Iltapalanyymi3369d ago

i don't really use any of those but this is still pretty sad.

GribbleGrunger3369d ago

Why would they get rid of Near though? I find this very odd.

PoSTedUP3369d ago (Edited 3369d ago )

im bent on why they would get rid of youtube. how am i insantly gonna switch to watching a walk through from playing a game or vice versa? or instantly check out some gameplay while im on the store looking for a game to buy? bad move sony, thats pretty irresponsible of you. im tight.

XBLSkull3369d ago

Sounds like i'm not getting media functionality for my PS4 if the Vita can't even update youtube... anyone wanna buy a barely used PS4?

MasterCornholio3369d ago (Edited 3369d ago )

@XBLSkull

If you had one in the first place you could sell it.

Nice try but your not fooling anyone.

chippychan3369d ago (Edited 3369d ago )

@PoSTedUP

Just use the web browser to check game walkthrough videos.

Seriously, I use my vita to check walkthroughs and other game help as well but in the couple years I've had my vita I've never needed to use any youtube app since videos work just fine using the browser.

Never used maps, so no loss, and Near never worked for me (I live in a pretty remote area) so again, no loss.

PLASTICA-MAN3369d ago

WTH??? First foursquare and no Maps, Near, And YouTube? I backed up foursquare on my harddrive a year ago before its removal but nsince that date I didn't touch my vita. I cna backup youtube but maps and near can't be backed up. Sony is really losing support for the Vita and that saddens me very much.

PoSTedUP3369d ago

@chippychan: the browser with youtube was always horrible for me. but i guess that was way back when; i just tried it and its fine, they mustve improved it over the years.

i just found a good deal on a kindle firle i was gonna use for youtube bc of this news. guess ill keep it and start buying books digitally from now on or something. plus now i can tap into the mobile android/ios market ^_^

user55757083369d ago

well other than near you can get the other apps on a smart phone that is more easily accessible.

I'm sure they gathered plenty of data and saw the apps were not being used much at all on the vita

danny8183369d ago

Well its probably because is was abused attimes. My niece that was 10 years old was being harassed by some creep. She showed me and I followed the convo as being her. He ende dup asking me "Do you like older men" I tried to meet him so I can beat his ass and call the police but he ended up knowing it wasn't her anymore. I called Sony and complained

SilentNegotiator3369d ago (Edited 3369d ago )

@XBLSkull
I'll give you $400 imaginary dollars for your imaginary Ps4.

Welp, Sony is working towards dropping Vita. If they're not even going to put the effort in to save the Youtube app (even if you can still watch it in the browser, how cheap would Sony have to be to not keep up with the app?), it's doubtful that they're going to do much with it anymore. Vita has been a real waste of potential. I hope that Sony doesn't give up on handhelds after this, but they'll definitely need to be change things up to be successful if they do.

rainslacker3369d ago

I don't think they're getting rid of Youtube, I think that they aren't adding the necessary requirements for the new YouTube API to work on the Vita. This means that Google can't update their app to work.

Either that or Google actively decided not to update their app on Vita, but of course no one will admit that it's not Sony's responsibility to offer these apps, and is on the companies that make them to do so. Sony should of course work with these companies to try and get them, but they can't force the issue.

As far as Near, I don't know. I could never figure out the purpose of it myself, and seems to be pretty pointless, although Im sure people do use it, since I've seen users on it.

@XBLSkull

Seems odd you would have so many devices just for media functionality given how much you use the X1 for it, and that you would sell your PS4 because of it. Just proves that games really mean nothing to you.

Also....how many times have you sold your PS4 already? Seems you keep coming back. Sounds like you aren't a very savvy consumer if you keep making the same mistake of buying the console over and over again, despite it never having what you are looking for.

+ Show (7) more repliesLast reply 3369d ago
sobotz3369d ago

I use YouTube often on Vita. It's a pretty lame news.

OB1Biker3369d ago (Edited 3369d ago )

its only the app isnt it? I never use apps and prefer to bookmark the youtube site instead even on PS4

'The YouTube application for PlayStation®Vita (PS Vita) will no longer be supported after 20 April 2015, and the application will cease to be available for download from PlayStation®Store on 28 January, 2015.

Users can continue to enjoy YouTube via the "Browser" application, and will be able to access their YouTube data, such as playlists and channels, by signing in to the same Google account via the "Browser" app and on other devices'

PoSTedUP3369d ago (Edited 3369d ago )

me too, and yeah thisis disappointing.

@ob1biker- vita has youtube on its browser but it hardly works, i can honestly say it doesnt work at all. and if you have anything else open while using javascript, the browser hardly works itself. itll keep refreshing itself every 5 seconds.

Snookies123369d ago (Edited 3369d ago )

I agree completely, I'm really mad about this. EVERYTHING these days has a YouTube app. I used my Vita's a lot, and I considered the Vita's app to be the best I've used (Out of the other systems/handheld devices)

Wow, they're stopping support right on my birthday, that's nice lol.

Skate-AK3369d ago (Edited 3369d ago )

That's pretty lame. Sony wasted money developing Vita since they are barely supporting it.

Edited my original post.

Skate-AK3369d ago

Good thing most of them are exclusive..not console ports. Oh wait...

Th4Freak3369d ago (Edited 3369d ago )

He was talking about Sony, not 3rd party, actually if it wasn't for Japanese studios and 3rd party publishers the Vita would be dead. Its funny and sad at the same time that Sony lost $1.2 billions in the mobile market in 2014 but they can't invest $10m to market the Vita and support it.

morganfell3369d ago

I do not think Sony has supported the Vita to the Nth degree but acting as if the Vita does not currently and is not projected to have backing as well as a substantial games library is utter nonsense.

ShutUpDonny3369d ago

@Skate-AK. Who cares? Most of those games are the kind I want on the road anyway, not on my TV.

gokuking3369d ago

@Skate-AK How many PS4 games are actually exclusive to PS4? I think you can count that number on one hand right now. If people are fine with that, why can't they be okay with Vita having a lot of multi-platform games?

+ Show (2) more repliesLast reply 3369d ago
TimeSkipLuffy3369d ago

They decided to make a handheld console a remote play / streaming handheld... T___T I really want another exclusive Uncharted for my little device T____T so sad

Perjoss3369d ago

We were supposed to get Bioshock, it was talked about ages ago, instead it went to ios, makes perfect sense, its not like the Vita has 2 thumbsticks or anything.

TimeSkipLuffy3369d ago

I would love to play a side story of Bioshock on the Vita.... hell even a port would be great! :D

gokuking3369d ago (Edited 3369d ago )

... That's not at all what happened. Ken Levine wanted to design a strategy role-playing game set in the Bioshock universe for Vita. iOS got a port of the first game. Might I add that said port received horrible reviews.

rainslacker3369d ago

No Bioshock game was ever announced for Vita. Ken Levine just said that he would like to make a BS game for Vita. Ken Levine is now not connected to the BS franchise because he shut down the company. It would be on 2K to do such a thing. This happened early last year. It's hard to say if the Vita will get one or not, but it was a long shot to begin with.

Perjoss3368d ago (Edited 3368d ago )

@rainslacker

Sorry, but you're wrong:

"A version of BioShock for the PlayStation Vita had been announced at the 2011 Electronic Entertainment Expo by Levine during Sony's press event, alongside the introduction of the Vita, but few details were revealed at that time. Levine later described the title as still in the works, a game that would neither be similar to the first two BioShock titles nor be a version of Infinite for the Vita. He stated that "I'd rather do something that's an experiment and that's a little different. And is unique for the franchise." By April 2012, with Irrational working heavily to finish Infinite, Levine had put the Vita game on hold."

+ Show (1) more replyLast reply 3368d ago
bouzebbal3369d ago

it's a U-turn that proves Vita isn't the console they revealed the first time anymore.
I never saw the use of Near anyways, or i dont know how to use it.

jukins3369d ago

How isn't it what they revealed? Imo the thing that kept the vita from being a great success is/was price. When they revealed it $250 was an amazing price for the vita but then nintendo did a huge price drop on the 3ds, it also was struggling until it's price drop,and that kinda took the wind out of vita sales before it even launched

Neonridr3369d ago

@jukins - yet the Vita and 3DS are the same price and have been for quite some time and every month the 3DS outsells it.

Sure the Vita was expensive at $250, but the 3DS launched at $250 as well. Being $50 more for better tech isn't something that is new to us (PS4 is currently $50 more than the XB1 for more powerful tech).

It's the big games the Vita is lacking. That list posted above has like 1 or 2 games that will actually sell some copies. It seems like every game that hits the 3DS sells over a million units with barely any effort. Thus the developers flock there because of the much larger userbase.

bouzebbal3369d ago

@jukins :
what makes a console successful is a mix between price and games, but games are biggest reason here. Nintendo never lost a handheld war due to the amazing number of games they release on it..
Vita has been introduced as a PS3 type of experience in your hands. Dual Stick was a big deal and AAAs like Uncharted WipEout and Killzone really caught people's attention. It also allows some very unique casual experiences due to the cameras and read touch pad.

Now take a look at what happened to it. What games use camera, microphone, Rear Touch pad in the passed 2 years? i only see Tearaway. Vita went from an AAA gaming machine to an indie station using barely 2 buttons. It also became a PS4 companion more than an independant gaming console (in Sony's eyes).

I love my Vita, i just think its ressources are underused. it's too bad!

vacoby53368d ago

Guys the vita was 300 at release.. In America anyway.. it's messed I paid that much a b day haven't got much as far games in awhile

+ Show (1) more replyLast reply 3368d ago
yuukiliu3369d ago

I used to use YouTube on the vita, but that stopped when i got a tablet. Not a big deal for me. A little extra room on the ol memory card.

psychobabble3369d ago

Yea, no concern if it affects other people as long as it doesn't affect yourself, right?

gokuking3369d ago

The Youtube app was like 5MB in size ...

3styler3369d ago

Why in the world have they been so lazy with the vita support, i mean how little would it cost them to just update the youtube and their 'near' app but they're not doing it and instead they go the easy by just removing them...so messed up.

Show all comments (118)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long14d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218314d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit22d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos22d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

Show all comments (13)