After using all three major VR systems, Editor In Chief Mark looks at why he thinks Sony is poised for success in the upcoming race for the living room.
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
The Flat2VR community is taking the next step and announced a studio that will develop and commercialize licensed VR ports.
This is great news I love virtual reality and my psVR2 however it's clear that the current bespoke way of building VR games is not working. There's some great games that have been released Absol but they are few and far between and if they are native they are clearly lower in budget and scope then at least I would like. It's definitely jarring to.go from high quality games like Spider-Man 2 to the biggest VR releases like Arizona sunshine 2 and see the huge gulp in quality.
This company aims to streamline porting older games into VR and make them feel as VR native as possible.
And to be honest some of my favourite VR experiences have been traditionally flat screen games ported into VR like resident evil 7, 8 4, doom 3 with the aim controller or borderlands 2.
And I'm not saying that there isn't great native VR games to be found I'm saying more traditional games ported over would be very welcome we have decades of amazing games that we all love and VR presents an opportunity to truely bring us into the world.
Amazing news, there're so many forgotten gems out there, these guys have been consistently porting old games like Return to Wolfenstein, Quake 4, jedi knight, etc. Sounds great that they can earn a living by doing official ports, publishers dust off some old properties, gamers get great games in VR, we all win.
Awesome news! Which popular Steam and Switch game do you think is their first project?
Because it will be the cheapest and doesn't focus on hyper realistic graphics. Heard it before, but I don't disagree. I just want to try it already.
Playstation VR needs to win, cause is the only serious VR aimed for all consumers and not specific groups, if does win the market for VR will open hence the people will look for more VR products(Oculus, Vive, cardboxes, etc) to buy.
I think because it'll have asynchronous gameplay while one player can use the VR headset with either a controller or, 2 move controllers. Another player can use another controller or, 2 move controllers as well just without the headset. All the while the PlayStation camera can effectively capture and track all the components all at once.
If I remember correctly Sony did touch on the possibility of more than 2 VR headsets being able to work in conjunction with each other on one TV/Console. Plus in comparison with the other VR systems, Sony are the only entrant entering the VR space who have openly touched on the issue of releasing their VR set on the market and said that will be taking a financial loss. That to me is like Sony saying that they are willing to take a financial hit to ensure VR is able to penetrate onto the market as well as do so at a lower buyin price than their competitors. It's not beyond reason that they wouldn't be up to taking a hit on price, because they also took a sizable hit with the PS3 as well.
It is in all parties best interests for VR to be successful, they're essentially on the same team. Even direct competitors like Oculus and Vive will benefit from overall growth of the VR sector, more so than they'd benefit from beating out their supposed rivals.
It'll be some years before they start jossling for market share. They have to create and nurture the market first.
The support of many developers, large PS4 install base, and (hopefully lower) price really help