60°

Far Cry 4 Creative Director reveals Pagan Min had double the screen time as Vaas

If there was any complaint most commonly heard about Pagan Min, it's that he didn't get enough time onscreen. He surely is deeply connected and visible in the main story, but some still felt Far Cry 4 needed more Pagan Min. Far Cry 4 Creative Director Alex Hutchinson talked about the position the team was in when it came to Pagan Min.

"The hardest part is pacing; after you meet him we wanted to get you to the open world and freedom as fast as possible. The consequence of this is you can run off hunting bears for four hours, and feel like he never speaks to you again, or you can mainline the story missions and see him again faster," Hutchinson said.

He went on to say Pagan is actually "onscreen for twice as long as Vaas," who was in Far Cry 3. That may not seem right to some, while it could seem more accurate to others, it all depends on the open-world experience you had in Far Cry 4. With the inherent freedom players are given in an open-game, they have more control over how much they see Pagan Min. The control is ultimately out of Ubisoft's, which is part of a company giving freedom to the players.

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examiner.com
TWB3376d ago

Yeah, I too felt that he appeared in the game less than Vaas did in FC3 but I also remember Pagan better and think he was a more interesting characters so I guess that would mean he did have more screen time.

Crazay3376d ago

I agree with you. I think that Pagan Min was a far superior character to vaas. I wanted him on screen more and I always hung on his every word.

GarrusVakarian3376d ago (Edited 3376d ago )

Vaas was on-screen for a very small amount of time compared to how long the entire story was. Doubling that results in a slightly larger amount of time - but still very small.

It always makes me laugh how Ubisoft keep creating these games with boring, unlikeable protagonists for their games - the people that we play as for hours on end - yet give their antagonists, which are almost always much more colourful and interesting, much less screen-time.

pivotplease3376d ago

It's true. I never cared about a single Farcry or Assassin's Creed protagonist at all. Then again, I feel like most developers just go for a blank canvas approach to make the character into some sort of dull everyman that might be easily related to. On the other hand, these characters lack soul to the point where I am never really emotionally invested. Man... I might be done playing anything from Ubisoft and Activision. EA has Bioware and I have yet to play a Mass Effect game so I can't write them off yet.

GarrusVakarian3376d ago

I thought Connor in AC3 was bad...until I played Watchdogs. Ethan is by far the most depressing, unlikeable, shallow ass dude I've ever played in any game. Ever.

pivotplease3376d ago

Then there was the MC from the original Ghost Recon. No just joking, but yeah if they can't make good ones I guess it's better that they don't try to. We all saw what happened with FFXIII. The phrase cringe-worthy just got overused there.

InMyOpinion3376d ago

And he still managed to go by much more unnoticed...

Love the game though. My personal GOTY 2014.

pivotplease3376d ago

Right up there with Infamous for me. Have yet to play Dragon Age, but I watched my friend play and I don't know if I can really spare 100+ hours on grinding, MMOish fetch quests, and relentless dialogue trees. Would much rather play Persona or Disgaea 5 or wait to see what this Witcher games all about.

Gamer19823376d ago

There saying double no doubt as SPOILER ALERT!!! You kill Vaas in the middle of FC3 and Min at the end of FC4..

pivotplease3376d ago

I think it's just because he talks for so long at the beginning and end. When you think about it... you run into Vaas like four times after the start of the game, but with Pagan, you start the game and then don't see him until the end. There's no sense of bonding or character development. It's more like they show you him, throw you into his world, and then you see him after undergoing some severe changes and find it hard to distinguish between him and yourself. I think this was their goal, but I would have liked some Pagan in the middle.

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180°

Far Cry 20th Anniversary Celebration

Far Cry debuted on March 23, 2004, meaning that next week, it will have been 20 years since Jack Carver first washed up on the shore of a tropical paradise teeming with hostile mercenaries.

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terminalgamer.com
DefenderOfDoom241d ago

Played and enjoyed Far Cry, Far Cry 3 and 4 campaigns .

-Foxtrot41d ago

4 wasn’t so bad

Pagan Min was pretty entertaining

Skuletor40d ago

Yeah, 4 was good, was hard choosing which Golden Dawn member to side with, when they were both pieces of sh!t.
I've beaten all the main entries except 2 and 6, ended up uninstalling 6 to download something else instead.

Profchaos41d ago

I'd love a far cry pack with the original PC game (not the half assed port on ps360) instincts, predator even a port of far cry 2 to modern consoles back when these games had their own identity and weren't far cry 3 cut and pastel

Demetrius41d ago

Still one of my most favorite franchises along with assassins creed

banger8840d ago (Edited 40d ago )

Same here, I don't know why these games get so much hate. I've thoroughly enjoyed every single one of them, with only a couple of exceptions. I wish they'd hurry up and announce Far Cry 7. The only thing I'm concerned about is the rumoured time limit.

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60°

Best Games Set in India

India is a culturally rich and beautiful land which is a perfect setting for a video game. Here are some of the best games set in India.

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gamefreaks365.com
140°

The Best Far Cry Games - No.1 Is Pretty Obvious

Since the first game was released in 2004, Far Cry has set the standard on fantastic open-world shooters.

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fortressofsolitude.co.za
nibblo876d ago

I would put 5 above 6 but agree with the other ratings. Though 6 has more refined gameplay compared to 5 it's lack of a compelling story really does hurt it imo but if you are a gameplay fiend and don't really care about story it makes sense.