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The "No N3DS charger" debacle: My theory behind Nintendo's mistake.

UPDATE:
Apparently, Nintendo has seen fit to prove my assertions correct: They have done it to cut down on the price, under the assumption that people would keep the charger from their old system, which shows their ignorance of trade-in policies.

http://attackofthefanboy.co...

So, yeah, original post follows, but I now feel fully qualified in saying: I FREAKING CALLED IT.

...

Before I start, I'm just going to let you all know, that this blog post is mostly going to be a slightly re-worked version of a post I've recently made elsewhere.
I'm putting it up in my blog, however, as a point of discussion on its own, so that others can [hopefully POLITELY] point out this theory's merits and issues.

Now that that's out of the way, let me start by saying one thing, as a multiconsole gamer who has been with both Sony and Nintendo since their respective starts in the home console market:

It's a stupid idea to omit the power cord.
Point blank.

That said, stupid as it is, I think I have figured out two reasons behind why they did it this way, which both lead into the one big misconception that Nintendo has, which is behind this mistake in the first place.

Bear with me for a moment as I explain my reasoning, and their main screw-up.

First, the two small reasons:

#1 Taking out the cord ensures that they can price it at the same level as the current units.
This desire to cut costs was likely spawned by all the people whining that the Wii U was overpriced, which, like it or not, means the consumers are partly responsible for how this turned out, because Nintendo probably didn't want a repeat of people not buying it because it costs more than people think it's worth.

In fact, I can practically guarantee you that if they had kept the charger in the pack, and raised the price by an extra $20-$40 or so as a result, the complaint then would be that Nintendo is overcharging for what is essentially a 3DS with a second stick, a couple of extra buttons, face-tracking for its 3D and better innards.

And if Nintendo had just included the charger but not raised the price to compensate, they'd have been taking a bigger loss per console sold.
As a company that is currently in third place in home console sales [despite making more in profits than others], this is a non-option.
To continue preventing a fall into a financial debt pit, they NEED to keep selling stuff at a profit.

In either case, there would have been complaints, so Nintendo really couldn't win no matter what they tried.

So why take this "lesser evil" way, instead?

Well...

#2 Because so many people already own a DS in some form, thus meaning that most will already have a charger.
They're selling it this way as a way of reducing the cost for people who own an older DS or 3DS model, that would just go straight into buying the N3DS.

What Nintendo is MISSING, however, is that a lot of these people would likely trade in their older system for the new one.
And with the majority of places that accept trade-ins, the charger has to be a part of the package.

For those of us that WILL just go straight into buying one, and keep our old 3DS as a back-up in case of something bad happening, this poses no issues.
But for the rest...
Yeah.
Not a good thing. At all.

So basically, my end theory, and what I believe their main screw-up is, is this:

This whole screwed-up mess is a result of NINTENDO MISREADING HOW SHIT WORKS OVERSEAS AGAIN.

Despite Reggie being around, it's OBVIOUS that they aren't accounting for the people that will trade in their 3DS, let alone how this trade-in process works.

They obviously don't know, or appreciate, how the trade-in process works over here, and thus have made the decision to cut out the charging cable in an effort to cut costs on the system, to avoid the complaints that were raised by the Wii U's price.

....

Well, that's my theory, in a nut-shell; Nintendo's ignorant of overseas trade-in policies, making this move a bad idea despite their reasoning/desire to keep the price down.

What do the rest of you think?

ps4gamer19833382d ago (Edited 3382d ago )

I think the name of it is just as dumb as the charger's ommission. "New" 3ds is confusing to most since people associated the xl and other previous models as being "new". They will be confused due to it's usage of exclusive games and the barely visible 2nd analog stick (which should have been included since the first system).

Iwata should change the name of it and advertise heavily about what makes it worth buying. Also add the charger already lol.

Edit: Also I think it's sad that author of post had to mention he was a multi-console gamer before getting to his point (and I don't blame him): likely due to the fact that SOME Nintendo fans get so defensive when you criticize any decisions made by Iwata (who has made many stupid decisions without seeking council--like not looking into western trade-in policies before choosing to omit charger, or the confusion that the name "Wii U" would have with casual customers, omitting ethernet port on wii u, ignoring 3rd parties, etc)

wonderfulmonkeyman3382d ago

To be fair, Nintendo didn't ignore third parties during the Wii U's release.
Third parties just offered sub-par versions of their own multiplats that no one wanted to buy, instead of new games that would have drawn interest to the system.

But I digress; I only point out that I'm a multiplatform gamer because it's something that bears mentioning.
I mostly hang around the Wii U and 3DS boards so a lot of people take anything positive I say about them as just more fan gibberish.
I mention my multi-console-owner status often in an effort to show that I'm not a fantard that only cares about Nintendo.

Anyways, I don't feel changing the name is that big of an issue.
I think they're doing the right kinds of advertisement for the system to differentiate it from older 3DS systems.
For some reason putting the word New in front of it is just barely enough to make it clear that it's actually a new unit.
It sounds better than the U in Wii U, at any rate, as that just sounds like an add-on rather than a whole new system.XD

The C-stick for better camera controls, the face-tracking camera for pain-free 3D, the more powerful innards, and the much larger size and Amiibo compatibility are all features that make it stand out enough, when advertised.
And the few banners I've seen communicate the difference quite well.
It's actually selling pretty good in Japan, so that's a good sign considering Japan has been crap for console sales lately...

SilentNegotiator3382d ago

"To be fair, Nintendo didn't ignore third parties during the Wii U's release.
Third parties just offered sub-par versions of their own multiplats that no one wanted to buy, instead of new games that would have drawn interest to the system"

Chicken or the egg. Nintendo hasn't done well with third parties since the N64 and they never create their systems with anyone but themselves in mind (N64 still had cartridges, Gcube had tiny discs, Wii was WAY behind the times in raw power, Wii U came after a generation where countless developers were asking for a lot more power).

Frankly, why would either side put a lot of effort into it at this point?

wonderfulmonkeyman3382d ago

@ Silent

Because it was a new console that stood as a great chance for third parties to regain the kinds of sales they haven't seen since the SNES?

Let's face it; they squandered the opportunity to forget old grudges and set up an install base for themselves on the Wii U.

Nintendo, meanwhile, did everything wrong in advertisement, which only made things worse.

SilentNegotiator3382d ago (Edited 3382d ago )

So which GOOD ports on Wii U sold well?

wonderfulmonkeyman3382d ago (Edited 3382d ago )

Rayman Legends sold best for quite a while until PS3 numbers took a very slight lead.

Bayonetta 2, as well, sold better than expected compared to the first game's first week or so, and it's not even at its 6 month mark.

And in both cases, they did so despite a far smaller install base.

But I digress; the majority of multiplatform titles didn't sell well at all on Wii U, and for a lot of very logical reasons.
The main one, that takes it all into account in a nut-shell, being that most of the ports were NOT good ports.XD

The only other ones I can think of that were half-way decent, besides the ones I listed, are Deus Ex Human Revolution, and Darksiders 2.
But seeing as both of those are missing some content and are old games that many have already played elsewhere, it's obvious that they weren't going to see better sales on a whole new system.

No, what the Wii U needed, to make those older ports sell, was version-exclusive DLC content.
Sadly only Rayman Legends got anything of the sort...

SilentNegotiator3381d ago

So....one port that sold less on Wii U and one exclusive sequel (that is, not a port).

+ Show (2) more repliesLast reply 3381d ago
miyamoto3381d ago

Wow! Ninty is at it again without no power adapter no dual analog nub.
Whoever are behind these decisions : Wii U, Amiibo, no adapter no dual analog nub should be fired!

Maybe Nintendo thinks only die hard Nintendo fans will buy the new 3Ds but still...

But what is even more sadder is that die hard Nintendo fanatics corporate slaves will defend this stingy move by their favorite company and so the vicious cycle continues

SilentNegotiator3382d ago

What a bunch of penny pinching bean counters.

Concertoine3382d ago

So if they just overlooked trade-in policies, surely they can throw in a charger? The release is still a month off.

This sounds like them being greedy and stupid, then damage controlling.

KingWookiee3380d ago

A charger goes for 9.99 at Gamestop...

doritos3380d ago

So? What are you trying to say, that it's okay to sell a brick for all that money because, hey Gamestop has a charger for $9.99?

randomass1713382d ago

I get why they did it but I'm still not sure I agree with it. It's clear they are selling it as an upgrade, but I feel like it should be cheaper than $200 to reflect the lack of a charger. I think cutting it by ten dollars would have been less angering for the people who are upset.

doritos3380d ago

If someone never owned a DS, would you still consider it a upgrade for them? Wrong is wrong and what the big N is doing here is wrong. I mean damn, dude, the thing is a brick in a box without the charger.

randomass1713380d ago

No that's exactly what I was saying please don't put words in my mouth.

Skate-AK3381d ago

I plan on getting a New 3DS but haven't owned a Nintendo handheld since GBA. Not bundling the charger is going to be an inconvenience to me. If I ordered one off Amazon, being in Alaksa, my N3DS would be dead way before the charger shows up in the mail. I just have to hope Gamestop has some used ones. Might go get one soon, before they sell all of them to people in my position.

Show all comments (24)
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Ranking the Devil May Cry Series

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VersusDMC4h ago

First to last for me...3,4,5,1,2.

VersusDMC2h ago

Me leaving it out should be telling of my thoughts on it. Better than 2 as a DMC game.

Still a good game though.

Friendlygamer3h ago

3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them

monkey6022h ago(Edited 2h ago)

2.
Dmc.
4.
5.
1.
3.

God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best

Yui_Suzumiya1h ago

1 and DmC. The rest are unimportant.

DarXyde1h ago

Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...

5, 3, 1, 4, 2.

I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.

But even then... Still more enjoyable than 2 for me

Show all comments (8)
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