100°

Nexus Mods Responds to Steam Charging for Mods

Nexus Mods gives their answer on what they think about Steam charging for Mods and how they'll handle it.

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noobfeed.com
eldingo3288d ago

nexus is preparing for the coming shitstorm while valve has yet to make another move i wanna see where this is all headed guess i will have to wait for now.

Nio-Nai3288d ago

Good point to stand on, So far it seems like the only people in a uproar over this are those who make no mods at all but simply want free things.

3288d ago Replies(2)
iNFAMOUZ13288d ago

what? thats so insulting, wow, if you actually think that, lots of devs have gone against this idea as well

Xristo3288d ago

Nio-Nai, you are obviously disconnected from the modding community. Please see yourself out.

Nio-Nai3288d ago

If yours full of entitled little children like you I would much rather stay in the ones I'm currently in. Full of sensible people who like to get credit for what they create and not have people constantly insult and belittle the creators.

Seafort3287d ago

Really? Only 17 mods have been priced and 40-50 pending review out of 25k mods on steam workshop.

This isn't about supporting modders this is just 2 corporations thinking it would be easy money to line their own back pockets on the creative works of their communities.

I guess they didn't expect such a fight back from users and modders alike.

PC gamers fight for their communities no matter who's threatening it.

+ Show (1) more replyLast reply 3287d ago
DragonKnight3288d ago

Apparently a lot of people prefer Nexus over Steam Workshop for Skyrim mods. I can see why.

SteamPowered3288d ago

There are lots of reasons why nexus is better. Game works has caps on file sizes as well as the Mod Organizer will check over your mods and make sure they all work together and what you need to do to get it working. Script extender is also needed for quite a few of the choice mods.

Vegamyster3288d ago

Before this i always saw the Steam Workshop as a bonus, i prefer the Nexus because it just have more content and its easy to manage mods. Now i don't plan on using Steams Workshop at all until they reverse these policies.

Revolver_X_3288d ago

Yes, I find NMM so easy to use. Just like SteamPowered said, I need SKSE for a lot of mods I use.

Jadenkorr0213288d ago

Here's where I'm at. Lets say i buy some mods. Then the devs update their gasme and that update breaks those mods (mods no longer work). The modders of the mods I have DONT have to update their mod. I now paid for something that no longer works. Thats not OK with me. So because of this I'm not ok with this new policy.

003288d ago

what an absolute joke in one day valve managed to destroy a community, I hope to god PC master race are smart enough to completely laugh at this idea and cause it to fail.

Seafort3287d ago

This isn't just Valve that wanted this. Bethesda is also to blame for this paid mods fiasco.

They also want 75% of the proceeds split between Valve and Bethesda leaving the modders with 25% only if they manage to sell $100 worth of their mods.

This has completely broke up the modding community as many modders still aren't charging for their mods. Only a small minority (17 priced with 40-50 pending review) have put a price on their mods considering there is 25k mods on steam workshop for skyrim.

So to me that says the modding community as a whole completely reject Valve/Bethesda decision to monetise mods.

The user base certainly does as we have and will always support modders for our games.

This time the corporations chose the wrong area of gaming to capitalise on and I hope it backfires for them.

I certainly won't be buying any more games from Bethesda no matter what game it is after this. Skyrim wouldn't be what it is today on PC without the modders to fix bugs and to add new and interesting content for all to share.

akiraburn3287d ago

Agreed, although you should also check this out: http://n4g.com/news/1714470...

According to the information there, Valve is actually taking the full lion's share of 75% for themselves, while leaving the other 25% to be split between the publisher/developer (in this case, Bethesda), and the modder. So in a best case scenario, the modder gets 25%, while theoretically they could make as little as 1%. This isn't just confusing, it's downright insanity. How or why any modder could be interested in this scheme is truly baffling to me.

Personally, I think there's a lot more to this that we aren't seeing. Especially in regards to how Bethesda's share is being handled. Given the info in the link above, it would seem that they aren't making any profit with the mods for their game being sold, and are allowing modders to keep the full 25%, while also being completely fine with Valve taking a 75% share. That seems odd, to say the very least.

Regardless, this sets a very bad precedent and could easily lead to even worse industry practices than what we currently deal with. I don't think anyone has a problem with offering and a encouraging an optional donation, but setting up pay walls for mods... that leads down a very murky and troublesome path. What makes this situation even worse, is that apparently Valve are even removing the donation links that some modders have on their Workshop projects. As Rachel_Alucard has mentioned in a couple prior posts, you can see that happening here: http://i.imgur.com/9jFZkwP....

It is also worth noting how things are regressing already into a worse situation. Any users who even politely or slightly disagree on the matter of paid mods are being completely banned from Skyrim discussions on Steam and the content is all made invisible. Meanwhile some of the modders who are a part of this program (like Xilerbullet in this instance) seem to now be adding in-game pop-up notifications onto the "free version" of their mods, encouraging users to buy the premium version. https://archive.is/66fit#se...

Personally, I hope that all the backlash is serious enough that not only does this whole thing get shut down, but the loss of customer loyalty and general support is severe enough that no one will ever dare attempt it again. I've helped work on a handful of big modding projects for other games, so even beyond the obvious reasons, this is a significant concern to me.

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70°

Why Are Steam's Recommendations Dogpoop?

Blindfolding myself and clicking a Steam page at random would serve me better recommendations than Steam’s algorithm

Read Full Story >>
thegamer.com
UltimateOwnage15d ago

Hmm, not sure I agree with that. The recommendations I get are usually pretty good, but then again I have pretty large library of games on Steam and hundreds of them in my wish list, along with lots of curators I follow for it to build recommendations off of. On occasion it will throw me a random FIFA game or something I've never bought or shown interest in, but mostly its decent IMO.

80°

5 Best Metroidvania Games on Steam (March 2024)

Dive into the best Metroidvania games on Steam, from hidden gems to top-rated classics, and embark on unforgettable adventures!

jznrpg25d ago

Skul is a metroidvania ? It’s on PS+ soon I’ll check it out. If it’s good I’ll buy a copy physically if they have one

Nacho_Z25d ago

If Pseudoregalia is one of the best I'd hate to see what the worst look like.

330°

Dragon’s Dogma 2 releases to mixed user reviews, as microtransactions criticised

Players can pay to edit their character, resurrect the dead and other actions.

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videogameschronicle.com
AdonisIsBeast33d ago

Who cares as long as it’s optional

phoenixwing33d ago

paying to edit your character is kind of crap as far as microtransactions go

Xristo33d ago (Edited 33d ago )

I hate any/all MTX in a paid game (especially a full-price game)... but know that you can spend in-game currency (RC), which you get from killing mobs, to completely remake your character.

phoenixwing33d ago

@xRisto how much did it change the gameplay though? Changing your character would have probably not cost any rc if they weren't hellbent on getting money by making it inconvenient

koga8833d ago

You can literally edit your character using in-game gold, dropped from monsters or obtained from selling items, as soon as you reach the first main town. You can even use Rift Crystals obtained from other people using your pawn or dropped from monsters to change your entire character or Pawn. It's paying to avoid doing something that is literally in the game.

PRIMORDUS33d ago

They are lucky there using Denuvo or their game and all future DLC etc. would be for free. 🤣

phoenixwing33d ago

@koga you completely missed the point i was making but go ahead and act like i'm being the wrong one

lucian22932d ago

you can pay ingame currency though; why are ya so derp

+ Show (3) more repliesLast reply 32d ago
Crows9033d ago (Edited 33d ago )

Capcom cares quite a bit....hence why it was kept from reviewers and initial impressions.

As far as optional...yeah...ALL mtx are optional. That's not the problem. The miss the mark entirely.

Heck buying the game is "optional" too.

The fact that they were hiding this is scummy as hell. I was going to buy this day 1 or day 3. Now I'm reconsidering the purchase entirely because as the reviews point out...there are certain design decisions which have not changed but funnily enough seem to be remedied by these mtx...

In other words they may have left certain features in the game in order to monetize them. So the mtx affected the development of the game in a negative way.

garos8233d ago

I'm certainly not buying it anymore. It has affected at least one sale from me. I'll pick it up second hand

peppeaccardo33d ago

Very close to buy the game at a discounted price but not anymore.
Bad business practice and hence they do not get my support/money !

warriorcase32d ago

It wasn't kept fromreviewers s though. Twitter reviewers are saying there was mention of mtx's in the reviewers guide

-Foxtrot33d ago (Edited 33d ago )

STOP. USING. THAT. SHITTY. EXCUSE

God damn man

Look how DLC changed after Oblivions horse armour, within 10 years most developers took the absolute p***. What was said then aswell? “It’s only optional who cares?” Now look where we all are.

There’s no half measures with these things, when will people realise this.

jwillj2k433d ago (Edited 33d ago )

Oh it’s gonna get worse. Ng+ locked behind mtx, “cool downs” preventing you from playing for more than 3 hours at a time unless u pay the mtx for unlimited access, main campaign bosses, in-game music, certain dialog, difficulty modes, certain npc interactions, all locked behind mtx, etc.. etc. gonna end up being like the NBA 2k games eventually paying for cross overs and shit… They gon get mid-evil on our asses.

OMGitzThatGuy32d ago

I can guarantee most of the items you can buy with mtx and ingame currency wouldn’t exist in ANY paid form if the main goal wasn't monetization. If the goal is to give idiots who are willing to pay for basic game features as mtx a way to do things faster then the only ones the mtx hurt are the non paying players as you are now locking features behind a grind that you chose to put in the game that you are essentially admitting to creating some type of time sink. I have never heard of a game locking basic character editing behind a ingame paywall, it’s usually just an option.

Chard32d ago

Takes two to tango though - unfortunately people buy this garbage which incentivises the behaviour. It's an inevitable outcome of the profit motive

thorstein33d ago

@Mario

Yes. And so are resurrection "Wakestones." You can find them but they're rare.

victorMaje33d ago

Buying the game is now very optional too. If you don’t know why then you don’t get it.

shinoff218333d ago

Because it's only a door way. That's why we care. We've already seen some shit since Mtx was introduced.

Rimeskeem33d ago

1. DD2 is an ARPG with 8 different playable classes
2. There is no multiplayer aspect to the game
3. You can only have one character (have to pay for more)
4. You cannot delete the character unless you go into the game files
5. The game is $70 dollars upfront

Having to pay for more character slots in a game that *features* 8 playable classes is pretty much not optional for an ARPG.

Angyobangyo33d ago

Judging from steam reviews, gamers care. Not plastic gamers. Why didn’t Itsuno mention such MTX would be available in-game? Why weren’t the MTXs there for review copies?

Kiryu199232d ago

Who cares is how all this started. The many many excuses. Please keep defending these greedy publishers and unfair tactics. We be gamers are the problem

Horse armor

$10 online passes if buying a used copy

Cheat codes gone and are replaced by micro transactions

Unlocking stuff by playing games behind micro transactions and XP boosters

It’s only cosmetic

No one is being forced to spend even though publishers are literally making their games more grindy to force people to play

Full priced games have mobile game type micro transactions

$70 priced games because higher development costs while making record profits and laying off record number of employees

And to play the game early pay us extra $20-30 on top of full price

Release games now and promise to maybe fix them later only to abandon the game

Day one patches that make the games worst

If it’s your favorite game defend the publisher if it’s not hate on another publisher for similar content

SixFrvgz32d ago Show
+ Show (8) more repliesLast reply 32d ago
kenpachi33d ago

Must have picked up some EA crew to put this in the game

robtion33d ago

Yeah these are really bad ones. Directly impacting gameplay too. Super scummy move. I hope nobody buys them.

CrimsonWing6933d ago

Yet Helldivers 2 gets a pass? Y’know a GotY contender by the name of RE4 had them and so does Devil May Cry V. The funny thing is I enjoyed both of those games thoroughly without having to buy a single microtransaction.

What I do consider a valid complaint is not being able to start a new game or being able to edit your character. That’s kind of a seriously baffling decision, but then I think how I played Dragon’s Dogma 1 and I never edited my character and I just did a 100% playthrough on a single file and didn’t start a NG since. So, I don’t think these are really going to impact me, but I can see how it will others.

Crows9033d ago

Helldivers 2 is a live service game where everything is obtainable in game with incredible ease.

Not sure about re4 or DMC but nobody is giving anyone a pass ...this article is about dragons dogma 2...not those games.

What is valid are in game features made to supposedly force you to think carefully only to have a surprise online store offer solutions to built in problems for more money.

Goosejuice33d ago

Those same things they are selling can be found Ingame as well. U can buy the character editor through merchants with gold. Don't get me wrong..I dislike these mtx they are doing but you don't need to buy them to be able to get them.

CrimsonWing6933d ago (Edited 33d ago )

Oh my bad, I can’t bring up games with microtransactions that nobody had a sh*t fit over. My mistake.

I love how people move the goalpost.

Crows9033d ago

@goose
@crimson

All mtx sucks. I'd rather helldiver's not have them because it makes me wonder if the rate at which you collect materials. That said. The games features are all fully enjoyable and aren't affected by the mtx.

That's not the case with dragons dogma 2...they left in place features that are supposedly part of the challenge of the game only to let you buy your way out very conveniently. I didn't look through all of them but I've heard some are rare but can be purchased with more money now. Even more so in a game about managing weight load there's a tent, I believe, that you can pay more money for that weighs less than your typical tent...not all sure on all the mtx and I'm aware that you can purchase many through in game vendor but they're incredibly useful mtx that are obtained much more slowly in game...or even a limited amount of them.

Instead is selling fast travel...just let us don't for free....or instead of selling cosmetic changes...how about letting us do it for free...

Nothing in helldivers comes close to this abomination

Angyobangyo33d ago

One is a single player game and one is a live service game. One is $40 vs$70. And most importantly, one game is there to spread democracy.

Ironmike32d ago

It's not incredibly easy for certain things in helldivers though u still have grind quite bit but u ate correct in saying u can eventually get enough medals to purchase stuff

+ Show (2) more repliesLast reply 32d ago
Moegooner33d ago

Read your comment again and maybe, just maybe you might realise how dumb it was.

CrimsonWing6933d ago (Edited 33d ago )

What was dumb about it? That I pointed out the hypocrisy?

garos8233d ago

It was extremely scummy that capcom hid this from reviewers. I have no doubt this game is good but these type of microtransactions don't sit well with me. They've lost a sale from me

Lionsguard33d ago

I was going to pay full price to support this game because I've been waiting for it for forever but I think I'll wait until I get it for free from Epic or a Humblebundle monthly.

Redemption-6433d ago

I am not defending Capcom, as I am not a fan of MTX in single player games. I do however belive they were open to reviewers about having MTX in their game. The reviewers just decided to leave that part out. Which is very disingenuous. There are some companies that get away with these things. Image if this was done by EA, Ubisoft, or even Activision? I am positive those defending Capcom, would have had their pitchforks ready if the companies listed above did this

anast33d ago

That's why reviewers can't be trusted. In fact, they are not reviewers at all. They get free codes to talk about stuff they don't understand nor care about.

Sanctusone33d ago

I mean it was pretty obvious to anyone with eyes...one of the items you get from deluxe edition was in game items.
1500 Rift Crystals - Points to Spend Beyond the Rift (A)
Which honestly I figured they kept a similar mtx system like DMC5 and the optional red orbs.

Lionsguard32d ago

1500 Rift Crystals doesn't mean anything. The first game had Rift crystals too, you just earned them by people hiring your Pawn and you get it from certain quests.

anast32d ago (Edited 32d ago )

A reviewer's job is to point out the obvious of a product as though they were the consumer. This means reviewers, to do their actual job, would need to review the complete game: the edition they are reviewing, how they got the game, technical aspects, story, and monetization scheme. Since, it is obvious that MT's are a part of the game, it would need to be reviewed. This way people can be informed, so they can decide if they want to play this style of game/monetization scheme.

For example, AC Origins was bad with Mt's. I had to farm side missions or pay to advance the story. This was after I already did close to 25 or more side missions. While I was grinding there were constant reminders that I could pay to ease the grind. I would have never bought the game if it were reviewed properly.

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