During this year’s Build Developer Conference, Microsoft showcased an amazing tech demo from Square Enix. Afterwards, Microsoft presented an interview in which Square Enix revealed that it took them three weeks to get the basic rendering of their Luminous engine running on DX12. Not only that, but Square Enix claimed that it wasn’t really a difficult task implementing DX12 support.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.
I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence
The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.
Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.
I think if SE released FFXV with DX12 for PC. It will look extremely mindblowing in Ultra settings 4K/60fps. It already looks amazing as it is.
This gen will look astonishing in its final years.
i'm getting convinced we might see a ms exclusive ip made by SE
Good to hear that, I'd say that DX12 will change the gaming for the next years to come. Not to mention, lessening the CPU load for games.
It took around three weeks to get the basic rendering working on DirectX 12. Good to hear.
DX12 = faster dev time = more polished game.
MS can turn 3 years worth of work in to a 1 year worth of work with DX12. That's beautiful.
Yes the power of the Xbox One is truly shining. Watch out PS.