Having a system where you can enjoy both new titles as well as older games is definitely a win.
Recently, both Sony and Microsoft have made strides to support titles from their past systems. This has caused a good chunk of the gaming community to go into an uproar of excitement. While this is all fine and dandy, it's left me wondering: where was all this sunshine and happiness when Nintendo started doing it 17 years ago?
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
They should remake Starfox to the switch 2. Very beautiful game during gamecube days.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
All hail big N they always have been a fan of BC from day 1 on their consoles.
This article is wrong in one aspect. The Game Boy Color was the first Nintendo system to have backwards compatibility in 1998, not the Nintendo DS.
It's great that Nintendo has taken effort to keep the practice of backwards compatibility since day one. Although some later models of the GBA, DS, and Wii took this feature out.
Not sure, but I think that SEGA also deserve credit in this.
Nintendo didn't invent it in consoles either. The Atari 7800 was backwards compatible with the 2600 in 1984 (and the Colecovision was also backwards compatible with the Atari 2600 via adaptor, spawning some lawsuits :). )
No credit because BC isn't that highly-used of a feature. As long as there are a good number of current-gen releases coming out, there isn't really that need to play an older game bar one or two games you really loved/have nostalgia for.
I never used it on wii and don't see myself using it on xb1. It's certainly a nice choice for those who want it, but the general core do not use it.