They say the highest form of flattery is imitation and if that proves to be true, then developers over at Naughty Dog studios must be colored with blarney during Sony’s E3: 2016 Press Conference. Games have always had stories attached to them, however, many of these stories were flawed, and its characters bland and monotonous as it used to be that story and characters didn’t matter all in games. All that mattered to the industry at the time, was how the game played but after the monstrous success of The Last of Us,
Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."
Players are taking to Reddit to let Bethesda know they want ghoulification added to Fallout 76 in a future update.
Hanzala from eXputer: "Contra: Operation Galuga, though nothing new and has some story issues, is still a love letter to Contra fans just wanting to shoot stuff."
It's called the TNDE or "The Naughty Dog Effect".
It's even on The Legend of Zelda Breath of the Wind when Link steps into Nathan Drake's rock climbing boots.
This is really true - many of Sony's first party titles seem to be heavily influenced by Naughty Dog this E3 - which can only be a good thing!
I love God of War, but this new version.... Ugh... Looks terrible.
I hope I'm wrong.
Yea but again were going off of begining story sequence, when the game reaches its meat it will be similar to all other gow, games I'm sure of it!
Naughty Dogs are a beast.
Having said that Sony Santa Monica are magicians in their own right.