Play: "Why those who claim that Destiny is done are wrong."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
I never thought Destiny was 'done' but I sure don't play it very much at the moment. As for Bungie's Halo being the template for the modern console shooter", it may have contributed, but surely CoD was instrumental if not more so to the genre. Regardless, Destiny is okay but as time has gone by I think it is fair to say the game did no live up to many people's expectations. Will I be back to play? Sure. Just not sure when.
Here is the thing. This game was marketed to us as the bees knees. Then we spent 3 hours with it and knew we had been had.
This game single handedly knocked sense back into me. Wait for a review, and never pay full price. Even with GCU and my amazon discounts.
Its not almost a year since it's release. The game is due for a series re-review before I even consider it. There simply is too much on the horizon for me to even be interested at this point again however.
Same goes for Halo MCC... Still broken. Only game I have for my XboxOne.. I don't play it. I've lost interest. My PS4 is seeing much love however. If Destiny drops to sub 20... I may pick it up just to add it to the collective pile of shit I own.
console gamers do not stick around as much as pc gamers do. which makes you wonder why bungie refused to support that platform.
activision was too scared to make this a mmo game with monthly fees so instead they created a large scaled game held back by its potential by removing content to be sold as dlc. that business strategy simply doesn't work. people stop playing and then they feel ripped off through the process because they know content was reserved to sell later. the amount of players online is also scaled way back, probably because they wanted to support last generation consoles too.
Destiny is digital loot crack wrapped up in a souless package. There are those who are still drawn to it but I still think that's probably a low percentage of the overall sales. Of all the people I played with at launch, only two are bothering with the expansion with most more interested in the Witcher and/or have moved on to other games.
I'd be more interested to see how the sequel does. While I still play and enjoy it, almost everyone I've spoken to agrees it was a disappointment and didn't live up to the ridiculously high standards we all set for a Bungie game. I'm interested to see what Bungie will do with the sequel. It's gunplay is up there with the very best FPS games of all time, they just really need to flesh out the experience and actually inject a soul (better storytelling) into the whole experience alongside dramatically increasing the content.
Destiny has no competition. It's the best fps out. Only the division could potentially rival it, but that's been delayed until next year.