Ashley from GamersFTW writes: "For me gaming is as much about the challenge as it is about escapism. A seemingly impossible puzzle, once solved makes me feel like I’ve actually achieved something in my day, and in today’s overpopulated market it has come to my attention that these moments are becoming far sparser. This got me thinking: are games getting easier?"
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Saad from eXputer: "Almost a decade later, it's time to take the nostalgia goggles off and accept that Bloodborne has long been surpassed by its successors."
Yes, yes it does. It’s still a great game. Elden Ring isn’t better just different and a bit easier . I like that you have to be aggressive but smart in Bloodborne
"Sony is missing out on a hugely profitable opportunity by ignoring fan demands for a Bloodborne remaster and PC port," says Ahmed from eXputer.
Bloodborne came out on the PS4. It is owned by From Software. What missed opportunity? I am sure the people at From Software know what they are doing. Especially since they are hiring devs instead of laying them off.
Maybe do an article about that instead of writing a hit piece on them acting like they don't know how to run their business.
It will be a launch title on PS6 just like the remake of Demon's Souls for PS5 launch
Gaming confession: I like to play on the easiest modes.
Otherwise, another controller visits the controller graveyard!
Nice article :)
I agree that games are more fun with more of a challenge. Unfortunately, difficulty may attract hardcore gamers but it alienates casual gamers, which is bad for sales. Harder modes also test the limits of the game's mechanics, forcing the player to trust the physics and rules of the game. It means haphazard games can play better if the player relies less on precision. For example, take some B-rated titles and play through on the hardest difficulties. You'll see more and more the follies of development.
In general, yes. Or at least usually the choice is there to change the difficulty level as you say.
Not really since the developers are just giving you more options. If you want the game to be hard, then choose the most difficulty settings
No. But I think the standards of what we call journalism, certainly is. (Totally not bashing this article, talking in general here.)