190°

Sony clarifies Vita ‘legacy platform’ statement: ‘Our portable business will be continued’

Andrew House was referring to retired versions of the Vita, Sony claims.

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venturebeat.com
mikel10153249d ago

So it's still getting as much support as before then from Sony.....none.

Jason_Plays_PC3249d ago

Such wasted potential its a crying shame, where,s the vita gta,s? Resident evils? Devil may cry type games? It has the power it has the features.. It could have so many games not possible on 3ds and i think now all focus is on ps4 and its gonna fade into non existence. I wont hold my breath to even hear it mentioned more than 5 minutes at E3 if at all.

iamnsuperman3249d ago (Edited 3249d ago )

Those games cost a great deal of time and money and for what? Lets be honest. Vita software sales are and have never been great.

"It could have so many games not possible on 3ds"

Which is actually the main issue why this thing flopped. It is too expensive with a lot of risk to make those games.

We talk about mobile gaming taking over this side of the business but that is only part of the problem. Increasing costs of development is the other.

Viper73249d ago

Western developers don't generally care for Handhelds, if you want to play those games you are better off without one.

Resident Evil and Devil may cry are just bad handheld games in general not to mention how both series have only gone downhill for the past few years.

3249d ago
Spotie3249d ago

I always find it funny that people that don't own the Vita are the ones claiming it doesn't have any games, never had any games, and that the games it does have aren't worth anything.

magiciandude3249d ago (Edited 3249d ago )

@Spotie

I own the Vita and have been saying that the games are part of why the system is far from a smashing success. The system has been entirely on life support for the majority of its time on the market. When was the last time Sony launched a major first party AAA title for the Vita?

Indies and niche games are excellent and all, but they're that, indies and niche games. Small audience, that's why the system is severely under-performing.

3249d ago
Spotie3249d ago

@magician: Yeah, sure.

@kalkano: It's logical to downplay and criticize games you have no experience with? Yeah, sure.

magiciandude3249d ago

"It's logical to downplay and criticize games you have no experience with? Yeah, sure."

Yeah, Spotie, apparently it is logical according to you. What did you say about Ryse and Titanfall on multiple occasions? Exactly...

3248d ago
Spotie3248d ago

There's a difference between not being interested, and the games not being great.

It's most certainly not rocket science.

maniacmayhem3248d ago

@Hicken

And in Vita's case it's both.

+ Show (8) more repliesLast reply 3248d ago
MrSwankSinatra3249d ago

PS Vita is pretty much the PSP Go 2 at this point. Most of the games that come out for this thing are always digital. I say get rid of the touch screen, touch pad, and cartridge slot and drop the price to $99.99.

G3n3raL863249d ago

I love my Vita, so i would love a new Sony portable:)

OB1Biker3249d ago

I feel privileged to have PS4 PS3 and Vita and every months always good games Im interested in for at least one of them or all of them with one subscription (preferring playing the smaller games on handheld)

DragoonsScaleLegends3249d ago

Call it PSP2 and make it use SD cards and I will buy it. I'm still not sold on the Vita though because of the space constraints vs price and of course because it became a indie station.

Eidolon3249d ago (Edited 3249d ago )

Yeah, I don't remember a Vita commerical aired on my TV, literally ever, and I think that a ton people don't know that the Vita is actually supposed to be a successor to the PSP. I'm satisfied with the Vita, but I can't imagine Sony being baffled by the Vita's failure in sales, I just think it doesn't care(or it's not risky) enough to invest in its success... what was the last GREAT release it had that might appeal to the majority of gamers? All i can think of are Japanese titles and indie games, none of which get advertised in all major regions or NA of which has the LARGEST stake in the gaming industry and UK/EU which probably has similar tastes. It just comes down to making deals with major publishers/developers for exclusives and an effort in advertisement, it is a risk, but if they want to "save" the Vita, that's what is needed.. otherwise, it's probably stable as it is... getting ports and indie games, JRPG's, Visual Novels, and MH clones.. but in no way is it successful. I'm okay with the Vita because I still have a lot of games to play on it, I'm behind, but I feel I'll probably catch up pretty soon...

ndub3173249d ago

Yea it's sad when people see my vita and ask me what type of phone is it.

Xaphy3249d ago

I dont even recognize most the indies released on it.

paul-p19883249d ago

For a little while (about 2months I think) Vita sponsored Marvels Agents of Shield in the UK, but after that they swapped the Vita for the PS4. That was the last time I saw a Vita advert on TV...

3249d ago Replies(1)
JackVagina3249d ago (Edited 3249d ago )

Cant believe people still wont admit this thing is dead, New games aren't going to save it.

Tapani3249d ago

And your name and picture is not going to save your comment :D

MegaRay3249d ago

If new games still comes to Vita, how is it dead?

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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