over the East and West.

kaizokuspy2861d ago

This is how I feel about One Piece as well. Started watching when it aired while I was in middle school. 28 now and too far in to quit, even though I stopped watching most cartoons and anime today. 15 years fly guys.

kakashi812861d ago

Congratulations Namco Bandai

jessionpc2861d ago

God... Every time I see a picture from this show i'm reminded how Kishimoto just deframed and ruined Sakura's character at the end of the show. I tried watching the new series and I just cringe so hard.

Really sad to see a character you love for 15 years end up thrown under the bus like that just because of the pressure of a bunch of socially clueless surgical mask wearing doll buying introverts...

...Sigh... It's like... Trying to sit and watch a sunset years after your wife died in your arms, on the side of a cliff onlooking a sunset.

...

...

OMG JESSI IT'S JUST AN ANIME U SUCK!

I know. *n4g GASPS*

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140°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack9h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast9h ago(Edited 9h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine9h ago

Short answer, nope. Long answer, f*ck nope.

Christopher9h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

CrimsonWing698h ago

Probably not, but maybe… just maybe…

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30°

Human Fall Flat 2 Delayed, Devolver Details Major 2023 Sales Decline

As part of its latest financial report, Devolver Digital has announced that upcoming physics platformer Human Fall Flat 2 has been delayed beyond 2025.

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techraptor.net
260°

Microsoft has ‘let Blizzard be Blizzard’ following its acquisition, studio says

Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.

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videogameschronicle.com
Kaii1d 6h ago

Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.

XiNatsuDragnel1d 3h ago (Edited 1d 3h ago )

Okay i will be interested if they become old Blizzard but might as well be dead.

Rynxie13h ago

They will never be old blizzard. Most of all the OG's left from developers to those on the top (even some decision making folks left).

Vits1d 3h ago

Shame most of the people that made Blizzard what they were, have already left a while ago.

ApocalypseShadow1d 3h ago

I was about to say this. How can they be blizzard when they're no longer blizzard from yesteryear?

blacktiger18h ago

Rare was the thing I lost heart

victorMaje15h ago

Exactly. Blizzard hasn’t been Blizzard for a long time.
Oh how the mighty have fallen.

Knightofelemia1d ago

Blizzard is not the same Blizzard like it use to be.

PassNextquestion18h ago

Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...

Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.

thesoftware73011h ago

Wow, PassNextquestion,

You fully understand what that saying means, unlike some people on here who just have to say negative garbage talk.

When someone says, "Just let *blank* be *blank*, "they are just letting them operate how they operate.

It's pretty much how Sony "let Bungie be Bungie."

This comment section is full of outright haters, but you have to "let N4G be N4G"

GamerRN9h ago

This site leans so heavily in one direction...

BISHOP-BRASIL41m ago

I don't think people commenting are necessarily blaming MS for anything here, this is just collective longing for what Blizzard/Vivendi was before Activision's meddling.

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