660°

Project CARS Using 7th Core of Xbox One's CPU To Offload Tasks, Game Utilizing AMD's EQAA

Some technical details on the upcoming racer.

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gamingbolt.com
KingKionic 3292d ago

"The game on the Xbox One will be utilizing AMD’s EQAA (Enhanced Quality Anti Aliasing) with 8 fragments and 4 samples, which is equivalent to MSAA 4x on PC."

This is pretty crazy. They get the performance of 4x msaa and its still suppose to be 60 fps?

Wizards.

GMR_PR3292d ago

Yeah but the game still at 900p i think.

GUTZnPAPERCUTZ3292d ago

900p with 4xMSAA is 100% acceptable!

3292d ago
VealParmHero3292d ago

@gutzandpapercuts: i couldnt agree more...totally acceptable. forget the resolution. its not that it wont make any difference, but it shouldnt make the game inferior in any major way. to be able to achieve what they are doing and still hit 900/60 to me is a sign of how devs are already starting to tackle the hardware.

Honestly, I want dynamic lighting and weather in Forza 6, and if they can pull it off while still getting 60 frames but at the cost of 900p, i'll take it. then again, forza 6 is on one platform, so who knows. maybe theyll surprise us.

NuggetsOfGod3292d ago (Edited 3292d ago )

So xbox devs are already using all cores efficiently but one?

Can't wait for dx12 on pc!

Guess dc projekt were right. I can see why dx12 won't make Xbox games 1080p.

Obviously devs are using cores efficiently.

Pc will get what xbox has now. Accept it will matter more with my gtx970.

gfk3423292d ago

Yes you're right. Despite the fact that X1 is maxed out it's outperformed by PS4 in both resolution and frame-rate.

And to think that the PS4 beats X1 with only 6 CPU cores. I really think now that the PS4 CPU frequency can be raised higher than 1.6 MHz.

I wonder what could have been achieved when the PS4 is maxed out (e.g. using an additional CPU core like X1; maxing the frequency of the CPU etc.)

gfk3423292d ago (Edited 3292d ago )

Yes you're right. Despite the fact that X1 is maxed out it's outperformed by PS4 in both resolution and frame-rate.

And to think that the PS4 beats X1 with only 6 CPU cores. I really think now that the PS4 CPU frequency can be raised higher than 1.6 MHz.

I wonder what could have been achieved when the PS4 is maxed out (e.g. using an additional CPU core like X1; maxing the CPU frequency etc)

Edit: Had an issue with my tablet. Sorry for double posting.

GenuineGamer3292d ago

@gfk342

I see what u saying but doesn't ps4 gnm api already have better multicore cpu command utilization and some other features that xb1 has yet to get?

Brad wardell said quite a few features xb1 is getting with dx12 for devs gnm already does anyway.

Without xbo using dx12 Ps4 has the advantage regardless of xbox ones cpu being physically stronger.

DarXyde3292d ago

60fps though, unless I'm mistaken.

For the game to look as good as it does on both consoles and to run at 60fps? Can't ask for more.

It might just be me, but even though I'm getting this game for PlayStation 4, I really struggle to see the difference between 900p and 1080p.

Haru3292d ago

@GenuineGamer

Xbox cpu's has allready been overclocked the sdk and tools been updated and developers are using all the resources they can, while PS4 is still using the old sdk and some resources are still locked, if Sony unlocks the resources and put some more time and update the sdk maybe develope some better tools then the gap woul be too big for xbox to ever catch up again it will be 1080p/60 FPS vs 900p/30 FPS

GenuineGamer3292d ago (Edited 3292d ago )

@Haru

What? Sorry but no. Xbox one is still limited by dx11. It was designed to go hand in hand with dx12 so to say they are using all the resources they can ever use is crazy.

Also xbox one and ps4 cpu are pretty much identical except xbox cpu is faster clock speed. 10gbps faster.

Ps4 is simply outperforming on this front due to gnm being more efficient than dx11.

I don't want to get dragged into a stupid blind biased fanboy war but facts are facts and xbox one has a handicap right now and its called dx11.

Edit, in the latest interview with Brad Wardell he said ps4 custom api gnm/gnmx is currently even more efficient than vulkan thats why sony wont be using it. He was told this by the horses mouth at gdc and any further improvements vulkan may bring they can update into gnm

GameNameFame3292d ago

From Digital Foundry,

Still finding more aliasing and lower graphics on top of lower resolution.

"Speaking of visuals, the PS4 and Xbox One are divided by more than just resolution. Looking at matched shots, PS4 uses a superior grade of shadows than Xbox One that gives it smoother, more refined lines. By comparison, Microsoft's platform is limited to aliased lines of of shade, mostly noticed around the cockpit during clear, sunny weather. The difference is tricky to catch in most camera modes, but it's a Sony advantage that nevertheless helps Project Cars hold up during replays."

GMR_PR3292d ago (Edited 3292d ago )

@GameNameFame

From Digital Foundry:

"UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article.

We'll be able to bring you a full analysis of a more advanced build of the game in the coming weeks.

We'd like to apologise to our readers and to Slightly Mad Studios for this unintentional misrepresentation."

Elit3Nick3292d ago (Edited 3292d ago )

@GameNameFame The build that Digital Foundry was using for that was outdated, they even issued an apology after they were told that by Slightly Mad. I would expect to see it running much better after these optimisations.

Edit: GMR_PR beat me to the punch

GameNameFame3292d ago

@GMR_PR

If thats the case, whats is the whole point of this article?

Funny you do not mention that at all.LOL

3292d ago
BG115793291d ago

@GameNameFame, To point out that some developers don't need DX12 to max-out consoles.

For those that believe that CPU usage is going to use the 8th core, forget that. The 8th is always going to be used for system tasks (Like multitasking and others).

mikeslemonade3291d ago (Edited 3291d ago )

Hey gamers.. we are talking about a racing game.

Aaaaa RRRRRAAACCCCIIINNNGGGG GGGGGAAAAAMMMEEEE...

A racing game, a game that is not gonna require that much to be 1080p and 60 frames to begin with. Racing games have been looking since Gran Turismo 3. Nothing special here. Fact!

And X1 hasn't done 1080p for any game that isn't a racing game, a fighter, or games on rails. Anything that need half way a decent system, the X1 has failed on.

3291d ago
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hello123292d ago (Edited 3292d ago )

Does PS4 have it too?

I know for a fact because of GTA5 PC MSAA is not good to frame rates if your GPU is weak. Its eats lot of the GGDR5 bandwidth my gtx970 has.

Eurogamer apologised to the devs recently for reviewing the game before it was finished.

Going by this the PS4 not using this now thats odd is it not?

8X Anisotropic filtering on both the PS4 and Xbox One

Even this is strange why not x16?

Christocolus@ Forza Horison used 4xMSAA i find it odd consoles can handle it

You turn it on you potentially could run into serious performance issues.

900p 60 frames 4xMSAA i take that over 1080p 60 frames any day.

Its strange PS4 is not using why? To maintain 1080p that fans what?

3292d ago
Nekroo913292d ago (Edited 3292d ago )

What 900p 60fps 4xMSAA? Go watch DigitalFoundry comparasion and tell me more about those high 20fps and on the X1 version when its raining and 40 with clear weather

http://www.eurogamer.net/ar...

Ive seen the video somewhere a few days ago
... Ah the video was taken down

Eonjay3292d ago

The EQAA is equivalent to 4xMSAA.

It is not clear whether the PS4 is using standard MSAA or this alternative. It wouldn't be using both. Just one or the other.

If the PS4 is using regularly 4xMSAA, it will be interesting to compare the two methods.

Svinya3292d ago

Nekroo - The video was taken down because the developers said it was an old X1 build and not representative of the final product, and therefore not suitable for a comparison with the PS4.

BG115793291d ago

It's funny how some people use Eurogamers apology to justify that Xbone's tested version wasn't definitive and shouldn't be taken account, but still manage to use, Eurogamers test of PS4's version of the game to criticise.
Both of the versions weren't final versions.

+ Show (2) more repliesLast reply 3291d ago
christocolus3292d ago (Edited 3292d ago )

Is amazing to see this technique being used by a 3rd party dev. i'm kind of curious now and i need to see what Turn 10 does with Forza 6. i mean being 1st party should give them better access to tools and stuff.

gameboy13291d ago

It hits lows of 24fps mate ??

esemce3291d ago

Except in the rain when the fps drops to 30.

3291d ago
Tzuno3291d ago

Microsoft always was king of software, yeah that's right this is about how to optimize really good software to work with the machine.

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gameseveryday3292d ago

For clarity: The content in this article comes from two different comments from an SMS dev.

http://i.imgur.com/5FMuNI5....
http://i.imgur.com/ptulJ2W....

fr0sty3292d ago

Quite interesting how they mention maxing out cores, but only on Xbox One... yet people love to claim Xbox One has the faster CPU.

It's either that PS4's is actually faster, or they were able to use the extra 50% more GPU cores to offload tasks to GPGPU processing.

MasterCornholio3292d ago

That's a pretty interesting point that you are making.

sigfredod3292d ago

yes is actually shocking, because most understand that the difference on resolution its due to the better gpu on the PS4, but all the extra effects on the night and rain (alpha effects etc) hit the CPU plus the full grid of cars, and even with the additional core the PS4 show better performance on the FPS, so either SMS used a lot of offload tasks on the GPU side, or the CPU´s on both connsoles are closer than we think

AutoCad3292d ago

DX12 Will make the CPU even more faster..
Man i cannot wait for it to be the standard in video games next year..Frostbite engine will full dx12 features ..OMGGGG

GenuineGamer3292d ago (Edited 3292d ago )

@autocad

Dx12 will not make the cpu or anything in xbox one faster.

It will bring new a new level of efficiency and allow the hardware to be used better thats all.

Ps4 gnm api already has quite a few features that xbox one will get with dx12.

This is a big reason ps4 gets better results in some areas even though xbox one has the faster cpu.

Dx11 is limiting xbox one plain and simple.

@Rashid

Thats great to read those improvements to fps they achieved in march. Quite significant actually.

Im looking foward to an analasys of the final build. Hopefully both versions achieve a locked 60.

frostypants3292d ago

@sigfredod: "or the CPU´s on both connsoles are closer than we think"

Who doesn't think the CPUs are almost identical? They are...

gameboy13291d ago Show
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RiPPn3292d ago ShowReplies(1)
WizzroSupreme3292d ago

Project CARS is the best looking racing game I've ever seen. I am so hyped for this right now.

kraenk123292d ago

DriveClub is clearly better looking. I play both games

LifeInNZ3292d ago

Maybe if youre playing both games on the PS4 but there is no denying that Cars on a high end PC is stunning!

I was not completely blown away by Driveclub's visuals...objects not showing up in side or rear view mirrors, rain effect on edges of windhshield and side windows were just a repeating animation. All in all its the best looking arcade racer thats even been on a console but there is still a lot of room for improvement.

plut0nash3291d ago

DriveClub is indeed a great looking game. I didn't enjoy the game physics though.

modelgod3291d ago

Don't get too hyped. Drivers club looks nice as well but FH2 blows that crap away. The order looks nice and that's a piece of crap.leave it up to Sony To deliver beautiful games that are straight garage. That's not the standard we want for OUR console(x1).

kraenk123291d ago (Edited 3291d ago )

Haha you must be kidding. FH2 looks miles worse. It's a great game (so is DC these days) but visually no comparison to neither DC nor pCARS. The Order btw is a good game as well. By how your comment is written you clearly have a biased opinion (fanbboy) and can't be taken seriously.

weirdo3292d ago

i just want it to run smoothly. don't think it has the driveclub candy, but i'm up for the licensed tracks etc.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai529d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox529d ago

because it was always a project and it never got finished :D

ChubbyBlade527d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole527d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow528d ago (Edited 528d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow527d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad528d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist528d ago (Edited 528d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace527d ago (Edited 527d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad527d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim528d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter531d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B533d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer533d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace533d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator532d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani532d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted533d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman533d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1532d ago

Must be talking about Sony

peppeaccardo533d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace533d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC533d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace533d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC532d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer532d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno533d ago

and focuses more on cartoon network games

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