90°

Project Cars is 60Fps on both consoles PC goes all the way to 12K

Slightly Mad studios have confirmed the resolutions and framerates for upcoming racers Project Cars.

According to the developer both consoles will run at a slik 60FPS which will offer brilliant gameplay however in the resolution department both consoles will offer the almost expected variations.

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pixelgameruk.com
gameboy13298d ago

Yes but the ps4 going off most recent video looks floaty and it seems to have no weight to the physics I'm sure the physics has took a huge hit on ps4 to hit 60fps,I'd prefer 30fps solid with all physics in place......

Army_of_Darkness3298d ago

The physics took a hit on the ps4 version to achieve 1080p @60fps?? Are you serious right now?? Lol

u4one3298d ago

Physics are better with a faster FPS. That's why sims try to be at least 60fps. In pcars case the physics analyze 600x per second but can only be refreshed on screen at every frame so 60x a sec is what you end up with. 30 FPS would result in less resolution in the sim output to the player.

Dasteru3298d ago

Doesn't work that way.

u4one3298d ago (Edited 3298d ago )

um yeah it does.

and heres this too.

https://twitter.com/project...

i have friends that worked on both forza and drive club and another friend that builds simulator rigs for a living (cxc simulations). pretty into the racing thing.

the simulation engine can only update the frames as fast as the game refreshes the frames on screen... if its running 600 calculations per second, the more frames to output that information to, the more accurate the simulation becomes on screen.

its like the sim is the subject of the photo and the frames are the many pixels that recreate it digitally. the more pixels, the more clear the photo. the more frames a game can run, the more detailed the sim and reaction to it.

heres a reason forza and gran turismo always run at 60 fps and sacrifice graphics to do it.

technically the human eye can also see up to around 84 fps (allegedly) and when your movements and adjustments are getting down to milliseconds, any fluctuation in framerate can slightly alter the speed of the simulation refresh and your reaction to it.

Dasteru3297d ago (Edited 3297d ago )

Sry but no. The number of physics calculations processed per second is not effected by the number of frames displayed per second. Also the human eye can see variably between aprox 15 and 5000 frames per second, depending on the type of content being viewed and the source.

jonivtec3297d ago

wow...stupid comment are becoming irritating....one telling that skyrim map is to small and now this...whats next....gerald in witcher 3 dont look like a witcher enough and mario dont look like a plumber?

+ Show (1) more replyLast reply 3297d ago
ScorpiusX3298d ago

900 res but 60fps steadiness am cool with that for xbox one . Look forward to playing project cars.

Thefreeman0123297d ago

My Thrustmaster is ready. @Letthewookiewin no body gives a f*** its going to look great and play great for everybody so piss off.. im sure youll be playing on a dualshock controller anyways..

Letthewookiewin3297d ago (Edited 3297d ago )

I will be. But I also have an X1. Gamertag TheUpsetWookie. Sorry to upset you.

gameboy13298d ago

The reviews will come in and we will see which version is best.....

WiiU version for me day1.

Neonridr3298d ago

that's if the Wii U version even comes at all. Funny how the Wii U version was a strong reason this game got supported from the beginning, and now it seems like the Wii U version will be the bottom of the barrel for these guys.

It's nice to see them appreciate their audience.

Concertoine3298d ago

Dude if you dont stop trolling you'll be gameban1

Spotie3298d ago

I highly doubt the Wii U version will be best. But as you're not likely to own anything else, anyway, I don't see why that would matter to you... and that's assuming you're even genuinely interested in the game, and not just looking for a chance to crow about the console of choice you also may not actually have.

Sharingan_no_Kakashi3298d ago

Extra 180 pixels? It would actually be 345,600 pixels wouldn't it?

Niebotskick3298d ago

It's actually a difference of 633,600 pixels. 1080p has 44% more pixels than 900p. The author of this article clearly has no idea what he's talking about.

Bathyj3298d ago

Well that's good news. The game should be sexy regardless of the platform but the main thing I care about is G25 support which sadly we won't be getting on PS4.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai530d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox530d ago

because it was always a project and it never got finished :D

ChubbyBlade528d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole528d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow529d ago (Edited 529d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow528d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad528d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist528d ago (Edited 528d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace528d ago (Edited 528d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad527d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim528d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter532d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B534d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer534d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace533d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator533d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani533d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted533d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman533d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1533d ago

Must be talking about Sony

peppeaccardo533d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace533d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC533d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace533d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC533d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer533d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno533d ago

and focuses more on cartoon network games

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