210°

GTA V - Multiplayer Mod with Dedicated Servers & User-made Game Modes - Experimental Version Out

The team behind FiveM – a multiplayer modification for Grand Theft Auto V which offers an advanced multiplayer environment for people to play on dedicated servers with user-made game modes – has released its first experimental version.

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dsogaming.com
Pathogenic3270d ago

This is the step in the right direction for PC gamers who love GTA V and modding. Good job and keep up the amazing work.

SunnyZ3269d ago

THIS is what GTA V multiplayer should be!
Just flat out unadulterated fun.

Not the weird 'mmo' grind fest that rockstar created.

Crimzon3269d ago

The weird MMO grind fest is designed with one thing in mind: microtransactions.

That's all they care about, is selling those stupid shark cards so people can not only buy their way to content they should have access to anyways, but also buy their own advantages over other players. Whoever is willing to spend more money wins, plain and simple. That's why Rockstar has repeatedly lowered the in-game rewards you get so people can earn less and less in-game money without buying microtransactions, and no doubt the sole reason they're so determined to stop PC gamers from modding the game.

Also goes to show what a sorry state things are in when modders can offer gamers dedicated servers for free. Meanwhile those of us on console are stuck paying yearly subscriptions for the privilege of playing online multiplayer over awful peer-to-peer connections.

Hereiamhereibe23269d ago

How is GTA online Pay to Win?
Last I checked Free-Roam isnt competitive. Your money doesnt matter in deathmatch, races, etc. Missions and Heists are cooperative and someone with alot of money on your team is not a bad thing. Heres a thought, if your so against R* and Microtransactions STOP PLAYING GTA V, STOP COMPLAINING ABOUT GTA V, and STOP BEING JEALOUS. Just because you are salty you dont make half as much money as R*, doesnt give you the right to slander and lie. Get a life.

xPhearR3dx3269d ago

While you may be correct, those shark cards have done us a very good thing. Free DLC. Rockstar has shipped A LOT of DLC for GTA Online. Including stuff for single player like new weapons, vehicles and they've all been free. Had those microtransactions not existed, all that content would have been paid DLC. So while it may take some time to grind, it's either that, or pay for DLC and not grind, or pay for shark cards if you're not up to the grind.

TeamLeaptrade3269d ago

True that! I like the GTA V online, but it is true that it's not always as fun as I'd like it to be. Letting me do so much more in the online sessions would be fantastic.

DragonKnight3269d ago

Correct me if I'm wrong but, didn't Rockstar prohibit modding and begin banning people for doing just that?

DxTrixterz3269d ago

This is why this multiplayer is being made. So when people get banned from Online they can go to this mulstiplayer.

duplissi3269d ago

No, its to allow for modding online without the fear of being banned (For the GTA V version of LCPDFR, and other great mods). Sure, its the only way banned people can play online though.

DragonKnight3269d ago

I see. Well, Rockstar should have just done this themselves, same thing we've seen done with cheaters in other games. Put them in their own servers and let them ruin the game for themselves. Not saying that mods are ruining the game per se, just that there is no real reason to prevent modding when you have options to deal with abusers.

Palitera3269d ago

A lot of interesting stuff will come from this.

Psychotica3269d ago

Hopefully not viruses or malware..

FPS_D3TH3269d ago (Edited 3269d ago )

And this is why it takes 2 years for a PC version to come out. Good job at convincing them they made the right decision with Red Dead pc port.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing133d ago

Cost of realistic looking movement.

lucasnooker32d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos32d ago (Edited 32d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar32d ago

They already learned they dont have to actually make a great game

sagapo32d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp32d ago (Edited 32d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg32d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos32d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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