150°

How Sony Managed to Keep The Last Guardian's PS4 Announcement a Secret Until the Last Moment at E3

The Last Guardian‘s PS4 re-announcement during PlayStation’s E3 conference this year surprised many, but there was one element that could have spilled the beans just minutes before, dampening the impact of that trailer at the very beginning of the show.

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dualshockers.com
TheGreatGamer3217d ago

http://uk.ign.com/articles/...

The Guardian actually leaked this and I think we all knew it was coming at some point but I definitely don't think they 'kept it a secret' because there wasn't anything really too secret about it. We've pretty much knew it changed from PS3 to PS4 so it was just a matter of time before it was re-annoucned

Abriael3217d ago (Edited 3217d ago )

That's not a leak. Someone saying it's gonna come happened every year since 2010. They didn't bring any evidence whatsoever and they even listed a game (Zelda) that everyone already knew wouldn't be there.

Rookie_Monster3217d ago (Edited 3217d ago )

Wait, wasn't Abriael of Dualshockers the one that leaked the news that TLG was going to be released on PS4, dating back to last year with trusted sources?

http://www.dualshockers.com...
Dualshockers: Sony Japan Studios debuting two, maybe even three titles. Project Beast – spiritual successor to Demon Souls. "The other is The Last Guardian. Retooled for PS4"

Com on, you guys should give yourself some credit for the leaked even if it was a year late. :)

TwoForce3217d ago Show
Angeljuice3216d ago

Q: How did they keep it a secret?
A: By not telling anybody.

neocores3217d ago

Was never a secret was common sense.
After all the outcrys that it was cancelled they had to show something

freshslicepizza3217d ago

exactly. there was too much pressure on sony to cancel the game and the early success of the ps4 made it common sense to get it on that system.

WizzroSupreme3217d ago

They were sure better off for it. Biggest pleasant surprise of this generation's E3s yet.

uth113217d ago

Everybody expected it every year, not much of a surprise lol

Spotie3217d ago

Everyone HOPED for it. We stopped actually expecting it years ago.

ilikepizza3217d ago

Actually wasn't a secret at all and also considering they they upscaled some ps3 gameplay it's not like it took much or was some epic reveal. It's literally the same exact stage from e3 2009. If it was a totally different level and showed stuff not seen in a trailer from 6 yrs ago I would color it legit. Dont be surprised if delayed to first quarter 2017.

DanteVFenris6663217d ago

That wasn't even close to what we saw 6 years ago. And the graphics alone are far better than the PS3 could handle. Did you see how many feathers were moving realistically? That's gotta be a couple hundred objects moving at once through some physics equation. Definatley pretty taxing, plus the creature itself looks amazing.

lemoncake3217d ago

I don't know how realistic that movement was, it's hard to say considering how there wasn't a lot of other things moving in the scene to determine if there was supposed to be wind, just a few tufts of grass permanent shaking and no trees swaying or anything. When the creature moved they just seemed to shake randomly, and randomly shake when standing still.

The monster looked nice, but damn that boy model wouldn't have looked too far out of place in a ps2 game never mind a PS3 or ps4, it was verging on being just one block of colour. Then you have the actual environment which looks almost identical to the PS3 reveal with the same extremely low draw distance and just higher res textures.

Unless there is some serious ai work going on here with the monster actually learning, developing and solving things on its own and not just scripted sections and simple head following movements I really don't see how this game could be considered taxing for the ps4 console. Seems like they should have given the PS3 some love and released it on their also.

DanteVFenris6663216d ago

@lenon cake the graphics of the kid are not bad(face palm). It is a artistic deseign to make him look more cartoony kinda looks like avatar. Also cartoony does not equal bad graphics. He was out of place with the rest of the artistic design, but it made him stand out and I liked it.

Also doesn't matter if the feathers are moving randomly. That's still a couple hundred objects moving. Also that type of AI doesn't exist in any game. Play a PS3 game. I haven't played a single game on that machine that looked as good as last guardian.

lemoncake3216d ago

@dante you really think this is graphically better than something like the last of us or GTA 5? I guess we just got to agree to totally disagree.

ilikepizza3217d ago

lemon cake youre correct,the developer just came out and said basically "this game could of ran on ps3"

http://www.playstationlifes...

DanteVFenris6663216d ago

Yes they said it could with sacrifices from their vision...

Like I could make elderscrolls 6 run on a ps1 just a lot of sacrifices to the vision. Maybe Id even have to make it sprite based

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60°

Building Final Fantasy XVI with Producer Naoki Yoshida | AIAS Game Maker's Notebook Podcast

Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.

130°

15 More Underrated PS4 Games You Probably Didn’t Play

GB: "With this feature, we run down 15 of the most underrated games on the PS4 that never received the love and appreciation they truly deserve."

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gamingbolt.com
Christopher135d ago

I've played 15, and I wouldn't consider any of those underrated TBH. Some of them are pretty high rated.

banger88135d ago

That's amazing, Gamingbolt actually put all 15 games on the same page.

shinoff2183134d ago

I. Not seeing anything on that list underrated. I never played concrete genie, the ASTRO vr,and one other but I forgot the name already. Nothing on there was underrated at all imo.

persona4chie133d ago

There’s only 4 of those games I never played, and no most of those aren’t underrated.

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360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

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gamespot.com
Obscure_Observer361d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin361d ago (Edited 361d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole361d ago

They have 10 in the works right now.

Crows90361d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit361d ago

Did you read? It says "dominated". That word means something.

RedDevils361d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie361d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic361d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj361d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde360d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki360d ago (Edited 360d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter360d ago (Edited 360d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor360d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek360d ago (Edited 360d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138360d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_360d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881358d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 358d ago
S2Killinit361d ago

Thank god for actual gamers in the industry.

neutralgamer1992361d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64361d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992361d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot361d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic361d ago (Edited 361d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992360d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz360d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

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-Foxtrot361d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__361d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64361d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot361d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__361d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic361d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz360d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 360d ago
blackblades361d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni360d ago (Edited 360d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

+ Show (1) more replyLast reply 360d ago
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