350°

Why the Class Action Lawsuit vs. Killzone Will Change the Industry

GamersNexus: "'Tis the season for humiliating Sony, and it just keeps going. First, the company was hacked and embarrassed publicly with its own incompetence. Next, they were besieged by class action lawsuits against them for data breaches. Then, they announced they were pulling the movie that everyone believes is responsible for the hacks. Finally – and this is the only tidbit that I actually find interesting in any way – a previous class action lawsuit about false advertising for one of the PS4 release titles has been allowed to proceed."

Read Full Story >>
gamersnexus.net
Foehammer3413d ago (Edited 3412d ago )

I hope they set a precedent so manufacturers will advertise honestly.

The funniest part about this is number of ppl that raged about 1080p but couldn't tell that KZ MP wasn't

DarkOcelet3413d ago

This is really stupid, suing them because it wasnt native 1080p! That is the dumbest thing i have seen. Its just a game and did no harm to anyone and if thats the case then i wonder what Ubi will be sued with.

Cra2yey33413d ago

Some people just want to watch the world burn...

thereapersson3413d ago

Ahh, Foehammer. First in line to comment on something anti-Sony? I'm shocked!

n4rc3413d ago

Its the point of advertising something you won't deliver.. The importance is irrelevant..

They got caught up in the "resolution war" they wanted to push and its backfired huge..

Not really the end of the world or anything.. Probably won't settle anyways.. But one can hope its a lesson learned and everyone in the industry learns from it as well

3413d ago
TheRedButterfly3413d ago

@1.1

It's not about KZ being sub 1080p - it's about false advertising.

OmegaShen3413d ago

@Red

Still dumb to sue over this, Microsoft done the same with 360 games and developers that faslely say there game isn't broken.

AndrewLB3413d ago

Why would Ubisoft get sued? Showing an early build of a game prior to a downgrade or having bugs does not fall under the legal requirements to file suit for false advertisement because Ubisoft did not officially state in either advertising or on the box itself that the E3 2012 graphics were exactly what the final product would look like. If that were grounds to sue for false advertising, then every single multi-platform game that had PC version would be guilty of false advertising since any honest observer can see that the console versions always lack graphical features found in the PC version.

edit/ Now that I think about it, a plaintiff may have legal standing if they were to sue over Microsoft or Sony showing the PC version of a multi-platform game if they were to make the claim of it being the Xbone/PS4 release.

"Types of False Advertising
Today's regulations define three main acts that constitute false advertising: failure to disclose, flawed and insignificant research, and product disparagement. The majority of these regulations are outlined in the Lanham Act of 1946 (15 U.S.C.A. § 1051 et seq), which contains the statutes that govern trademark law in the United States.

Failure to Disclose: It is considered false advertising under the Lanham Act if a representation is "untrue as a result of the failure to disclose a material fact." Therefore, false advertising can come from both misstatements and partially correct statements that are misleading because they do not disclose something the consumer should know. The Trademark Law Revision Act of 1988, which added several amendments to the Lanham Act, left creation of the line between sufficient and insufficient disclosure to the discretion of the courts."
http://legal-dictionary.the...

Sony made clearly misleading statements claiming in advertising as well as on product packaging that KZSF was rendered in 1080p (1920x1080) when in fact the game was rendered in 960x1080 and then upscaled horizontally to create the additional 960 lines of resolution. The only difference between this method and how the Xbone upscales 900p or 720p is Xbone upscales BOTH horizontal and vertical axis while KZSF only upscaled the horizontal.

And when you look at the actual number of rendered pixels, KZSF's 960x1080 resolution is only slightly above actual 720p. Here's proof:

(720p) 1280x720 = 921,600 pixels rendered
(KZSF) 960x1080 = 1,036,800 pixels rendered
(900p) 1600x900 = 1,440,000 pixels rendered
(1080p) 1920x1080 = 2,073,600 pixels rendered

Both Xbone and PS4 utilize hardware upscaling that is done by an additional chip much like you'd find in a home theater receiver. It's a much higher quality of upscaling than last-gen consoles were able to manage since they utilized software upscaling, which requires CPU/GPU resources that could be better spent achieving better frame rates.
The fact that a separate chip does the upscaling for PS4/Xbone is exactly why KZSF was able to achieve the level of graphical fidelity since the GPU only had to render an image with HALF the pixels as a true 1080p image. And this, in fact, brings us to what motivated Sony to lie about the resolution KZSF was rendered at. At this time last year, Sony along with their hoards of rabid fanboys were beating Microsoft to death with claims that the Xbone could hardly run any games at 1080p. As we all know, this campaign was VERY effective because it was true. But had Sony advertised KZSF's resolution as "slightly above 720p"... their message would have fallen flat.

extermin8or3413d ago (Edited 3413d ago )

@AndrewLB: killing doesn't use the on hardware upscaling chip, it's images are gnerated by taking a frame, taking the values for every other pixel (roughly) and using the vector data effectively predicting what those pixels will do and generating the next frame using that prediction and the rest of the pixels it's generated in the standard fashion. Now that's not the same as upscaling... Which means generating a lower resolution image then stretching that image by making pixels into two pixels when the original image only has one to get it to the desired resolution. So while depending on what definition of native 1080p you are using killzone maynot count neither does it fit the description of being upscaled. The seperate components of the frames generated may individually be of a lower resolution than the final image but this is nothing new most games lighting etc taken on its own would be of a lower resolution than the image it's used to create. Also only multiplayer used this and I've not seen any adverts that stated specifically multiplayer or singleplayer in relation to the 1080p claims. And back of boxes/towards and c's on every game ever state "game experience may change" when playing online...

IGiveHugs2NakedWomen3413d ago

Sony's getting sued for false advertising. I don't know if a lawsuit will do any good simply because no one seems to care. I've never even played the multiplayer mode and the campaign wasn't interesting enough to keep me engaged.

s45gr323413d ago

In all honesty it helps us consumers by having game developers stop false advertising plus more polished games. In the U.S. according to my business law class; an ad or any type of advertising cannot lie what the advertiser says or does. Unfortunately, I cannot say the same if someone were to live outside the U.S.

Blaze9293413d ago (Edited 3413d ago )

"So while depending on what definition of native 1080p you are using"

@extermin8or

lol, there's only one brah. Native 1080p is Native 1080p. Not "1080p with blah blah due to blah blah so it's blah"

As dumb as a lawsuit this may be, that's the beauty of living in America - you can sue for anything. And in the court of law, fine print and wording is everything. Sony will have to settle for claiming the MP was native. Simple as that. Regardless of how 1080p was ultimately achieved

Evilremz3412d ago

how can you cautions this? Developers false advertising their games to get sales? This is totally unacceptable, and not only in the video games business. Since when would you buy something bases on false affirmations? Is it just for video games? If so, why? Let's say you want to eat cereals which contains at least 10g of fibre, and you take the one that advertise 15g of fibre per portion, but in reality you would only get like 5? Would that be ok with you? The dumbest thing you have ever seen? Let's be serious here...

n4rc3410d ago

Blaze has it right... There is no grey area here..

"1080p" is a specific thing, not open to interpretation.. Its 1920x1080 all rendered at once period..

What killzone used was a modified 1080i for all intents and purposes..

+ Show (10) more repliesLast reply 3410d ago
OrangePowerz3413d ago

False advertisement is a bit of a fine line. I haven't seen ads that stated in particular that the MP runs in 1080p. There was a blog post but that's about it.

If that case would end in a judge ruling, every company will be flooded with suits for the smallest little thing. I get it when people sue in a case like Colonial Marines because what they have shown was not what they delivered. In the case of Shadow Fall the videos and screenshots they have shown is what they did deliver.

As for people not knowing that it didn't run in 1080p that was because of a smart way of upscalling it to 1080p.

FanboyKilla3413d ago

if you are commenting that such and such game should have a law suit filed against it, you cant defend kz in the same breath. you admit kz deserves it, but you mad because its against sony.

dont be mad because someone is standing up for themselves and what they believe, while you sit on the internet pointing fingers, doing nothing.

T2X3412d ago

Seriously, who cares? This really isn't going to pave the way for better more polished games. They'll just STFU about this stuff. That's what I'd do anyway. I'd stop talking about it. BTW, the game looked fine anyway and this only really matters to a handful of F-ing dorks anyway. Did you really care about this? I played the game and it looked fantastic. Oh well, people need to complain for something.

UKmilitia3413d ago

killzone on my projector looked amazing in campaign but i could see a huge difference on MP.
At the end of the day it wasnt total 100 native 1080p and im sure that was explained once questions was asked.

but it should of been clearer at start .

i still think that its wrong to sue and i hope no money is given to the people chasing Sony for it because there is no LOSS to the claiments.

Either way i hope its a note to devs to pick up there slack and be upfront.
u hear that ubisoft??

3413d ago Replies(1)
potedude3413d ago

Setting a president? Is it Obama's fault?

randomass1713412d ago

I'm sure there is someone out there who is blaming him for this. :p

Zenith4k3413d ago

Iv got a ps4 and I'm shocked how many people have good comments about what they have done, don't get me wrong I love this game, but to let them get away with it and even excuse them is shocking in itself. I no longer buy day one usually 2 months after the game has come out just because people who defend them are also letting them away with it. It may not be the best reason to sue ubi soft and ea would be just right but things need to stop.

xer03412d ago

The Single player experience in 1080P was amazing :)

CYCLEGAMER3412d ago (Edited 3412d ago )

@foehammer
Totally agree with ur statement. IMO Sony and Killzone has exposed this industry and proved that the average person cannot tell the difference. This whole "resolution war" was a diversion and a tactic that Sony used to win gamers over. They sold you on the brand, resolution, and indies, and people are it up.

It's not about games anymore, it's about who has the better marketing scheme.

+ Show (6) more repliesLast reply 3410d ago
shadowT3413d ago

Does not make sense for me. Killzone: Shadow Fall gameplay is crap, but the graphics is brillant for a launch game.

gorebago3413d ago

my grandmother died cos the fps counter had it at 59 and her life support depended on the fps being 60

HammadTheBeast3413d ago

Killzone Shadowfall changed my life. I was in a car accident and fell into a medically induced coma for 4 weeks. One day, a childhood friend of mine brought in the PS4 since he knew I'd like it and we used to play the PS1, 2, and 3 together. He played all sorts of games at 1080p native beside my bed as I lay there. Then, he put on a video of the Killzone Shadowfall multiplayer, and it wasn't in 1080p native.

Miraculously, I got up and changed the channel.

DarkOcelet3413d ago

Lol that was funny hahaha +bub

BABY-JEDI3413d ago

R U that guy in the Saw movies?

Octo13413d ago (Edited 3413d ago )

Funny that THIS lawsuit exists but no one has sued for developers releasing broken games

DarkOcelet3413d ago

If there was then Ubi and EA would have lost all their money by now.

Neixus3413d ago

Fun Fact:

Ubisoft's EULA and Terms in their games requires you to agree on that you can -not- sue them if the game is not working (bugs, glitches etc)

Dark_Overlord3412d ago

@Neixus

Over here in Europe, an EULA cannot over ride any law, including consumer protection laws :)

Not sure about in other countries, but as I said, that won't stand in Europe.

Neixus3412d ago

@Dark_Overlord

I know, i live in Norway.

s45gr323413d ago

That is so true aaaaarghhhh!!!

Ducky3413d ago

There have been lawsuits over broken games.
Battlefield 4 is a recent example.

Not sure where you guys are getting this 'no-one sues for broken games' argument from.

UKmilitia3413d ago

BF4 needed a lawsuit.

i just got fed up and got a full refund on the game and chose to not buy the next installment unless its right at launch.

Gazondaily3413d ago

Like the chap above says, there have been lawsuits for broken games. BF4 is the most recent example.

OB1Biker3413d ago

lol totally agree.. so much BS here that people completely lost it in the comments too.

+ Show (2) more repliesLast reply 3412d ago
Knightofelemia3413d ago

Whats next suing a car manufacturer because your car doesn't get the MPG that's on the window sticker.

torchic3413d ago

suing because your local grocer had the label "Red Apples" on top of a basket but instead the basket had green apples

OB1Biker3413d ago

suing because your local grocer had the label "Red Apples " on top of a basket but instead the basket had 'Red apples'

Knightofelemia3413d ago

I totally forgot bout the Kia/Hyundai experience lol.

KingPin3413d ago

dumbest lawsuit ever.
MPG depends on how you drive the car.
top gear season 11 episode 1 proved this point pitting a BMW M3 vs toyota prius.
prius at full speed and all the M3 had to do was keep up. turns out the M3 used less MPG than the prius.

driving like a maniac will obviously go against what the manufacturers advertised based on them driving normally.

just another reason to lose faith in the justice system...if there werent many already.

pompous3413d ago (Edited 3413d ago )

That's actually beeen done and I'm getting a check from Hyundai due to them having the wrong miles per gallon on the window sticker of the car

CYCLEGAMER3412d ago

As much as a lot of people on this site like to cry about having 1080p, I find it funny that you guys are to to justify Sony's lies. This is the ultimate form of corporate slavery. I don't care if a game is unlikely 1080p or not, as long as it looks good, but don't lie to me about it.

+ Show (1) more replyLast reply 3412d ago
Show all comments (93)
120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg10h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos9h ago

Souls games will be like that players struggling make it harder

PassNextquestion8h ago(Edited 8h ago)

I think if used correctly it could work well

jambola4h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (7)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p