80°

XCOM 2 advanced tips and advice on how to get through the mid and late game

After beating XCOM 2 in Commander Difficulty, these are some of the tips, I (Jack Davis, The Gaming Ground) came up with after learning some very tough lessons. So, "hopefully" my tips and advice will be of use for you.

Simon_the_sorcerer2991d ago

Ah, this should come in handy for sure =)

TGG_overlord2991d ago

I gave it to my brother, since he picked up the game on release for PC.

Tdmd2991d ago

Why does this have console tags and is on the ps4 section of the site? I thought it was a pc exclusive. Did that changed?

TGG_overlord2991d ago

That was my bad, and the story got approved before I had a chance to change it. And that´s correct. However, XCOm 2 will probably be released to PS4 and Xbox One sometime in the future. As most format exclusives tend to be exclusive for a limited time only nowadays.

130°

Pocketpair Studio Boss Calls Out Tencent For Developing A Palworld Clone

The game in question appears to be dubbed Auroria on Steam, which shares a plethora of similarities with Palworld.

Inverno17h ago

No offense but Palworld isn't that original either, with that said… ew Tencent no thank you. I love the survival genre but all these half baked early access games have ruined the genre for me.

exputers2h ago

>Palworld isn't that original either

Can't disagree with that, but it did spin the Pokemon dynamic in a unique way, you gotta give Pocketpair that. Now by doing so, prepare for a ton of Palworld clones, both on PC and mobile.

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack19h ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast19h ago(Edited 19h ago)

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine19h ago

Short answer, nope. Long answer, f*ck nope.

robtion1h ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

Christopher18h ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers2h ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing6918h ago

Probably not, but maybe… just maybe…

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30°

Human Fall Flat 2 Delayed, Devolver Details Major 2023 Sales Decline

As part of its latest financial report, Devolver Digital has announced that upcoming physics platformer Human Fall Flat 2 has been delayed beyond 2025.

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