610°
7.5

Polygon updates their Driveclub Review

Driveclub's greatest contribution to the racing genre is how it manages to seamlessly blend the act of racing solo with asynchronous competition against your friends. That one major boon is aided by a solid (if unremarkable) core and some of the best visuals of this generation so far.

Yi-Long3279d ago

I bought it 1-2 months ago for 22,50€ when it was on sale on PSN, and I've been having ALOT of fun with it. Great great racer. It'sa ll about that gameplay and amazing trackdesign. All of them very fun to race on, again and again. I don't think there's a boring/poor track in the game.

It's not a perfect game, as the diversity in cars is a bit limited (no Japanese cars, no American cars (although DLC have added some I believe), no classic cars, etc), and perhaps it could have used a few more locations... but I'd rate it a 8.5 or even 9.

It's probably the best racer I've played since last gen's PGR series, and the first GRID.

Aery3279d ago

One of the best racer I've played.
This updated score is still a joke, but it's polygon, I can't expect anything better from them.

Aery3279d ago

Btw, from 7.5 to 5 to 7.5.

That's why I think they show how unprofessional they are.

The game, since its original release has improved a lot.
So the first time they scored it 7.5 because they liked it, then they updated it to 5 because it was broken, then after tons of updates that have improved the game from its initial release a TON they go back to just 7.5, as if the game is as good as it was at the beginning, but not broke.
It is ridiculous.

subtenko3279d ago

No one cares what you think Polygon you POS BS review writers. Changing your scores to a lower back to the original when they added more content too.

GTFO with that shet!

Saw Drive Club, was informed they were adding things, played it, 9/10 for sure!

TheTimeDoctor3279d ago (Edited 3279d ago )

I think 7.5-8 is fair. A fun game

medman3279d ago (Edited 3279d ago )

I think 8.5 would be a fair score for Driveclub. What it does, it does exceptionally well, and it's the most addictive racing game (and the most beautiful) I've ever played....but it is missing alot of customization features and the cars do tend to perform a bit too similarly, particularly the braking performance. How I wouldn't kill for a brake bias setting or an opportunity to feel like the carbon ceramics that certain cars have in reality were actually reflected in improved braking performance in the game. I'm not asking for all out customization options, it's not that type of game...but the braking performance is not up to par with the rest of the game, in my opinion. For example, in Driveclub, it's absolutely essential to use the parking brake to help steer through a corner, as the understeer of every car is pretty bad. That may be a design decision due to the heavy drift focus on the game, but I would prefer not to pull the ebrake through corners...I don't in reality. Those sort of shortcomings are why Driveclub shouldn't get a 9 or above, but again, it's an excellent racer and the most fun I've had in a racing game in a very long time.

jc123279d ago (Edited 3279d ago )

I agree. I'd give it a B-. Its a solid game that's a grown a lot since launch. It's certainly fun to play.

That being said, it does lack a true single player campaign. It also lacks car variety, car customization, real-time damage, and has mostly bumper-car tracks...These shortfalls by no means ruin the game, but they prevent it, at least in my opinion, from being a truly great racer.

fr0sty3279d ago

Had they not originally scored it a 7.5, I'd agree. Though I personally would rate it 8-8.5.

u4one3279d ago

I'd say it could have used tuning and customizing options as well as race configuration options etc. It's missing so much stuff compared to other solid racers. Not to compare it to forza, but the customizing of cars and how it rolls into social multiplayer aspects is part of what makes it so cool, in addition to the great racing etc. The car meetups let you check out other people's cars, race them buy them, view them etc. Super cool.

DC has certainly gotten better since launch. Id say a 7.5 is fair. I went from thinking it was a joke to at least picking it up from time to time for some quick races online.

Yi-Long3279d ago

The balance is pretty good in Driveclub, and allowing modding and tuning etc etc might take away that balance, or at least THE IDEA of balance.

While I can enjoy those aspects in the SP career mode of a game like Forza, basically crafting and creating a car from different upgrades and tweaking it all to handle as good as possible, Driveclub seems to really just focus on the core-aspect of RACING, and does that very well (IMHO).

I love just starting it up, pickinga car and track, and just go. The gameplay itself is FUN, even after repeated playing on the same tracks.

It's as close to a rally-game as I've seen from a non-Rally game, in that in Driveclub you're also just constantly 'fighting' against the track itself, cause there's always a little bump in the road, a little dip, a little slippery spot, a corner that's challenging, etc etc. I love that.

It truly makes me wish these developers would produce a rally-game, or at least rally-expansion for Driveclub.

Utalkin2me3279d ago

Don't you get tired of being in every DC article saying the exact same stuff? Broken record would get tired of hearing you.

jc123279d ago

u4one- I somewhat see your point. I dont think its unreasonable to give this game a 7.5. I think that's a slightly - and I mean SLIGHTLY - low score, but not by much. I'd give it an 8.

iceman063279d ago

I think that you are judging this game based on something that it was never meant to be. It wasn't supposed to be a "tuner/customization" ; styled game. It was meant to be a more arcade racer with handling that attempts a balance between arcade and sim. It's NOT meant to be GT or Forza or Project Cars. As for the score, I think that a solid 8 would be fair (7.5 being not too far off, I'm not upset).

+ Show (1) more replyLast reply 3279d ago
Aceman183279d ago

For me this game was a solid 9+ from the beginning even with the server issues. The racing is just exciting and fast. For me it's just pure racing without the nonsense.

ravens523278d ago

Great racing game, a 9 to me. It's much better now due to spotify I can race and listen to tunes. It's very challenging and fun. 9/10

3-4-53279d ago (Edited 3279d ago )

* Polygon.

You have no soul.

Grow a spine, and stick with your decision.

* If you've been fooled I'll let you in on a little secret.

* They are just doing this for publicity.

No instead of getting your clicks ONCE per game score review........

They can now get your clicks 3-5 times per game score if they keep changing it.

* All this leads to is more rehashed articles and them basically getting payed for reviewing their own reviews.

You are helping them get paid for reviewing their own reviews.

Think about how stupid that is people.

Wake Up please.

Trying to help you.

fanboysmackdown3279d ago

And to me, that's why we play the games we do. You enjoyed playing it and that's all that matters. Reviewers or other people's opinions mean squat and I don't let them ruin my enjoyment from any game. Gonna pick this title up soon too, it's almost at the price I was waiting for.

+ Show (4) more repliesLast reply 3278d ago
GarrusVakarian3279d ago (Edited 3279d ago )

"It's debatable whether DriveClub is actually a better game than it was with the addition of new tracks and cars and the weather system, but it's certainly more of what was already good."

Haha, what the hell am I reading? How on earth is that debatable? The inclusion of those things 100% objectively makes the game better.

Never change, Polygon. Never change.

OB1Biker3279d ago

Yea that bit doesn't make sense and I'm not bothered to know what else they got to say anyway

ikkokucrisis3279d ago

Omg they "made you look" didn't they!

Nekroo913279d ago

So much saltiness in the disagrees... The game is probably an 8.5/9.0

Transistor3279d ago

You can go into a Polygon article knowing it's going to be terrible and still be shocked by how terrible it is.

Volkama3279d ago (Edited 3279d ago )

Say you don't like someone cos their breath smells of poo. That person could buy a really cool new hat. Objectively speaking, they just became better! But their breath still smells of poo so you still don't like them any more than you did.

Driveclub is has a cool hat (Weather, replays, photomode, Japan etc). But if you didn't like the handling or AI or whatever else then the game hasn't really improved.

MrDead3279d ago (Edited 3279d ago )

Whats wrong with the handling and AI, those are the two areas that Driveclub excels at.

Edit: @Septic
Driveclub was always a good solid racer but unfortunately suffered from severe network issues.

"a sprinkling of extra cars on an already lacking list"

I can tell you don't play this game, it's quite hard to keep up with all the added content this game has received. I've never known a game to be supported like this one.

Gazondaily3279d ago

Weather made the game look better for sure but look at the rest :

* replays -a basic feature you expect in racers

* photo mode - not really something that makes the gameplay better

* a sprinkling of extra cars on an already lacking list.

The game's shortfalls remain and yet people want to pretend all the above transformed the game into something amazing.

OB1Biker3279d ago

That comparison sounds silly tbh but I think the AI has been improved actually

@sceptic
'people want to pretend'
a lots of people have opinions and preferences different than yours you know

Crimzon3279d ago

Well the handling and physics are just awful. They lack the sheer fun and thrills of an arcade racer and the challenge and reward of a simulation racer. Instead, the physics just sit in an uncomfortable middle ground of the two which results in one of the most dull driving experiences in the genre.

The AI is also abysmal and seems to lack any awareness of the player. This isn't from reckless driving either, but simply sticking cleanly to the racing line and braking where appropriate etc. will still see you rammed into oblivion.

Now take the above two points into consideration with track design that is incredibly tight and narrow and the core gameplay experience is just terrible, and this is without doubt one of the worst racing games I have ever played. The list of faults and problems with this game is long, and the only redeeming feature I can possibly point to is the graphics. Unfortunately however, I play games for the gameplay, and not for the graphics.

What's worse is that this game was supposed to have revolutionary online play and team-based racing. What was it in reality? A cheap, inferior copy of the Autolog system that Criterion pioneered with Need For Speed: Hot Pursuit. Well, except for the fact that this game's cheap copy of said Autolog system doesn't even work correctly and is broken.

This game is terrible, and even giving it 7/5/10 is being far too generous. If this was a multiplatform game it would receive the criticism it rightfully deserves, but because it's exclusive then all of a sudden it becomes immune to criticism and people laughably claim it as the best racing game around? What a joke.

I got this game free with my PS4 and I still feel ripped-off, I wish I'd had a better game filling that slot in the bundle I bought instead. I'm just glad I was able to get a decent price for this game on eBay before it's value nosedived after word got out about how terrible it is. This is hands-down one of the worst racing games of the past ten years.

rainslacker3279d ago

True, you can't polish a turd and all that. But they found the game OK overall...unremarkable, but good. So if it's good, how is having more of it a bad thing, and how is it possible to say that having more of something good(in a game) doesn't just make it better?

Hate to bring it up, but the Order was a good game, so if it had more content(for length)...that being tracks in this case, and more varied game design mechanics...weather component in this case, would it not have been a better game?

Volkama3278d ago

@rainslacker the quote says driveclub has added more of what it was already good at. If the things it isn't good at had been addressed (like your length of The Order) it would have a higher score. But so long as the flaws remain they still have just as much weight on the score.

It isn't the same as saying "the improvements don't improve it", but you can't just keep adding up positives or you'll end up giving games 78 out of 10.

rainslacker3278d ago

That's a fair point. On the other hand, weather is also a new mechanic which adds to the existing experience. To say it doesn't add anything, or give more variety of the already good game play, kind of makes it seem that they just don't want to add anything past their original review.

+ Show (4) more repliesLast reply 3278d ago
Mikefizzled3279d ago

They mean just because there's more content it doesn't make it a better game. For example Master Chief Collection, going on what you just said, would be a solid 10/10. 100+ maps, 4 campaigns, 2 seasons of spartan ops and plenty of other stuff. But it wasn't cause of the actual game was buggy and the online was dead at launch.

rainslacker3279d ago (Edited 3279d ago )

OK, say it had more maps, extra stuff added to the campaign, and an extra season of spartan ops...would it not be better?

More of a good thing is good in gaming isn't it?

All that being said, does less of a good thing make it a worse game? There are games that severely lack content, and more would be desired, yet many games get away with very little content by reviewers...Evolve being a recent example.

Rookie_Monster3279d ago (Edited 3279d ago )

More contents does not make it a better game. And to make the PS4 fans happy, this 7.5 for driveclub is actually above the 7.0 that they gave Forza Horizon 2. I think they are the only site that I know off that gave DC more than FH2. And people claimed they are MS bias. Lol

The truth of the matter is, Polygon, like many sites, have different reviewers giving different opinion and not all of them think alike or feel the same as you or another person. That is the real fact.

kraenk123279d ago (Edited 3279d ago )

The truth is Polygon is some hipste wannabe gamer site which shouldn't be taken seriously in the first place.

iceman063279d ago

You are right!!! More content doesn't make it a better game. However, the edition of more content alongside actually FIXING what was broken at launch makes it a much, much better game.

NecotheSergal3279d ago

That and they updated a flawed review score TWICE? XD They have 3 different scores, 7.5, to 5, to 7.5 again? Who the hell does that? lmfao.

Polygon, being an embarrassment since who knows when.

rainslacker3279d ago

Actually, I don't mind that they changed it. Their original review was based on playing it when it wasn't having problems. Their updated one was based on the problems that showed up after launch. The newest one is based on what they feel the game should be now since the issues have been fixed.

I'm with Lucas on this one though...how does the added content and new mechanics not make it into a better game? But overall, I won't worry about what they think of it, and just happy they at least did update their scores to reflect changes made. I don't think that should be done for every game of course since many games get patches and more content over time, but in cases like this or Halo:MCC it does seem reasonable.

NecotheSergal3279d ago (Edited 3279d ago )

@rainslacker - Yeah, but why rewrite a review because it's having temporary server problems due to being overloaded? Do you know how many games I bought at launch that had server problems at the get go? Almost every single online-focused game has had launch server issues that lasted weeks or months. Diablo 3 for one example, SO many people couldn't log on and the onslaught of hate by fans were everywhere. I don't remember seeing any other game reviewer that would concentrate the temporary downfalls of a game as if it's a Core Problem to the game fundamentally, that shows zero foresight into the content that the game does provide. A few setbacks that will be fixed is a bad thing, not saying it isn't or that it's not worth demerits/penalties - but it's obvious that server problems at launch - as bad as they are to the consumers, to get such a hefty pounding over it where a reviewer is all like "I take my review back, I'm lowering my score until the servers get better - Oh hey, 6 months later the servers are better, here, have a 7.5 again"

That does not sound professional no matter how you want to put it (Not like anyone goes to Polygon for anything professional anyways) :/ Short-comings or downfalls that are temporary should be given Shame I'd say, a definite negative feedback in some variety which comes all but naturally with the players whether a reviewer points it out or not, customer reviewers do that and I think should be used for these kind of problems. A player review focuses on their personal opinion and what they had to tackle, but a professional reviewer should think of the contemporary issues and not let it completely impact their forethought process. A professional reviewer I'd believe that its their job to see what is given 'Now' and if there's a drawback to be had, then it's how the game can be viewed 'After' the setbacks are fixed (Unless the setbacks/bugs/problems are so drastic that it really does make the game unplayable), Driveclub was in a grey area of sorta 'Bad servers, a bit unplayable, but still possible to my recollection?). I don't remember seeing Low-scored reviews on Bloodborne though solely because of the long loading times which could be viewed as a drawback to a great game, or as if the scores were negatively impacted by any of Bethesdas AAA games, Fallout 3, Vegas, Oblivion and Skyrim all launched with terrible bugs that are infamous amongst any Bethesda game - did those crippling bugs help ruin the review scores? Nah - and if mentioned? It'd have been a minor setback of what, 0.1-0.5 reduction?

and yes, I also agree with Lucas.

rainslacker3279d ago

I don't disagree. There is no reason to rewrite a review once it's done. But at the same time it doesn't upset me that a review is changed to reflect changes that make the original review score irrelevant. This is particularly true for games that are still selling, and may hold some interest for a large number of people.

They should have left their original review in place IMO, because it was pretty obvious that the problems would be resolved. And they were resolved quicker than many online games problems get resolved.

Lamboomington3279d ago

The problems the author had with the game were different things. What was added was part of what was already good - ie the things for which points weren't cut in the first place.

In that case, the addition of more of what already worked doesn't mitigate the problems the author has with the game. So he/she can't increase the score from the original then, because his/her issues with the game weren't resolved. You know, the stuff that marks were cut for. That's totally reasonable and logical

It's just an opinion, but it's reasonable. Yes, it might be annoying to see, because Evo have done amazing post launch support. pCars and other games should follow their example !
In my eyes, the game should indeed be scored higher than before, but if not, I can see why that might be the case, and its fine.

rainslacker3279d ago

You nailed it.

More content is apparently bad. Not enough content is apparently bad. Guess they need the game that gives just the right amount of content.

What this says to me is that Polygon is Goldilocks of the gaming press, and gaming is just their three bears to come to terms with.

+ Show (6) more repliesLast reply 3278d ago
carlingtat3279d ago

Bought it a week ago for £10. Great racing game, have had zero problems.

Gardenia3279d ago

At launch the game had problems yes, but they have done a great job making this game better after a few months. I still enjoy this game with all the new content

GearSkiN3279d ago (Edited 3279d ago )

Re review? That's dumb, so all the broken games should get re scored.

Including MCC

SamPao3279d ago

Yeah I believe they should. If they are still relevant

Professor_K3279d ago

>implying dc is relevant LOOOl

OB1Biker3279d ago

That is if they actually dropped points for being broken

PraxxtorCruel3279d ago (Edited 3279d ago )

They did. That game deserved a score around 95 if it weren't for the problems!

Halo 2 Metacritic: 95
Halo: Combat Evolved Metacritic: 97
Halo 3 Metacritic: 94
Halo 4 Metacritic: 87

= 93.25 So around 95, it lost several points as it sits at 85 for its network troubles which are now resolved yet no one is updating their review! :p

MasterCornholio3279d ago (Edited 3279d ago )

@Praxxtor

Have you ever taken into account that since the first Halo game standards have risen?

The Last of Us is a fantastic game but ten years later there could be much better games than it so it wouldn't compare as favorably to those titles.

Anyways the MCC has a meta of 85 which is still a very good score. I don't see why people are complaining about it.

johndoe112113279d ago

MCC was virtually unplayable and STILL got scores of 8.5's and 9's. Are you saying that the game only lost 1-1.5 points because of it being broken? If so then why was Driveclub scored so lowly originally because of it suffering the same issues. Now, using that logic one can only come to two conclusions, either driveclub was unfairly judged and scrutinized by the gaming media or there was severe bias in giving HMCC a pass even though it was released just as broken as driveclub. You tell me which one.

Volkama3279d ago (Edited 3279d ago )

MCC had 4 very good campaigns, so even with no online mode it did a lot right.

Driveclub actually had some pretty awful reviews that didn't take any points off for online issues, because those issues didn't manifest during the review period (such as GiantBomb's 4/10 that was very specific about it).

Logic bomb :(

johndoe112113279d ago

The fact that giant bomb gave that game a 4/10 without taking into consideration the online issues proves my point that that game was deliberately bashed by said media. There is no way in hell that that game should have gotten such a low score for its single player. It may not have been "groundbreaking" like the media insists every sony ip should be but it was a good racer. giving it 4/10 was downright spiteful and vindictive.

Volkama3279d ago

OR it proves that reviewer really didn't like it.

I mean, the media seem to enjoy Bloodborne. They seemed to enjoy TLOU as well. I'm not seeing a pattern that suggests they hate Sony IP.

Gazondaily3279d ago

@VOLK

There is no pattern. Its just a childish cop out by people who just can't handle the truth. I'm sorry but it's just downright pitiful.

Lamboomington3279d ago

@johndoe11211

"The fact that giant bomb gave that game a 4/10 without taking into consideration the online issues proves my point that that game was deliberately bashed by said media. There is no way in hell that that game should have gotten such a low score for its single player. It may not have been "groundbreaking" like the media insists every sony ip should be but it was a good racer. giving it 4/10 was downright spiteful and vindictive."

Or they just didn't like it, you know. It's entirely possible, btw. Maybe they don't like simcade kind of racing. Maybe they wanted more variety. At the end of the day, maybe they just got really really bored. Like others said, several PS exclusives come out and are critically acclaimed and reviewed as some of the best games ever made.
This whole "they are biased against Sony" and "they are just bashing the game" thing doesn't work. It's hypocritical too.

Some people loved the game, other's hated it. Deal with it.

rainslacker3279d ago (Edited 3279d ago )

Yeah the reviewer may not have liked it.

I know when reading a review, I really care whether or not the reviewer liked it. Things like objectively looking at what the game does well and poorly, whether it provides what it promises in the marketing as per the pub/dev, and whether or not the game actually works or not, if it provides enough content, or if the story is good and well presented where applicable are simply side notes to the authors opinion.

That's how I base all my game purchases...if Reviewer Joe #45324BR7 whose looking for his 15 minutes of fame, likes the game.

I think a reviewer's opinion is obviously a part of whether they like a game or not, but they have to be able to objectively qualify why they think the way they do and then weigh that against some sort of criteria that should be set down by the editors(where applicable) to come to a final conclusion on the game's score. To do otherwise is a disservice to the reader, and could be potentially harmful to the developer or publisher and ultimately the industry.

Can't speak to the 4/10 review, just speaking in general...using everyone's favorite method...sarcasm.

It's really a bad thing that reviewers are not trusted overall anymore. All this defense of certain review scores needs to stop if people want some sort of system where reviews actually mean something more than a way to fan the flames of the console war.

Professor_K3279d ago

Virtualy unplayable? wtf the game didnt require an internet connection to play campaigns. Do you even know what your talking about chap?

also, has your fanboy mind ever considered that the reason DC got low reviews was because it was an overall lackluster launch game? Comparing that half baked garbage to MCC does it no justice. You guys wouldnt know a good game from a bad one unless it was any other console besides ps platforms. SHAKING MY HEAD

Crimzon3279d ago

Hahaha. The possibility that the game is bad just doesn't even enter consideration here, obviously the reviewers have to be biased.

Some fanboys really are laughably pathetic. Everyone I know who's played the game thinks it's utter garbage, it's only on N4G you'll see the truly delusional screaming about how it's really 10/10 and apparently the best racing game in years.

+ Show (5) more repliesLast reply 3279d ago
secretcode3279d ago

I'm a Forza/Need For Speed kind of person, and at first I didn't care for DriveClub but I gave the game another shot a week ago. There's so much about the game that I love, but there's a few things missing from the title that still make me completely confused: Specifically, steering/braking options, aand more in-depth customization system (decals, paint work, tuning etc.) There's something fantastic about DriveClub, and I hope the developers continue to fine tune it.

one2thr3279d ago

I recommend switching the acceleration and braking controls to either analog stick (up-faster, down-slower) makes a huge difference in throttle control compared to using L2-R2.

But as with everything, it'll probably take sometime to get use to and the pay off is well worth it.

GameSpawn3279d ago

I did this for a while with the Gran Turismo games, but the downside to this is that you can't throttle and brake at the same time (overlapping the two). I ended up going back to the triggers in all racing and driving games.

To each his own. I still recommend to anyone to try it at least once though and see if it is for you.

one2thr3279d ago (Edited 3279d ago )

I do it this way, seeing that I dont use both feet to drive (Left foot on brake, right on accelerator), I found out that there actually are people that drive with both feet, but I over came the problem with trying to brake and accel. with a controller at the same time, by making the "R2", the E-Brake, again this is based on how it would be driving with an actual wheel and pedal.

GameSpawn3279d ago

In the real world, people who tend to drive with both feet (gas and brake) tend to drive manual transmission cars and use the left foot to clutch and brake and the right for the accelerator. It's referred to as heel toe double clutching or just heel toe:
http://en.wikipedia.org/wik...

One of my friends actually does this in his actual car and also with his driving wheel setup in Gran Turismo. It's difficult to do until most of the process becomes second nature between braking, clutching, and shifting.

one2thr3279d ago (Edited 3279d ago )

I thought with manual driving the left foot is used to engage the clutch?

I just learned something new (I only drive automatic)

Yeah after reading that article I'll just stick to automatics, but if I ever choose to want to know how to drive manual, I'll do what my friend did, and buy a "bucket" and have fun in a empty lot.

Show all comments (156)
190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

Read Full Story >>
eurogamer.net
darthv7294d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut8594d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio94d ago (Edited 94d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack94d ago (Edited 94d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander197294d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff218393d ago (Edited 93d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim94d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno94d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff218393d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 93d ago
Chocoburger94d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai94d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC94d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

Read Full Story >>
jumpdashroll.com
Abear21776d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.

70°

20 Best PS4 Racing Games You Should Play

Cultured Vultures: We won't stop until everyone appreciates how brilliant Driveclub is/was.

Read Full Story >>
culturedvultures.com
Terry_B1195d ago

Are there even more than 20?

purple1011194d ago

i went to the article and theres only a couple racing games, cant find the button to move page on through all the adverts.

purple1011194d ago

ah its changed to a video now, strange, but il take it

Dfooster1193d ago

Dirt rally doesn't even make the list? Errm OK then.

Driveclub is over rated as well, with middle of the road handling and the 30fps killed it upon arrival for me.